其实很简单,自定义一个类让该类继承自Panel类,设置相关的值即可,代码如下:
/// <summary>
/// 游戏面板 用于重绘时不闪烁
/// </summary>
class GamePanel:Panel
{
public GamePanel()
{
SetStyle(ControlStyles.UserPaint |
ControlStyles.AllPaintingInWmPaint |
ControlStyles.OptimizedDoubleBuffer |
ControlStyles.ResizeRedraw |
ControlStyles.SupportsTransparentBackColor, true);
}
}