android 第三方圆弧进度条,Android完美漂亮圆形进度条

1.

//圆弧

paint = new Paint();

paint.setAntiAlias(true);

paint.setStyle(Paint.Style.STROKE);

paint.setStrokeWidth(16f);

paint.setColor(Color.BLUE);

paint.setStrokeCap(Paint.Cap.ROUND);

//进度圆弧

paint1 = new Paint();

paint1.setAntiAlias(true);

paint1.setStyle(Paint.Style.STROKE);

paint1.setStrokeWidth(16f);

paint1.setColor(Color.RED);

paint1.setStrokeCap(Paint.Cap.ROUND);

//文字

paint2 = new Paint();

paint2.setAntiAlias(true);

paint2.setStyle(Paint.Style.FILL);

paint2.setStrokeWidth(10f);

paint2.setTextSize(20f);

paint2.setColor(Color.BLACK);

2.

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

int width = getMeasuredWidth();

int height = getMeasuredHeight();

rectF = new RectF(0, 0, width, height);

setMeasuredDimension(300, 300);

}

3.

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

//画圆弧

canvas.drawArc(rectF, 0, 360, false, paint);

//进度

float sweepAngle = 360 * mCurrent / 100;

canvas.drawArc(rectF, 360, sweepAngle, false, paint1);

//文字进度

String text = mCurrent + "%";

//文字的宽度

float textWidth = paint2.measureText(text, 0, text.length());

float dx = getWidth() / 2 - textWidth / 2;

Paint.FontMetricsInt fontMetricsInt = paint2.getFontMetricsInt();

float dy = (fontMetricsInt.bottom - fontMetricsInt.top);

float baseLine = getHeight() / 2 + dy;

canvas.drawText(text, dx, baseLine, paint2);

if (onLoading != null && mCurrent == 100) {

onLoading.complete();

}

}

4.

private onLoading onLoading;

public void setLoading(int mCurrent) {

this.mCurrent = mCurrent;

invalidate();

}

public void setOnLoading(onLoading onLoading) {

this.onLoading = onLoading;

}

public interface onLoading {

void complete();

}

5.Activity

yuan = findViewById(R.id.yuan);

ValueAnimator animator = ValueAnimator.ofFloat(0, 100);

animator.setDuration(6000);

animator.setInterpolator(new LinearInterpolator());

animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

float current = (float) animation.getAnimatedValue();

yuan.setLoading((int) current); }

});

animator.start();

yuan.setOnLoading(new Yuan.onLoading() {

@Override

public void complete() {

startActivity(new Intent(TwoActivity.this, MainActivity.class));

}

});

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实现圆弧进度条的自定义ProgressBar,可以使用Canvas和Paint来绘制。 首先,创建一个自定义的ProgressBar类,继承自ProgressBar类,并实现构造方法和onDraw方法: ``` public class CircleProgressBar extends ProgressBar { private Paint paint; // 画笔 private int roundColor; // 圆环颜色 private int progressColor; // 进度条颜色 private int textColor; // 文字颜色 private float textSize; // 文字大小 private float roundWidth; // 圆环宽度 private int max; // 最大进度 private boolean textIsDisplayable; // 是否显示进度文字 private int style; // 进度条样式 public static final int STROKE = 0; public static final int FILL = 1; public CircleProgressBar(Context context) { this(context, null); } public CircleProgressBar(Context context, AttributeSet attrs) { this(context, attrs, 0); } public CircleProgressBar(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // 获取自定义属性的值 TypedArray mTypedArray = context.obtainStyledAttributes(attrs, R.styleable.CircleProgressBar); roundColor = mTypedArray.getColor(R.styleable.CircleProgressBar_roundColor, Color.RED); progressColor = mTypedArray.getColor(R.styleable.CircleProgressBar_progressColor, Color.GREEN); textColor = mTypedArray.getColor(R.styleable.CircleProgressBar_textColor, Color.GREEN); textSize = mTypedArray.getDimension(R.styleable.CircleProgressBar_textSize, 15); roundWidth = mTypedArray.getDimension(R.styleable.CircleProgressBar_roundWidth, 5); max = mTypedArray.getInteger(R.styleable.CircleProgressBar_max, 100); textIsDisplayable = mTypedArray.getBoolean(R.styleable.CircleProgressBar_textIsDisplayable, true); style = mTypedArray.getInt(R.styleable.CircleProgressBar_style, 0); mTypedArray.recycle(); // 初始化画笔 paint = new Paint(); } @Override protected synchronized void onDraw(Canvas canvas) { super.onDraw(canvas); // 获取圆心坐标和半径 int centerX = getWidth() / 2; int centerY = getHeight() / 2; int radius = (int) (centerX - roundWidth / 2); // 绘制圆环 paint.setColor(roundColor); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(roundWidth); paint.setAntiAlias(true); canvas.drawCircle(centerX, centerY, radius, paint); // 绘制进度条 paint.setStrokeWidth(roundWidth); paint.setColor(progressColor); RectF oval = new RectF(centerX - radius, centerY - radius, centerX + radius, centerY + radius); switch (style) { case STROKE: paint.setStyle(Paint.Style.STROKE); canvas.drawArc(oval, 0, 360 * getProgress() / getMax(), false, paint); break; case FILL: paint.setStyle(Paint.Style.FILL_AND_STROKE); if (getProgress() != 0) canvas.drawArc(oval, 0, 360 * getProgress() / getMax(), true, paint); break; } // 绘制文字 paint.setStrokeWidth(0); paint.setColor(textColor); paint.setTextSize(textSize); paint.setTypeface(Typeface.DEFAULT_BOLD); int percent = (int) (((float) getProgress() / (float) getMax()) * 100); if (textIsDisplayable && percent >= 0) { String text = percent + "%"; float textWidth = paint.measureText(text); canvas.drawText(text, centerX - textWidth / 2, centerY + textSize / 2, paint); } } } ``` 在这个类中,我们定义了几个自定义属性,包括圆环颜色、进度条颜色、文字颜色、文字大小、圆环宽度、最大进度、是否显示进度文字、进度条样式等。在构造方法中,我们获取了这些属性的值,并初始化了画笔。在onDraw方法中,我们首先获取了圆心坐标和半径,然后使用画笔绘制了圆环和进度条,最后绘制了进度文字。 接下来,在布局文件中使用这个自定义ProgressBar: ``` <com.example.circleprogressbar.CircleProgressBar android:id="@+id/circle_progressbar" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" app:roundColor="#cccccc" app:roundWidth="5dp" app:progressColor="#FF4081" app:textColor="#FF4081" app:textSize="20sp" app:textIsDisplayable="true" app:style="STROKE" /> ``` 最后,在Java代码中设置进度值即可: ``` CircleProgressBar circleProgressBar = findViewById(R.id.circle_progressbar); circleProgressBar.setProgress(50); // 设置进度为50% ``` 这样就完成了自定义的圆弧进度条的实现。
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