#include
#include
#define DATAOUT P2 //P2 use as data, you can change
#define SPEED 13
void ymove(char dir,unsigned char *ptr,char speed);
void xmove(char dir,unsigned char *ptr,char n,char speed);
void delay(unsigned int a);
void display();
void displaytime(char time);
void init164();
sbit ADATA= DATAOUT^0;
sbit ASCK= DATAOUT^1;
sbit LATCH= DATAOUT^2;
sbit BDATA= DATAOUT^3;
sbit BCLK= DATAOUT^4;
code unsigned char xin[32]={
0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x38, //心
0x1F,0x7C,0x3F,0xFE,0x3F,0xFE,0x3F,0xFE,
0x1F,0xFC,0x0F,0xF8,0x07,0xF0,0x03,0xE0,
0x01,0xC0,0x00,0x80,0x00,0x00,0x00,0x00};
code unsigned char zhong[32]={
0x01,0x00,0x01,0x00,0x01,0x04,0x7F,0xFE, //中
0x41,0x04,0x41,0x04,0x41,0x04,0x41,0x04,
0x7F,0xFC,0x41,0x04,0x01,0x00,0x01,0x00,
0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
code unsigned char guo[32]={
0x00,0x04,0x7F,0xFE,0x40,0x24,0x5F,0xF4, //国
0x41,0x04,0x41,0x04,0x41,0x44,0x4F,0xE4,
0x41,0x04,0x41,0x44,0x41,0x24,0x41,0x04,
0x5F,0xF4,0x40,0x04,0x7F,0xFC,0x40,0x04};
code unsigned char dui[32]={
0x7C,0x40,0x44,0x40,0x48,0x40,0x48,0x40, //队
0x50,0x40,0x48,0x40,0x48,0x40,0x44,0xA0,
0x44,0xA0,0x44,0xA0,0x69,0x10,0x51,0x10,
0x42,0x08,0x44,0x06,0x48,0x04,0x00,0x00};
code unsigned char jia[32]={
0x10,0x00,0x10,0x00,