Move#set(prop, val)
Set prop to val.
Play
move('#example-1 .box')
.set('margin-left', 200)
.end();
Move#add(prop, val)
Increment prop by val, where val
is an Number (click several times).
Play
move('#example-2 .box')
.add('margin-left', 200)
.end();
Move#sub(prop, val)
Decrement prop by val, where val
is an Number (click several times).
Play
move('#example-3 .box')
.sub('margin-left', 100)
.end();
Move#rotate(deg)
Rotate by deg.
Play
move('#example-4 .box')
.rotate(140)
.end();
Move#duration(n)
Set animation duration to n which is a
Number or a string such as "4s".
Play
move('#example-5 .box')
.set('background-color', 'blue')
.duration('2s')
.end();
Move#translate(x[, y])
Translate x and optionally y axis. Aliased as Move#to(x[, y]).
Play
move('#example-6 .box')
.translate(300, 80)
.end();
Move#x(n) / Move#y(n)
Translate x or y axis. Aliased by Move#translateX(n) and Move#translateY(n).
Play
move('#example-7 .box')
.x(300)
.y(20)
.end();
Move#skew(x[, y])
Skew x, and optionally y. Move#skewX(n) and Move#skewY(n) are also available.
Play
move('#example-8 .box')
.x(300)
.skew(50)
.set('height', 20)
.end();
Move#scale(x[, y])
Scale the x, and optionally y axis. Move#scaleX(n) and Move#scaleY(n) are also available.
Play
move('#example-9 .box')
.scale(3)
.end();
Move#ease(fn)
Use the given easing fn.
Play
default
in
out
in-out
snap
(0,1,1,0)
move('#example-10 .box1').x(400).end();
move('#example-10 .box2').ease('in').x(400).end();
move('#example-10 .box3').ease('out').x(400).end();
move('#example-10 .box4').ease('in-out').x(400).end();
move('#example-10 .box5').ease('snap').x(400).end();
move('#example-10 .box6').ease('cubic-bezier(0,1,1,0)').x(400).end();
setTimeout(function(){
move('#example-10 .box1').x(0).end();
move('#example-10 .box2').x(0).end();
move('#example-10 .box3').x(0).end();
move('#example-10 .box4').x(0).end();
move('#example-10 .box5').x(0).end();
move('#example-10 .box6').x(0).end();
}, 1200);
Move#end([fn])
The end() method triggers the animation
to play, optionally invoking the callback fn when complete.
Play
move('#example-11 .box')
.set('background-color', 'red')
.duration(1000)
.end(function(){
move('#example-11 .box')
.set('background-color', 'white')
.end();
});
Move#delay(n)
Set animation delay to n which is a
Number or a string such as "4s".
Play
move('#example-12 .box')
.set('background-color', 'blue')
.delay('2s')
.end();
Move#then([fn])
Defer an action such as invoking a fn,
end()ing the given Move instance,
or returning a clone for chaining. The Move#pop() method is used to return the current Move instance's parent in the chain.
Play
var moveBack = move('#example-13 .box')
.set('background-color', 'white')
.x(0);
move('#example-13 .box')
.set('background-color', 'red')
.x(500)
.then(moveBack)
.end();
move('#example-13 .box2')
.set('background-color', 'red')
.x(500)
.scale(.5)
.rotate(60)
.then()
.rotate(30)
.scale(1.5)
.set('border-radius', 5)
.set('background-color', 'white')
.then()
.set('opacity', 0)
.pop()
.pop()
.end();
move.select(selector)
This function is used throughout move to select elements. For
example if we wanted to utilize jQuery, we could re-define
this function as shown below.
move.select = function(selector){
return $(selector).get(0);
};
move.defaults
Defaults used throughout Move, simply re-define to apply a new default.
move.defaults = {
duration: 500
};
move.ease
Easing function map, used by Move#ease() to
allow for move('foo').ease('in') etc.
move.ease = {
'in': 'ease-in'
, 'out': 'ease-out'
, 'in-out': 'ease-in-out'
, 'snap': 'cubic-bezier(0,1,.5,1)'
};
move.version
The library version in the form "MAJOR.MINOR.PATCH".
move.version = "n.n.n";