using
System.Runtime.InteropServices;
#region API
[DllImport( " user32.dll " )]
static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);
[Flags]
enum MouseEventFlag : uint
{
Move = 0x0001 ,
LeftDown = 0x0002 ,
LeftUp = 0x0004 ,
RightDown = 0x0008 ,
RightUp = 0x0010 ,
MiddleDown = 0x0020 ,
MiddleUp = 0x0040 ,
XDown = 0x0080 ,
XUp = 0x0100 ,
Wheel = 0x0800 ,
VirtualDesk = 0x4000 ,
Absolute = 0x8000
}
#endregion
// 以上代码放在Class 任意处
mouse_event(MouseEventFlag.Move, 0 , 0 , 0 , UIntPtr.Zero)
// 执行左键按下
mouse_event(MouseEventFlag.LeftDown, 0 , 0 , 0 , UIntPtr.Zero);
// 执行左键松开
mouse_event(MouseEventFlag.LeftUp, 0 , 0 , 0 , UIntPtr.Zero);
// 完成一个单击动作
// 之后执行以上代码便可模似鼠标单击一次
#region API
[DllImport( " user32.dll " )]
static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);
[Flags]
enum MouseEventFlag : uint
{
Move = 0x0001 ,
LeftDown = 0x0002 ,
LeftUp = 0x0004 ,
RightDown = 0x0008 ,
RightUp = 0x0010 ,
MiddleDown = 0x0020 ,
MiddleUp = 0x0040 ,
XDown = 0x0080 ,
XUp = 0x0100 ,
Wheel = 0x0800 ,
VirtualDesk = 0x4000 ,
Absolute = 0x8000
}
#endregion
// 以上代码放在Class 任意处
mouse_event(MouseEventFlag.Move, 0 , 0 , 0 , UIntPtr.Zero)
// 执行左键按下
mouse_event(MouseEventFlag.LeftDown, 0 , 0 , 0 , UIntPtr.Zero);
// 执行左键松开
mouse_event(MouseEventFlag.LeftUp, 0 , 0 , 0 , UIntPtr.Zero);
// 完成一个单击动作
// 之后执行以上代码便可模似鼠标单击一次