#include <widget.h> #ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QTreeWidgetItem> namespace Ui { class Widget; } class Widget : public QWidget { Q_OBJECT public: explicit Widget(QWidget *parent = 0); ~Widget(); public: void init(); void updateParentItem(QTreeWidgetItem* item); private slots: void treeItemChanged(QTreeWidgetItem* item, int column); private: Ui::Widget *ui; }; #endif // WIDGET_H #include <widget.cpp> #include "widget.h" #include "ui_widget.h" #include <QString> Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget) { ui->setupUi(this); init(); connect(ui->treeWidget, SIGNAL(itemChanged(QTreeWidgetItem*,int)), this, SLOT(treeItemChanged(QTreeWidgetItem*,int))); } Widget::~Widget() { delete ui; } void Widget::init() { ui->treeWidget->clear(); //第一个分组 QTreeWidgetItem * group1 = new QTreeWidgetItem(ui->treeWidget); group1->setText(0, "group1"); group1->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); group1->setCheckState(0,Qt::Unchecked); QTreeWidgetItem* subItem11 = new QTreeWidgetItem(group1); subItem11->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem11->setText(0, "subItem11"); subItem11->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem12 = new QTreeWidgetItem(group1); subItem12->setText(0, "subItem12"); subItem12->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem12->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem13 = new QTreeWidgetItem(group1); subItem13->setText(0, "subItem13"); subItem13->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem13->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem14 = new QTreeWidgetItem(group1); subItem14->setText(0, "subItem14"); subItem14->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem14->setCheckState(0, Qt::Unchecked); //第二个分组 QTreeWidgetItem * group2 = new QTreeWidgetItem(ui->treeWidget); group2->setText(0, "group2"); group2->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); group2->setCheckState(0,Qt::Unchecked); QTreeWidgetItem* subItem21 = new QTreeWidgetItem(group2); subItem21->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem21->setText(0, "subItem21"); subItem21->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem22 = new QTreeWidgetItem(group2); subItem22->setText(0, "subItem22"); subItem22->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem22->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem23 = new QTreeWidgetItem(group2); subItem23->setText(0, "subItem23"); subItem23->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem23->setCheckState(0, Qt::Unchecked); QTreeWidgetItem* subItem24 = new QTreeWidgetItem(group2); subItem24->setText(0, "subItem24"); subItem24->setFlags(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable); subItem24->setCheckState(0, Qt::Unchecked); } void Widget::treeItemChanged(QTreeWidgetItem *item, int column) { QString itemText = item->text(0); //选中时 if(Qt::Checked == item->checkState(0)) { QTreeWidgetItem* parent = item->parent(); int count = item->childCount(); if(count > 0) { for(int i = 0; i < count; i++) { //子节点也被选中 item->child(i)->setCheckState(0, Qt::Checked); } } else { //是子节点 updateParentItem(item); } } else if(Qt::Unchecked == item->checkState(0)) { int count = item->childCount(); if(count > 0) { for(int i = 0; i < count; i++) { item->child(i)->setCheckState(0, Qt::Checked); } } else { updateParentItem(item); } } } void Widget::updateParentItem(QTreeWidgetItem *item) { QTreeWidgetItem* parent = item->parent(); //如果是主节点 if(parent == NULL) return; //选中子节点个数 int selectedCount = 0; int childCount = parent->childCount(); for(int i = 0 ; i < childCount; i++) { QTreeWidgetItem* chileItem = parent->child(i); if(chileItem->checkState(0) == Qt::Checked) { selectedCount++; } } if(selectedCount <= 0) { //选中状态 parent->setCheckState(0, Qt::Unchecked); } else if(selectedCount > 0 && selectedCount < childCount) { //部分选中状态 parent->setCheckState(0, Qt::PartiallyChecked); } else if(selectedCount == childCount) { //未选中状态 parent->setCheckState(0, Qt::Checked); } }
转载于:https://www.cnblogs.com/xifengjianhou/p/10164184.html