HttpWebRequest使用注意(发生阻塞的解决办法)

HttpWebRequest使用注意(发生阻塞的解决办法)

           HttpWebResponse myResponse = null;
            Stream reqStream = null; 
            Stream resStream = null;

            try
            {
                byte[] data = System.Text.Encoding.Default.GetBytes(param);

                myRequest = (HttpWebRequest)WebRequest.Create(url);
                myRequest.Method = "POST";
                myRequest.KeepAlive = true;
                myRequest.ContentType = "application/octet-stream";
                myRequest.ContentLength = data.Length;
                reqStream = myRequest.GetRequestStream();
                reqStream.Write(data, 0, data.Length);
                reqStream.Close();

                myResponse = (HttpWebResponse)myRequest.GetResponse();
                resStream = myResponse.GetResponseStream();
                data = new byte[512];
                int count = 0;
                UIFactory.zZRK_MODIForm.memStream = new MemoryStream();
                while ((count = resStream.Read(data, 0, data.Length)) > 0)
                {
                    UIFactory.zZRK_MODIForm.memStream.Write(data, 0, count);
                }
                resStream.Close();
                
            }
            catch
            {
            }
            finally
            {
                if (resStream != null)
                {
                    resStream.Close();
                }
                if (reqStream != null)
                {
                    reqStream.Close();
                }
                if (myResponse != null)
                {
                    myResponse.Close();
                }
            }

 

大家看下这段程序,有问题吗?乍一看,好像没有什么问题,所有的流都释放了,Response也释放了。。不过如果你写个循环无限次发起请求,你会发现,运行不了几次就阻塞了。为什么呢?大家看下面的代码 

            HttpWebRequest myRequest = null;
            HttpWebResponse myResponse = null;
            Stream reqStream = null; 
            Stream resStream = null;

            try
            {
                byte[] data = System.Text.Encoding.Default.GetBytes(param);

                //想服务器端发送请求,获取照片信息
                myRequest = (HttpWebRequest)WebRequest.Create(url);
                myRequest.Method = "POST";
                myRequest.KeepAlive = true;
                myRequest.ContentType = "application/octet-stream";
                myRequest.ContentLength = data.Length;
                reqStream = myRequest.GetRequestStream();
                reqStream.Write(data, 0, data.Length);
                reqStream.Close();

                myResponse = (HttpWebResponse)myRequest.GetResponse();
                resStream = myResponse.GetResponseStream();
                data = new byte[512];
                int count = 0;
                UIFactory.zZRK_MODIForm.memStream = new MemoryStream();
                while ((count = resStream.Read(data, 0, data.Length)) > 0)
                {
                    UIFactory.zZRK_MODIForm.memStream.Write(data, 0, count);
                }
                resStream.Close();
                
            }
            catch
            {
            }
            finally
            {
                if (resStream != null)
                {
                    resStream.Close();
                }
                if (reqStream != null)
                {
                    reqStream.Close();
                }
                if (myResponse != null)
                {
                    myResponse.Close();
                }
                if (myRequest != null)
                {
                    myRequest.Abort();
                }
            }

 

多了些什么?多了这个

if (myRequest != null)
{
myRequest.Abort();
}

 

其实很多时候释放了Stream和Response还不够,客户端的Request还是在保持着,需要等垃圾回收器来回收,所以一般很容易阻塞,导致请求发送不出去。加上这个就是让HttpWebRequest实例在不需要的时候及时释放资源。这样可以重复使用而不会阻塞。

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