core.async中go的作用研究

(defmacro go
  "Asynchronously executes the body, returning immediately to the
  calling thread. Additionally, any visible calls to <!, >! and alt!/alts!
  channel operations within the body will block (if necessary) by
  'parking' the calling thread rather than tying up an OS thread (or
  the only JS thread when in ClojureScript). Upon completion of the
  operation, the body will be resumed.
  Returns a channel which will receive the result of the body when
  completed"
  [& body]
  `(let [c# (cljs.core.async/chan 1)]
     (cljs.core.async.impl.dispatch/run
      (fn []
        (let [f# ~(ioc/state-machine body 1 &env ioc/async-custom-terminators)
              state# (-> (f#)
                         (ioc/aset-all! cljs.core.async.impl.ioc-helpers/USER-START-IDX c#))]
          (cljs.core.async.impl.ioc-helpers/run-state-machine-wrapped state#))))
     c#))

查了不少资料,不过还是代码的注释说的清楚一点,一旦在go的body中显式调用 <!,>!,alt!,alts!就会将go的状态机转为parking状态。

优点:对比thread的block住再切换thread可以显著减少切换时候的资源消耗,而且不受系统的

缺点:如果一个go block不使用<!而是<!!,将会使得整个thread卡在当前block导致后面的block无法执行

 

另外在参考了这篇文章里说的:

The <! function takes a value from the channel. This function can only be used in the context context of a go.

This will allow the loop to park until it has a value.

It’s nice because it allow you to write code to appear as if the code blocks at that point without actually blocking.

妈蛋原来这几个操作符只能用在go block里啊!

 

另外go的介绍中提到:

The go block itself immediately returns a channel, on which it will eventually put the value of the last expression of the body (if non-nil), and then close.

go block会直接的返回一个channel,执行的结果会最后反馈到这个channel里

 

参考:

http://swannodette.github.io/2013/08/02/100000-processes/

http://clojure.com/blog/2013/06/28/clojure-core-async-channels.html

http://martintrojer.github.io/clojure/2013/07/07/coreasync-and-blocking-io/

http://stackoverflow.com/questions/21445284/when-to-use-non-blocking-threads-and-blocking-goroutines-with-clojure

https://groups.google.com/forum/#!topic/clojure/QWYcsUEtdnE

转载于:https://www.cnblogs.com/TLightSky/p/4274612.html

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