现场颜色在改变颜色时并未改变。
我希望有人能帮助我:)
game.rabascm.nl
* { font-family: verdana; font-size: 10pt; COLOR: gray; -webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none; }
b { font-weight: bold; }
canvas { border: 1px solid gray;cursor: crosshair;}
td { text-align: center; padding: 25;}
Nothing to display
Color:
var canvas = document.getElementById('canvas');
var context = canvas.getContext('2d');
$('#canvas').mousedown(function(e){
var mouseX = e.pageX - this.offsetLeft;
var mouseY = e.pageY - this.offsetTop;
paint = true;
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop);
redraw();
});
$('#canvas').mousemove(function(e){
if(paint){
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop, true);
redraw();
}
});
$('#canvas').mouseup(function(e){
paint = false;
});
$('#canvas').mouseleave(function(e){
paint = false;
});
var clickX = new Array();
var clickY = new Array();
var clickDrag = new Array();
var color = new Array();
var paint;
function addClick(x, y, dragging) {
clickX.push(x);
clickY.push(y);
clickDrag.push(dragging);
color.push(getCurrentColor());
}
var points = new Array();
$('#canvas').mousemove(function(e) {
if (paint) {
var point = {
x: e.pageX - this.offsetLeft,
y: e.pageY - this.offsetTop,
color: getCurrentColor()
};
points.push(point);
redraw();
}
});
function getCurrentColor(){
return document.getElementById("colormixer").value;
}
function redraw(){
var color = document.getElementById("colormixer").value;
context.fillStyle = "#" + color;
for(var i=0; i < clickX.length; i++) {
context.beginPath();
if(clickDrag[i] && i){
context.moveTo(clickX[i-1], clickY[i-1]);
}else{
context.moveTo(clickX[i]-1, clickY[i]);
}
var mousePosx = clickX[i];
var mousePosy = clickY[i];
mousePosx = mousePosx.toString().slice(0, -1) * 10;
mousePosy = mousePosy.toString().slice(0, -1) * 10;
var mousePosx = mousePosx.toString().split(".")[0];
var mousePosy = mousePosy.toString().split(".")[0];
context.fillRect(mousePosx, mousePosy, 10, 10);
document.getElementById("display").innerHTML = "Cords: " + mousePosx + ":" + mousePosy;
}
}
var bg = new Image();
bg.onload = function() {
for (i = 0; i < 20; i++) {
for (y = 0; y < 20; y++) {
var top = y * 20;
var left = i * 20;
context.drawImage(bg, left, top, 20, 20);
}}}
bg.src = 'http://www.rabascm.nl/game/bg.png';
2016-11-24
Rabascm
+0
请在此处提供代码,而非外部。 –
+0
好的,谢谢!完成! –
+0
问题是你不保存绘制的颜色,只有坐标。在'Redraw'中,你设置了一个'fillStyle',然后循环遍历所有的坐标集并且只应用** fillStyle **。 –