android强制结束一个应用程序,android – 在退出应用程序时结束SurfaceView和GameThread...

我有一个surfaceview和一个gameThread类.

gameThread不断更新和绘制SurfaceView类.

现在,当我退出应用程序时(通过按下主页或后退按钮),我收到一条消息,表明应用程序已关闭.那是因为GameThread仍然试图在擦除的surfaceview上画画……

那么如何在不获得此强制关闭通知的情况下正确结束应用程序?我希望GameThread类在按下后退按钮时停止.当按下主页并在后台运行时它应该暂停.当重新进入仍然运行的游戏时,它应该恢复….

有任何想法吗?

这是我的GameThread类:

public class GameThread extends Thread{

private GameView view;

public boolean isRunning = false;

public GameThread(GameView view) {

this.view = view;

}

public void setRunning(boolean setRunning) {

isRunning = setRunning;

}

public void run() {

while(isRunning) {

Canvas c = null;

view.update();

try {

c = view.getHolder().lockCanvas();

synchronized (view.getHolder()) {

view.draw(c);

}

}finally {

if(c != null) {

view.getHolder().unlockCanvasAndPost(c);

}

}

}

}

它不断更新我的GameView类:

公共类GameView扩展了SurfaceView {

private GameThread gameThread;

public GameView(Context context, Activity activity) {

super(context);

gameThread = new GameThread(this);

init();

holder = getHolder();

holder.addCallback(new SurfaceHolder.Callback() {

@Override

public void surfaceDestroyed(SurfaceHolder holder) {

}

@Override

public void surfaceCreated(SurfaceHolder holder) {

gameThread.setRunning(true);

gameThread.start();

}

@Override

public void surfaceChanged(SurfaceHolder holder, int format, int width,

int height) {

}

});

}

public void init() {

}

public void update() {

}

public void draw(Canvas canvas) {

super.draw(canvas);

}

}

当按下home时,我的logcat显示了这个:

02-24 18:24:59.336: E/SurfaceHolder(839): Exception locking surface

02-24 18:24:59.336: E/SurfaceHolder(839): java.lang.IllegalStateException: Surface has already been released.

02-24 18:24:59.336: E/SurfaceHolder(839): at android.view.Surface.checkNotReleasedLocked(Surface.java:437)

02-24 18:24:59.336: E/SurfaceHolder(839): at android.view.Surface.lockCanvas(Surface.java:245)

02-24 18:24:59.336: E/SurfaceHolder(839): at android.view.SurfaceView$4.internalLockCanvas(SurfaceView.java:872)

主要活动:

public class MainActivity extends Activity {

private RelativeLayout relativeLayout;

private GameView gameView;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

gameView = new GameView(this, this);

setContentView(R.layout.activity_main);

relativeLayout = (RelativeLayout)findViewById(R.id.mainView);

relativeLayout.addView(gameView);

}

@Override

public void onBackPressed() {

// TODO Auto-generated method stub

super.onBackPressed();

gameView.onBackPressed();

}

@Override

public boolean onCreateOptionsMenu(Menu menu) {

// Inflate the menu; this adds items to the action bar if it is present.

getMenuInflater().inflate(R.menu.main, menu);

return true;

}

}

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