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public
class
Point
{
public int x, y;
public Point( int x, int y)
{
this .x = x;
this .y = y;
}
public override string ToString()
{
return string .Format( " X={0},Y={1} " , x, y);
}
}
class Program
{
static void Main( string [] args)
{
Point p1 = new Point( 50 , 12 );
Point p2 = p1;
p2.x = 0 ;
Console.WriteLine(p1.ToString());
Console.WriteLine(p2.ToString());
Console.ReadLine();
}
}
{
public int x, y;
public Point( int x, int y)
{
this .x = x;
this .y = y;
}
public override string ToString()
{
return string .Format( " X={0},Y={1} " , x, y);
}
}
class Program
{
static void Main( string [] args)
{
Point p1 = new Point( 50 , 12 );
Point p2 = p1;
p2.x = 0 ;
Console.WriteLine(p1.ToString());
Console.WriteLine(p2.ToString());
Console.ReadLine();
}
}
输出结果:X=0,Y=12
X=0,Y=12
上面的复值操作将两个引用指向堆上的同一个Point对象,通过任何一个引用都可以修改堆上的同样对象(引用类型)如果对上面的代码小小的修改下:
public
class
Point
{
public int x, y;
public Point( int x, int y)
{
this .x = x;
this .y = y;
}
public override string ToString()
{
return string .Format( " X={0},Y={1} " , x, y);
}
public object Clone()
{
return new Point( this .x, this .y); // 返回一个当前对象的副本
}
}
class Program
{
static void Main( string [] args)
{
Point p1 = new Point( 50 , 12 );
Point p2 = (Point)p1.Clone(); // 这里需要通过显示转换
p2.x = 0 ;
Console.WriteLine(p1.ToString());
Console.WriteLine(p2.ToString());
Console.ReadLine();
}
}
{
public int x, y;
public Point( int x, int y)
{
this .x = x;
this .y = y;
}
public override string ToString()
{
return string .Format( " X={0},Y={1} " , x, y);
}
public object Clone()
{
return new Point( this .x, this .y); // 返回一个当前对象的副本
}
}
class Program
{
static void Main( string [] args)
{
Point p1 = new Point( 50 , 12 );
Point p2 = (Point)p1.Clone(); // 这里需要通过显示转换
p2.x = 0 ;
Console.WriteLine(p1.ToString());
Console.WriteLine(p2.ToString());
Console.ReadLine();
}
}
X=0,Y=12
因为Point类型并不包含引用类型变量,可以进一步简化Clone()方法的实现
public object Clone()
{
return this.MemberwiseClone();
}
输出结果是一样的。