转自OGRE的一些游戏编程的链接

C++ / STL

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Introduction / Help

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User Misconception of C++/STL

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Performance

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Design patterns

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Games

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Game Developper Sites

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Hardware

Ati (papers, tools, source) (http://www.ati.com/developer/) (MUST READ) Nvidia (papers, tools, source) (http://developer.nvidia.com) (MUST READ)

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Game/3d Conference

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Siggraph Conferrnce
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Game developper Conference
  • gdc (http://www.gdconf.org)
  • nvdia slides and demos (http://developer.nvidia.com/object/gdc_2005_presentations.html)
  • Ati papers (http://www.ati.com/developer/techpapers.html)
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MainStream
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Blogs
  • Sinbad (http://www.stevestreeting.com/)
  • Carmack (http://www.armadilloaerospace.com/n.x/johnc/Recent%20Updates)
  • Brian Hook (http://www.bookofhook.com/)
  • Gaffer (http://www.gaffer.org/gaffer)
  • Gamegirl (http://www.gamegirladvance.com)
  • Gamedev (http://www.gamedevblog.com)


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Animation

  • Walk Cycle (http://www.idleworm.com/how/anm/02w/walks.shtml)
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Shaders

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Terrain

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Vegetation

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Articles
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Sdk
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Artificial Intelligence

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AI Links repositories
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Sdk
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General Architectures Articles
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PathFinding
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Group AI
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Tactic
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Steering
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Rule-Based System (RBS)
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Neural Networks (NN)
  • tensor (small NN) (http://www.oroboro.com/rafael/docserv.php?index=project&article=tensor)
  • tensor neurals net (http://www.oroboro.com/rafael/project/tensor.html)
  • Untrained Neural Net Class (http://www.flipcode.com/cgi-bin/msg.cgi?showThread=COTD-UntrainedNeuralNet&forum=cotd&id=-1)
  • NN sample (http://www.kuenzle-family.ch/philippe/gl/SeniorProject.htm)
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Fuzzy logic (FL)
  • aiGuru.com (http://www.aiguru.com/fl.htm)
  • bayesian systems... somewhere on generation 5 site.
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Finite State Machine (FSM)
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Decision Tree (DT)
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Emotion
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Lag
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Expert Systems
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Learning Systems
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Network

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Articles
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Sdk
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Physics

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Articles
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Sdk
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Sound

  • Thief paper on sound and AI.
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