I want to be able to make either a GUI or console application where the user clicks a button to select an audio file from their computer (of a compatible format) and it plays, and as I'm completely inexperienced in GUIs, it would be nice if I could be given a hint as to how to implement a pause and play button, as well as a volume slide/dial and a stop button. All I know is I'm gonna have to import java.io.* and sun.audio.*.
EDIT
My current code is thus:
import sun.audio.*; //import the sun.audio package
import java.awt.*;
import java.io.*;
public class Boombox extends Frame implements FilenameFilter {
/**
*
*/
private static final long serialVersionUID = 4914433234899026080L;
Button openButton = new Button("Open");
Button playButton = new Button("Play");
Button loopButton = new Button("Loop");
Button stopButton = new Button("Stop");
Label filename = new Label(" ");
File theFile = null;
@SuppressWarnings({ "restriction" })
AudioData theData = null;
InputStream nowPlaying = null;
@SuppressWarnings({ "deprecation" })
public Boombox() {
super("Boombox");
resize(300, 200);
Panel north = new Panel();
north.setLayout(new FlowLayout(FlowLayout.LEFT));
north.add(new Label("File: "));
north.add("North", filename);
add("North", north);
Panel south = new Panel();
south.add(openButton);
south.add(playButton);
south.add(loopButton);
south.add(stopButton);
add("South", south);
}
@SuppressWarnings("deprecation")
public static void main(String[] args) {
Boombox sp = new Boombox();
sp.show();
}
@SuppressWarnings({ "deprecation", "restriction" })
public void open() {
FileDialog fd = new FileDialog(this, "Please select a .au file:");
fd.setFilenameFilter(this);
fd.show();
try {
theFile = new File(fd.getDirectory() + "/" + fd.getFile());
if (theFile != null) {
filename.setText(theFile.getName());
FileInputStream fis = new FileInputStream(theFile);
AudioStream as = new AudioStream(fis);
theData = as.getData();
}
}
catch (IOException e) {
System.err.println(e);
}
}
@SuppressWarnings("restriction")
public void play() {
stop();
if (theData == null) open();
if (theData != null) {
AudioDataStream ads = new AudioDataStream(theData);
AudioPlayer.player.start(ads);
nowPlaying = ads;
}
}
@SuppressWarnings("restriction")
public void stop() {
if (nowPlaying != null) {
AudioPlayer.player.stop(nowPlaying);
nowPlaying = null;
}
}
@SuppressWarnings("restriction")
public void loop() {
stop();
if (theData == null) open();
if (theData != null) {
ContinuousAudioDataStream cads = new ContinuousAudioDataStream(theData);
AudioPlayer.player.start(cads);
nowPlaying = cads;
}
}
public boolean action(Event e, Object what) {
if (e.target == playButton) {
play();
return true;
}
else if (e.target == openButton) {
open();
return true;
}
else if (e.target == loopButton) {
loop();
return true;
}
else if (e.target == stopButton) {
stop();
return true;
}
return false;
}
public boolean accept(File dir, String name) {
name = name.toLowerCase();
if (name.endsWith(".au")) return true;
if (name.endsWith(".wav")) return true;
return false;
}
}
解决方案
Here is a simple way to play a short clip.
import javax.sound.sampled.*;
import java.net.URL;
import javax.swing.JOptionPane;
class ClipTest {
public static void main(String[] args) throws Exception {
String clipName = null;
if (args.length==1) {
clipName = args[0];
} else {
clipName = "http://pscode.org/media/leftright.wav";
}
System.out.println("Looping '" + clipName + "'.");
URL url = new URL(clipName);
AudioInputStream ais = AudioSystem.getAudioInputStream(url);
Clip clip = AudioSystem.getClip();
clip.open( ais );
clip.loop(2);
clip.start();
JOptionPane.showMessageDialog(null, "Close to end..");
}
}
Sample input/output.
F:\proj>java ClipTest http://pscode.org/media/100_2817-linear.wav
Looping 'http://pscode.org/media/100_2817-linear.wav'.
F:\proj>java ClipTest
Looping 'http://pscode.org/media/leftright.wav'.
F:\proj>