var canvas = document.getElementsByTagName(\"canvas\")[0];
var context = canvas.getContext(\'2d\');
var x = 230;
var y = 380;
// First, we\'ll paint the whole canvas black.
context.fillStyle = \"black\";
context.fillRect(0,0,800,800);
context.fillStyle = \"red\";
context.fillRect(0,0,30,30);
context.fillRect(0,100,30,30);
context.fillStyle = \"green\";
context.fillRect(0,200,30,30);
// Now we\'ll draw some shapes
// circle
context.fillStyle = \"#06c\";
context.strokeStyle = \"white\";
// These can be any CSS color.
context.lineWidth = 3;
context.beginPath();
context.moveTo(450,250);
context.arc(375,250,75,0,2*Math.PI,false)
context.closePath();
context.fill();
context.stroke();
// A triangle! And a rainbow!
context.beginPath();
context.moveTo(150,50);
context.lineTo(90,150);
context.lineTo(210,150);
context.lineTo(150,50);
context.closePath();
var rainbow = context.createLinearGradient(150,50,150,150);
rainbow.addColorStop(.1,\"red\");
rainbow.addColorStop(.3,\"orange\");
rainbow.addColorStop(.5,\"yellow\");
rainbow.addColorStop(.7,\"lime\");
rainbow.addColorStop(.9,\"blue\");
context.fillStyle = rainbow;
context.fill();
// Some text! And a shadow!
context.shadowOffsetX = -2;
context.shadowOffsetY = 2;
context.shadowColor = \"#f88\";
context.shadowBlur = .01;
context.fillStyle = \"red\";
context.font = \"bold 72px monospace\";
context.fillText(\"Foo Bar\",30,400);
context.fillStyle = \"blue\";
context.fillRect(0,300,30,30);
// ???????????? end of main. The current context now seems to remain (blue fillstyle with some shadow )
// routine here : press any key to animate two new blocks over writing ----------------
document.onkeydown = function(e) {
context.fillstyle = \"red\"; //
context.fillRect(x,y,50,50); //
x = x - 5;
context.fillstyle = \"white\"; //
context.fillRect(x -100,y ,50,50); //
}