一、服务器端
1、首先编写add.h文件:
//gsoap ns
service namespace:
http://localhost/add.wsdl
//gsoap ns
service location: http://localhost
//gsoap ns
service executable: add.cgi
//gsoap ns
service encoding: encoded
//gsoap ns
schema namespace: urn:add
int ns__add(
int num1, int num2, int* sum );
2、用gsoap/bin目录下的soapcpp2.exe程序,生成一些文件。
可以把soapcpp2.exe拷贝到一add.h目录下,用cmd执行soapcpp2.exe
add.h。
在这个目录下会自动生成许多将来有用的文件,如add.namap,soapH.h,soapC.cpp,soapClient.cpp,soapServer.cpp等文件。
soapcpp2.exe可以带参数执行,具体执行soapcpp2.exe
-h查看。
3、新建一个win32库,将刚才生成的那些文件添加到工程中。
#include
#include
#include
"stdsoap2.h"
#include
"add.h"
#include
"add.nsmap"
int main(int argc, char*
argv[])
{
int m,
s;
struct soap
add_soap;
soap_init(&add_soap);
//soap_set_namespaces(&add_soap,
add_namespaces);
if (argc <
2)
{
printf("usage: %s
/n",
argv[0]);
exit(1);
}
else
{
m =
soap_bind(&add_soap,
NULL,atoi(argv[1]),
100);
if (m <
0)
{
soap_print_fault(&add_soap,
stderr);
exit(-1);
}
fprintf(stderr, "Socket connection successful:
master socket = %d/n", m);
for ( ; ;
)
{
s =
soap_accept(&add_soap);
if (s <
0)
{
soap_print_fault(&add_soap,
stderr);
exit(-1);
}
fprintf(stderr, "Socket connection successful:
slave socket = %d/n", s);
soap_serve(&add_soap);//该句说明该server的服务
soap_end(&add_soap);
}
}
return
0;
}
//server端的实现函数与add.h中声明的函数相同,但是多了一个当前的soap连接的参数
int ns__add(struct soap *add_soap, int num1,
int num2, int *sum)
{
*sum = num1 + num2;
return 0;
}
4、编译
编译这个程序,会提示错误,将gsoap_win32目录下stdsoap2.cpp,stdsoap2.h文件加入工程,重新编译如果还有错误,可能是你将add.h生成的文件添加入工程出错的原因。
实际上在编写server程序时,无须带Client的那些文件,还有带Lib的文件也无须添加到工程中。
调试成功之后,在cmd中执行gsoap.exe文件,并设定第一个参数为4567。在IE中输入http://localhost:4567,如果显示xml页面,说明程序已经启动。
二、客户端
1、客户端程序代码如下:/
#include
#include
#include "stdsoap2.h"
#include "soapH.h"
#include "add.nsmap"
int add(const char* server, int num1, int num2,
int *sum);
int main(int argc, char
**argv)
{
int result = -1;
char*
server="http://localhost:4567";
int num1 = 0;
int num2 = 0;
int sum = 0;
if( argc < 3
)
{
printf("usage: %s num1 num2 /n",
argv[0]);
exit(0);
}
num1 = atoi(argv[1]);
num2 = atoi(argv[2]);
result = add(server, num1, num2,
&sum);
if (result != 0)
{
printf("soap err,errcode = %d/n",
result);
}
else
{
printf("%d+%d=%d/n", num1, num2, sum
);
}
return 0;
}
int add(const char* server, int num1, int num2,
int *sum)
{
struct soap add_soap;
int result = 0;
soap_init(&add_soap);
//
soap_set_namespaces(&add_soap,
add_namespaces);
//该函数是客户端调用的主要函数,后面几个参数和add.h中声明的一样,前面多了3个参数,函数名是接口函数名ns__add前面加上soap_call_
soap_call_ns__add( &add_soap,
server, "", num1, num2, sum );
if(add_soap.error)
{
printf("soap error:%d,%s,%s/n", add_soap.error,
*soap_faultcode(&add_soap),
*soap_faultstring(&add_soap)
);
result =
add_soap.error;
}
soap_end(&add_soap);
soap_done(&add_soap);
return result;
}
2、客户端程序既可以新建一个新的win32控制台程序,将刚才生成的nsmap,soapH.h,soapClient.h等文件加入工程,编译既可。需要注意,必须配置Lib文件
3、服务器与客户端的连调测试
(1)启动服务器端gsoap.exe
4567
(2)启动客户端gsoap_client.exe
1 2
显示的结果为:1+2=3
三、遇到的问题
1、server端可以编译成CGI方式执行,而并不是绑定到某个端口。
if (argc <
2)
// no args: assume this is a CGI
application
{
soap_serve(&soap); // serve
request, one thread, CGI style
soap_destroy(&soap); // dealloc
C++ data
soap_end(&soap); // dealloc
data and clean up
}
2、在编译服务器及客户端程序时一开始把add.h生成的文件添加到工程,经常出现问题,需要自己调试。
特别是链接时段,server/client要与其生成的文件相对应,server调用生成的soapserver.cpp,client调用生成的soapclient.cpp文件。
3、多线程方式,在windows下建议用pthread_win32库,这里给出多线程下的例子。
(1)gSOAP需要的头文件:
//gsoap ns service name:
calc
//gsoap ns service style:
rpc
//gsoap ns service encoding:
encoded
//gsoap ns
service location:http://127.0.0.1:8089/cal
//gsoap ns schema namespace:
urn:calc
int ns__add(double a, double b, double
*result);
int ns__sub(double a, double b, double
*result);
int ns__mul(double a, double b, double
*result);
int ns__div(double a, double b, double
*result);
int ns__pow(double a, double b, double
*result);
(2)多线程服务器关键代码
#include "calc.nsmap"
#include "soapH.h"
//宏与全局变量的定义
#define BACKLOG (100)
#define MAX_THR (10)
#define MAX_QUEUE
(1000)
pthread_mutex_t
queue_cs;//队列锁
pthread_cond_t
queue_cv;//条件变量
SOAP_SOCKET
queue[MAX_QUEUE];//数组队列
int head =0, tail
=0;//队列头队列尾初始化
void * process_queue(void
*);//线程入口函数
int
enqueue(SOAP_SOCKET);//入队列函数
SOAP_SOCKET
dequeue(void);//出队列函数
//线程入口函数
void * process_queue(void *
soap)
{
struct soap * tsoap = (struct soap
*)soap;
for(;;)
{
tsoap->socket =
dequeue();
if
(!soap_valid_socket(tsoap->socket))
{
break;
}
soap_serve(tsoap);
soap_destroy(tsoap);
soap_end(tsoap);
}
return NULL;
}
//入队列操作
int enqueue(SOAP_SOCKET
sock)
{
int status = SOAP_OK;
int next;
pthread_mutex_lock(&queue_cs);
next = tail +1;
if (next >=
MAX_QUEUE)
{
next = 0;
}
if (next == head)
{
status = SOAP_EOM;
}
else
{
queue[tail] =sock;
tail = next;
}
pthread_cond_signal(&queue_cv);
pthread_mutex_unlock(&queue_cs);
return status;
}
//出队列操作
SOAP_SOCKET dequeue()
{
SOAP_SOCKET sock;
pthread_mutex_lock(&queue_cs);
while (head == tail )
{
pthread_cond_wait(&queue_cv,&queue_cs);
}
sock = queue[head++];
if (head >=
MAX_QUEUE)
{
head =0;
}
pthread_mutex_unlock(&queue_cs);
return sock;
}
//加法的实现
int ns__add(struct soap *soap, double a, double
b, double *result)
{
*result = a + b;
return SOAP_OK;
}
//减法的实现
int ns__sub(struct soap *soap, double a, double
b, double *result)
{
*result = a - b;
return SOAP_OK;
}
//乘法的实现
int ns__mul(struct soap *soap, double a, double
b, double *result)
{
*result = a * b;
return SOAP_OK;
}
//除法的实现
int ns__div(struct soap *soap, double a, double
b, double *result)
{
if (b)
{
*result = a / b;
}
else
{
char *s = (char*)soap_malloc(soap,
1024);
sprintf(s,
"Can't">http://tempuri.org/">Can't
divide %f by %f", a, b);
return soap_sender_fault(soap, "Division by
zero", s);
}
return SOAP_OK;
}
//乘方的实现
int ns__pow(struct soap *soap, double a, double
b, double *result)
{
*result = pow(a, b);
if (soap_errno == EDOM)
//oap_errno和errorno类似,但是和widnows兼容
{
char *s = (char*)soap_malloc(soap,
1024);
sprintf(s, "Can't take the power of %f to %f",
a, b);
sprintf(s,
"Can't">http://tempuri.org/">Can't
take power of %f to %f", a, b);
return soap_sender_fault(soap, "Power function
domain error", s);
}
return SOAP_OK;
}
//主函数
int main(int argc,char **
argv)
{
struct soap
ServerSoap;
//初始话运行时环境
soap_init(&ServerSoap);
//如果没有参数,当作CGI程序处理
if (argc
<2)
{
//CGI风格服务请求,单线程
soap_serve(&ServerSoap);
//清除序列化的类的实例
soap_destroy(&ServerSoap);
//清除序列化的数据
soap_end(&ServerSoap);
}
else
{
struct soap *
soap_thr[MAX_THR];
pthread_t
tid[MAX_THR];
int i,port =
atoi(argv[1]);
SOAP_SOCKET m,s;
//锁和条件变量初始化
pthread_mutex_init(&queue_cs,NULL);
pthread_cond_init(&queue_cv,NULL);
//绑定服务端口
m =
soap_bind(&ServerSoap,NULL,port,BACKLOG);
//循环直至服务套接字合法
while
(!soap_valid_socket(m))
{
fprintf(stderr,"Bind port error!
");
m =
soap_bind(&ServerSoap,NULL,port,BACKLOG);
}
fprintf(stderr,"socket connection successful %d
",m);
//生成服务线程
for(i = 0; i
i++)
{
soap_thr[i] =
soap_copy(&ServerSoap);
fprintf(stderr,"Starting thread %d
",i);
pthread_create(&tid[i],NULL,(void*(*)(void*))process_queue,(void*)soap_thr[i]);
}
for(;;)
{
//接受客户端的连接
s =
soap_accept(&ServerSoap);
if
(!soap_valid_socket(s))
{
if (ServerSoap.errnum)
{
soap_print_fault(&ServerSoap,stderr);
continue;
}
else
{
fprintf(stderr,"Server timed out
");
break;
}
}
//客户端的IP地址
fprintf(stderr,"Accepted connection from IP=
%d.%d.%d.%d socket = %d ",
((ServerSoap.ip)>>24)&&0xFF,((ServerSoap.ip)>>16)&0xFF,((ServerSoap.ip)>>8)&0xFF,(ServerSoap.ip)&0xFF,(ServerSoap.socket));
//请求的套接字进入队列,如果队列已满则循环等待
while(enqueue(s) ==
SOAP_EOM){
Sleep(1000);
}
}
//服务结束后的清理工作
for(i = 0; i < MAX_THR;
i++)
{
while (enqueue(SOAP_INVALID_SOCKET) ==
SOAP_EOM)
{
Sleep(1000);
}
}
for(i=0; i< MAX_THR;
i++)
{
fprintf(stderr,"Waiting for thread %d to
terminate ..",i);
pthread_join(tid[i],NULL);
fprintf(stderr,"terminated
");
soap_done(soap_thr[i]);
free(soap_thr[i]);
}
pthread_mutex_destroy(&queue_cs);
pthread_cond_destroy(&queue_cv);
}
//分离运行时的环境
soap_done(&ServerSoap);
return
0;
}