go语言html5,GitHub - kljensen/golang-html5-sse-example: HTML5 Server Sent Events with Go

Golang HTML5 SSE Example

This is an minimalistic example of how to do

HTML5 Server Sent Events

with Go (golang). From the server's perspective,

SSE is nearly identical to long polling. The client makes a GET request

that establishes a TCP connection. The server keeps this connection open

and sends events to the client when they are available. In this example,

the server pushes a new event every five seconds, consisting of a short

message with the current time. Any number of clients can be

connected: they will all receive the same events if they're connected

concurrently. (This is achieved using Go's channels and a fan-out

pattern. In other languages you may need to use some kind of pubsub

messaging, like Redis or Zeromq.)

The main advantage of HTML5 SSE over long polling is that there is a nice

API for it in modern browsers, so that you need not use iframes and such.

SSE is easier than Websockets in the sense that it communicates exclusively

over HTTP and therefore does not require a separate server. Websockets,

however, supports two-way real-time communication between the client and

the server.

Installing

Check out the repository from GitHub

git clone https://github.com/kljensen/golang-html5-sse-example

Running

To run the server, do

go run ./server.go

Then point your web browser to http://localhost:8000.

You should see output in the browser like the following:

Yo Duder, here are some facinating messages about the current time:

Message: 20 - the time is 2013-03-08 21:08:01.260967 -0500 EST

Message: 21 - the time is 2013-03-08 21:08:06.262034 -0500 EST

Message: 22 - the time is 2013-03-08 21:08:11.262608 -0500 EST

Message: 23 - the time is 2013-03-08 21:08:16.263491 -0500 EST

Message: 24 - the time is 2013-03-08 21:08:21.264218 -0500 EST

Message: 25 - the time is 2013-03-08 21:08:26.264433 -0500 EST

And, you should see output in the terminal like the following

2013/03/15 03:55:55 Sent message 0

2013/03/15 03:55:55 Broadcast message to 0 clients

2013/03/15 03:55:55 Added new client

2013/03/15 03:55:55 Added new client

2013/03/15 03:55:58 Finished HTTP request at /

2013/03/15 03:55:58 Added new client

2013/03/15 03:56:00 Sent message 1

2013/03/15 03:56:00 Broadcast message to 3 clients

2013/03/15 03:56:05 Sent message 2

2013/03/15 03:56:05 Broadcast message to 3 clients

2013/03/15 03:56:10 Sent message 3

2013/03/15 03:56:10 Broadcast message to 3 clients

2013/03/15 03:56:15 Sent message 4

2013/03/15 03:56:15 Broadcast message to 3 clients

2013/03/15 03:56:20 Sent message 5

2013/03/15 03:56:20 Broadcast message to 3 clients

Thanks

This code is based off of a few sources, mostly

License (the Unlicense)

This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or

distribute this software, either in source code form or as a compiled

binary, for any purpose, commercial or non-commercial, and by any

means.

In jurisdictions that recognize copyright laws, the author or authors

of this software dedicate any and all copyright interest in the

software to the public domain. We make this dedication for the benefit

of the public at large and to the detriment of our heirs and

successors. We intend this dedication to be an overt act of

relinquishment in perpetuity of all present and future rights to this

software under copyright law.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,

EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF

MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.

IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR

OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,

ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR

OTHER DEALINGS IN THE SOFTWARE.

For more information, please refer to http://unlicense.org/

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值