原文连接:https://blog.csdn.net/u012986012/article/details/120271091
普通开发流程
如果不借助任何Operator
脚手架,我们是如何实现Operator
的?大体分为一下几步:
- CRD定义
- Controller开发,编写逻辑
- 测试部署
API定义
首先通过k8s.io/code-generator项目生成API相关代码,定义相关字段。
Controller实现
实现Controller以官方提供的sample-controller为例,如图所示
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-nMH4XGxn-1631524205161)(https://github.com/kubernetes/sample-controller/raw/master/docs/images/client-go-controller-interaction.jpeg)]
主要分为以下几步:
初始化client
配置
//通过master/kubeconfig建立client config
cfg, err := clientcmd.BuildConfigFromFlags(masterURL, kubeconfig)
if err != nil {
klog.Fatalf("Error building kubeconfig: %s", err.Error())
}
// kubernetes client
kubeClient, err := kubernetes.NewForConfig(cfg)
if err != nil {
klog.Fatalf("Error building kubernetes clientset: %s", err.Error())
}
// crd client
exampleClient, err := clientset.NewForConfig(cfg)
if err != nil {
klog.Fatalf("Error building example clientset: %s", err.Error())
}
初始化Informer并启动
//k8s sharedInformer
kubeInformerFactory := kubeinformers.NewSharedInformerFactory(kubeClient, time.Second*30)
// crd sharedInformer
exampleInformerFactory := informers.NewSharedInformerFactory(exampleClient, time.Second*30)
// 初始化controller,传入informer, 注册了Deployment与Foo Informers
controller := NewController(kubeClient, exampleClient,
kubeInformerFactory.Apps().V1().Deployments(),
exampleInformerFactory.Samplecontroller().V1alpha1().Foos())
//启动Informer
kubeInformerFactory.Start(stopCh)
exampleInformerFactory.Start(stopCh)
最后启动Controller
if err = controller.Run(2, stopCh); err != nil {
klog.Fatalf("Error running controller: %s", err.Error())
}
在Controller
的实现中,通过NewController
来初始化:
func NewController(
kubeclientset kubernetes.Interface,
sampleclientset clientset.Interface,
deploymentInformer appsinformers.DeploymentInformer,
fooInformer informers.FooInformer) *Controller {
// Create event broadcaster
utilruntime.Must(samplescheme.AddToScheme(scheme.Scheme))
klog.V(4).Info("Creating event broadcaster")
eventBroadcaster := record.NewBroadcaster()
eventBroadcaster.StartStructuredLogging(0)
eventBroadcaster.StartRecordingToSink(&typedcorev1.EventSinkImpl{Interface: kubeclientset.CoreV1().Events("")})
recorder := eventBroadcaster.NewRecorder(scheme.Scheme, corev1.EventSource{Component: controllerAgentName})
controller := &Controller{
kubeclientset: kubeclientset,
sampleclientset: sampleclientset,
deploymentsLister: deploymentInformer.Lister(), //只读cache
deploymentsSynced: deploymentInformer.Informer().HasSynced, //调用Informer()会注册informer到共享informer中
foosLister: fooInformer.Lister(),
foosSynced: fooInformer.Informer().HasSynced,
workqueue: workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), "Foos"), // 初始化工作队列
recorder: recorder,
}
klog.Info("Setting up event handlers")
// 添加回调事件
fooInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: controller.enqueueFoo,
UpdateFunc: func(old, new interface{}) {
controller.enqueueFoo(new)
},
})
deploymentInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: controller.handleObject,
UpdateFunc: func(old, new interface{}) {
newDepl := new.(*appsv1.Deployment)
oldDepl := old.(*appsv1.Deployment)
if newDepl.ResourceVersion == oldDepl.ResourceVersion {
// Periodic resync will send update events for all known Deployments.
// Two different versions of the same Deployment will always have different RVs.
return
}
controller.handleObject(new)
},
DeleteFunc: controller.handleObject,
})
return controller
}
Controller
启动则是典型的k8s工作流,通过控制循环不断从工作队列获取对象进行处理,使其达到期望状态
func (c *Controller) Run(workers int, stopCh <-chan struct{}) error {
defer utilruntime.HandleCrash()
defer c.workqueue.ShutDown()
// 等待cache同步
klog.Info("Waiting for informer caches to sync")
if ok := cache.WaitForCacheSync(stopCh, c.deploymentsSynced, c.foosSynced); !ok {
return fmt.Errorf("failed to wait for caches to sync")
}
// 启动worker,每个worker一个goroutine
for i := 0; i < workers; i++ {
go wait.Until(c.runWorker, time.Second, stopCh)
}
// 等待退出信号
<-stopCh
return nil
}
// worker就是一个循环不断调用processNextWorkItem
func (c *Controller) runWorker() {
for c.processNextWorkItem() {
}
}
func (c *Controller) processNextWorkItem() bool {
// 从工作队列获取对象
obj, shutdown := c.workqueue.Get()
if shutdown {
return false
}
// We wrap this block in a func so we can defer c.workqueue.Done.
err := func(obj interface{}) error {
defer c.workqueue.Done(obj)
var key string
var ok bool
if key, ok = obj.(string); !ok {
c.workqueue.Forget(obj)
utilruntime.HandleError(fmt.Errorf("expected string in workqueue but got %#v", obj))
return nil
}
// 进行处理,核心逻辑
if err := c.syncHandler(key); err != nil {
// 处理失败再次加入队列
c.workqueue.AddRateLimited(key)
return fmt.Errorf("error syncing '%s': %s, requeuing", key, err.Error())
}
// 处理成功不入队
c.workqueue.Forget(obj)
klog.Infof("Successfully synced '%s'", key)
return nil
}(obj)
if err != nil {
utilruntime.HandleError(err)
return true
}
return true
}
Operator模式
在Operator
模式下,用户只需要实现Reconcile
(调谐)即sample-controller
中的syncHandler
,其他步骤kubebuilder
已经帮我们实现了。那我们来一探究竟,kubebuilder
是怎么一步步触发Reconcile
逻辑。
以mygame为例,通常使用kubebuilder
生成的主文件如下:
var (
// 用来解析kubernetes对象
scheme = runtime.NewScheme()
setupLog = ctrl.Log.WithName("setup")
)
func init() {
utilruntime.Must(clientgoscheme.AddToScheme(scheme))
// 添加自定义对象到scheme
utilruntime.Must(myappv1.AddToScheme(scheme))
//+kubebuilder:scaffold:scheme
}
func main() {
// ...
ctrl.SetLogger(zap.New(zap.UseFlagOptions(&opts)))
// 初始化controller manager
mgr, err := ctrl.NewManager(ctrl.GetConfigOrDie(), ctrl.Options{
Scheme: scheme,
MetricsBindAddress: metricsAddr,
Port: 9443,
HealthProbeBindAddress: probeAddr,
LeaderElection: enableLeaderElection,
LeaderElectionID: "7bc453ad.qingwave.github.io",
})
if err != nil {
setupLog.Error(err, "unable to start manager")
os.Exit(1)
}
// 初始化Reconciler
if err = (&controllers.GameReconciler{
Client: mgr.GetClient(),
Scheme: mgr.GetScheme(),
}).SetupWithManager(mgr); err != nil {
setupLog.Error(err, "unable to create controller", "controller", "Game")
os.Exit(1)
}
// 初始化Webhook
if enableWebhook {
if err = (&myappv1.Game{}).SetupWebhookWithManager(mgr); err != nil {
setupLog.Error(err, "unable to create webhook", "webhook", "Game")
os.Exit(1)
}
}
//+kubebuilder:scaffold:builder
// 启动manager
if err := mgr.Start(ctrl.SetupSignalHandler()); err != nil {
setupLog.Error(err, "problem running manager")
os.Exit(1)
}
}
kubebuilder
封装了controller-runtime
,在主文件中主要初始了controller-manager
,以及我们填充的Reconciler
与Webhook
,最后启动manager
。
分别来看下每个流程。
Manager初始化
代码如下:
func New(config *rest.Config, options Options) (Manager, error) {
// 设置默认配置
options = setOptionsDefaults(options)
// cluster初始化
cluster, err := cluster.New(config, func(clusterOptions *cluster.Options) {
clusterOptions.Scheme = options.Scheme
clusterOptions.MapperProvider = options.MapperProvider
clusterOptions.Logger = options.Logger
clusterOptions.SyncPeriod = options.SyncPeriod
clusterOptions.Namespace = options.Namespace
clusterOptions.NewCache = options.NewCache
clusterOptions.ClientBuilder = options.ClientBuilder
clusterOptions.ClientDisableCacheFor = options.ClientDisableCacheFor
clusterOptions.DryRunClient = options.DryRunClient
clusterOptions.EventBroadcaster = options.EventBroadcaster
})
if err != nil {
return nil, err
}
// event recorder初始化
recorderProvider, err := options.newRecorderProvider(config, cluster.GetScheme(), options.Logger.WithName("events"), options.makeBroadcaster)
if err != nil {
return nil, err
}
// 选主的资源锁配置
leaderConfig := options.LeaderElectionConfig
if leaderConfig == nil {
leaderConfig = rest.CopyConfig(config)
}
resourceLock, err := options.newResourceLock(leaderConfig, recorderProvider, leaderelection.Options{
LeaderElection: options.LeaderElection,
LeaderElectionResourceLock: options.LeaderElectionResourceLock,
LeaderElectionID: options.LeaderElectionID,
LeaderElectionNamespace: options.LeaderElectionNamespace,
})
if err != nil {
return nil, err
}
// ...
return &controllerManager{
cluster: cluster,
recorderProvider: recorderProvider,
resourceLock: resourceLock,
metricsListener: metricsListener,
metricsExtraHandlers: metricsExtraHandlers,
logger: options.Logger,
elected: make(chan struct{}),
port: options.Port,
host: options.Host,
certDir: options.CertDir,
leaseDuration: *options.LeaseDuration,
renewDeadline: *options.RenewDeadline,
retryPeriod: *options.RetryPeriod,
healthProbeListener: healthProbeListener,
readinessEndpointName: options.ReadinessEndpointName,
livenessEndpointName: options.LivenessEndpointName,
gracefulShutdownTimeout: *options.GracefulShutdownTimeout,
internalProceduresStop: make(chan struct{}),
leaderElectionStopped: make(chan struct{}),
}, nil
在New
中主要初始化了各种配置端口、选主信息、eventRecorder
,最重要的是初始了Cluster
。Cluster
用来访问k8s,初始化代码如下:
// New constructs a brand new cluster
func New(config *rest.Config, opts ...Option) (Cluster, error) {
if config == nil {
return nil, errors.New("must specify Config")
}
options := Options{}
for _, opt := range opts {
opt(&options)
}
options = setOptionsDefaults(options)
// Create the mapper provider
mapper, err := options.MapperProvider(config)
if err != nil {
options.Logger.Error(err, "Failed to get API Group-Resources")
return nil, err
}
// Create the cache for the cached read client and registering informers
cache, err := options.NewCache(config, cache.Options{Scheme: options.Scheme, Mapper: mapper, Resync: options.SyncPeriod, Namespace: options.Namespace})
if err != nil {
return nil, err
}
clientOptions := client.Options{Scheme: options.Scheme, Mapper: mapper}
apiReader, err := client.New(config, clientOptions)
if err != nil {
return nil, err
}
writeObj, err := options.ClientBuilder.
WithUncached(options.ClientDisableCacheFor...).
Build(cache, config, clientOptions)
if err != nil {
return nil, err
}
if options.DryRunClient {
writeObj = client.NewDryRunClient(writeObj)
}
recorderProvider, err := options.newRecorderProvider(config, options.Scheme, options.Logger.WithName("events"), options.makeBroadcaster)
if err != nil {
return nil, err
}
return &cluster{
config: config,
scheme: options.Scheme,
cache: cache,
fieldIndexes: cache,
client: writeObj,
apiReader: apiReader,
recorderProvider: recorderProvider,
mapper: mapper,
logger: options.Logger,
}, nil
}
这里主要创建了cache
与读写client
Cache初始化
创建cache
代码:
// New initializes and returns a new Cache.
func New(config *rest.Config, opts Options) (Cache, error) {
opts, err := defaultOpts(config, opts)
if err != nil {
return nil, err
}
im := internal.NewInformersMap(config, opts.Scheme, opts.Mapper, *opts.Resync, opts.Namespace)
return &informerCache{InformersMap: im}, nil
}
New
中调用了NewInformersMap
来创建infermer map
,分为structured
、unstructured
与metadata
func NewInformersMap(config *rest.Config,
scheme *runtime.Scheme,
mapper meta.RESTMapper,
resync time.Duration,
namespace string) *InformersMap {
return &InformersMap{
structured: newStructuredInformersMap(config, scheme, mapper, resync, namespace),
unstructured: newUnstructuredInformersMap(config, scheme, mapper, resync, namespace),
metadata: newMetadataInformersMap(config, scheme, mapper, resync, namespace),
Scheme: scheme,
}
}
最终都是调用newSpecificInformersMap
// newStructuredInformersMap creates a new InformersMap for structured objects.
func newStructuredInformersMap(config *rest.Config, scheme *runtime.Scheme, mapper meta.RESTMapper, resync time.Duration, namespace string) *specificInformersMap {
return newSpecificInformersMap(config, scheme, mapper, resync, namespace, createStructuredListWatch)
}
func newSpecificInformersMap(config *rest.Config,
scheme *runtime.Scheme,
mapper meta.RESTMapper,
resync time.Duration,
namespace string,
createListWatcher createListWatcherFunc) *specificInformersMap {
ip := &specificInformersMap{
config: config,
Scheme: scheme,
mapper: mapper,
informersByGVK: make(map[schema.GroupVersionKind]*MapEntry),
codecs: serializer.NewCodecFactory(scheme),
paramCodec: runtime.NewParameterCodec(scheme),
resync: resync,
startWait: make(chan struct{}),
createListWatcher: createListWatcher,
namespace: namespace,
}
return ip
}
func createStructuredListWatch(gvk schema.GroupVersionKind, ip *specificInformersMap) (*cache.ListWatch, error) {
// Kubernetes APIs work against Resources, not GroupVersionKinds. Map the
// groupVersionKind to the Resource API we will use.
mapping, err := ip.mapper.RESTMapping(gvk.GroupKind(), gvk.Version)
if err != nil {
return nil, err
}
client, err := apiutil.RESTClientForGVK(gvk, false, ip.config, ip.codecs)
if err != nil {
return nil, err
}
listGVK := gvk.GroupVersion().WithKind(gvk.Kind + "List")
listObj, err := ip.Scheme.New(listGVK)
if err != nil {
return nil, err
}
// TODO: the functions that make use of this ListWatch should be adapted to
// pass in their own contexts instead of relying on this fixed one here.
ctx := context.TODO()
// Create a new ListWatch for the obj
return &cache.ListWatch{
ListFunc: func(opts metav1.ListOptions) (runtime.Object, error) {
res := listObj.DeepCopyObject()
isNamespaceScoped := ip.namespace != "" && mapping.Scope.Name() != meta.RESTScopeNameRoot
err := client.Get().NamespaceIfScoped(ip.namespace, isNamespaceScoped).Resource(mapping.Resource.Resource).VersionedParams(&opts, ip.paramCodec).Do(ctx).Into(res)
return res, err
},
// Setup the watch function
WatchFunc: func(opts metav1.ListOptions) (watch.Interface, error) {
// Watch needs to be set to true separately
opts.Watch = true
isNamespaceScoped := ip.namespace != "" && mapping.Scope.Name() != meta.RESTScopeNameRoot
return client.Get().NamespaceIfScoped(ip.namespace, isNamespaceScoped).Resource(mapping.Resource.Resource).VersionedParams(&opts, ip.paramCodec).Watch(ctx)
},
}, nil
}
在newSpecificInformersMap
中通过informersByGVK
来记录schema
中每个GVK
对象与informer
的对应关系,使用时可根据GVK
得到informer
再去List
/Get
。
newSpecificInformersMap
中的createListWatcher
来初始化ListWatch
对象。
Client初始化
client这里有多种类型,apiReader
直接从apiserver
读取对象,writeObj
可以从apiserver
或者cache
中读取数据。
apiReader, err := client.New(config, clientOptions)
if err != nil {
return nil, err
}
func New(config *rest.Config, options Options) (Client, error) {
if config == nil {
return nil, fmt.Errorf("must provide non-nil rest.Config to client.New")
}
// Init a scheme if none provided
if options.Scheme == nil {
options.Scheme = scheme.Scheme
}
// Init a Mapper if none provided
if options.Mapper == nil {
var err error
options.Mapper, err = apiutil.NewDynamicRESTMapper(config)
if err != nil {
return nil, err
}
}
// 从cache中读取
clientcache := &clientCache{
config: config,
scheme: options.Scheme,
mapper: options.Mapper,
codecs: serializer.NewCodecFactory(options.Scheme),
structuredResourceByType: make(map[schema.GroupVersionKind]*resourceMeta),
unstructuredResourceByType: make(map[schema.GroupVersionKind]*resourceMeta),
}
rawMetaClient, err := metadata.NewForConfig(config)
if err != nil {
return nil, fmt.Errorf("unable to construct metadata-only client for use as part of client: %w", err)
}
c := &client{
typedClient: typedClient{
cache: clientcache,
paramCodec: runtime.NewParameterCodec(options.Scheme),
},
unstructuredClient: unstructuredClient{
cache: clientcache,
paramCodec: noConversionParamCodec{},
},
metadataClient: metadataClient{
client: rawMetaClient,
restMapper: options.Mapper,
},
scheme: options.Scheme,
mapper: options.Mapper,
}
return c, nil
}
writeObj
实现了读写分离的Client
,写直连apiserver
,读获取在cache
中则直接读取cache
,否则通过clientset
。
writeObj, err := options.ClientBuilder.
WithUncached(options.ClientDisableCacheFor...).
Build(cache, config, clientOptions)
if err != nil {
return nil, err
}
func (n *newClientBuilder) Build(cache cache.Cache, config *rest.Config, options client.Options) (client.Client, error) {
// Create the Client for Write operations.
c, err := client.New(config, options)
if err != nil {
return nil, err
}
return client.NewDelegatingClient(client.NewDelegatingClientInput{
CacheReader: cache,
Client: c,
UncachedObjects: n.uncached,
})
}
// 读写分离client
func NewDelegatingClient(in NewDelegatingClientInput) (Client, error) {
uncachedGVKs := map[schema.GroupVersionKind]struct{}{}
for _, obj := range in.UncachedObjects {
gvk, err := apiutil.GVKForObject(obj, in.Client.Scheme())
if err != nil {
return nil, err
}
uncachedGVKs[gvk] = struct{}{}
}
return &delegatingClient{
scheme: in.Client.Scheme(),
mapper: in.Client.RESTMapper(),
Reader: &delegatingReader{
CacheReader: in.CacheReader,
ClientReader: in.Client,
scheme: in.Client.Scheme(),
uncachedGVKs: uncachedGVKs,
cacheUnstructured: in.CacheUnstructured,
},
Writer: in.Client,
StatusClient: in.Client,
}, nil
}
// Get retrieves an obj for a given object key from the Kubernetes Cluster.
func (d *delegatingReader) Get(ctx context.Context, key ObjectKey, obj Object) error {
//根据是否cached选择client
if isUncached, err := d.shouldBypassCache(obj); err != nil {
return err
} else if isUncached {
return d.ClientReader.Get(ctx, key, obj)
}
return d.CacheReader.Get(ctx, key, obj)
}
Controller初始化
Controller初始化代码如下:
func (r *GameReconciler) SetupWithManager(mgr ctrl.Manager) error {
ctrl.NewControllerManagedBy(mgr).
WithOptions(controller.Options{
MaxConcurrentReconciles: 3,
}).
For(&myappv1.Game{}). // Reconcile资源
Owns(&appsv1.Deployment{}). // 监听Owner是当前资源的Deployment
Complete(r)
return nil
}
// Complete builds the Application ControllerManagedBy.
func (blder *Builder) Complete(r reconcile.Reconciler) error {
_, err := blder.Build(r)
return err
}
// Build builds the Application ControllerManagedBy and returns the Controller it created.
func (blder *Builder) Build(r reconcile.Reconciler) (controller.Controller, error) {
if r == nil {
return nil, fmt.Errorf("must provide a non-nil Reconciler")
}
if blder.mgr == nil {
return nil, fmt.Errorf("must provide a non-nil Manager")
}
if blder.forInput.err != nil {
return nil, blder.forInput.err
}
// Checking the reconcile type exist or not
if blder.forInput.object == nil {
return nil, fmt.Errorf("must provide an object for reconciliation")
}
// Set the Config
blder.loadRestConfig()
// Set the ControllerManagedBy
if err := blder.doController(r); err != nil {
return nil, err
}
// Set the Watch
if err := blder.doWatch(); err != nil {
return nil, err
}
return blder.ctrl, nil
}
初始化Controller
调用ctrl.NewControllerManagedBy
来创建Builder
,填充配置,最后通过Build
方法完成初始化,主要做了三件事
- 设置配置
doController
来创建controller
doWatch
来设置需要监听的资源
先看controller
初始化
func (blder *Builder) doController(r reconcile.Reconciler) error {
ctrlOptions := blder.ctrlOptions
if ctrlOptions.Reconciler == nil {
ctrlOptions.Reconciler = r
}
gvk, err := getGvk(blder.forInput.object, blder.mgr.GetScheme())
if err != nil {
return err
}
// Setup the logger.
if ctrlOptions.Log == nil {
ctrlOptions.Log = blder.mgr.GetLogger()
}
ctrlOptions.Log = ctrlOptions.Log.WithValues("reconciler group", gvk.Group, "reconciler kind", gvk.Kind)
// Build the controller and return.
blder.ctrl, err = newController(blder.getControllerName(gvk), blder.mgr, ctrlOptions)
return err
}
func New(name string, mgr manager.Manager, options Options) (Controller, error) {
c, err := NewUnmanaged(name, mgr, options)
if err != nil {
return nil, err
}
// Add the controller as a Manager components
return c, mgr.Add(c)
}
func NewUnmanaged(name string, mgr manager.Manager, options Options) (Controller, error) {
if options.Reconciler == nil {
return nil, fmt.Errorf("must specify Reconciler")
}
if len(name) == 0 {
return nil, fmt.Errorf("must specify Name for Controller")
}
if options.Log == nil {
options.Log = mgr.GetLogger()
}
if options.MaxConcurrentReconciles <= 0 {
options.MaxConcurrentReconciles = 1
}
if options.CacheSyncTimeout == 0 {
options.CacheSyncTimeout = 2 * time.Minute
}
if options.RateLimiter == nil {
options.RateLimiter = workqueue.DefaultControllerRateLimiter()
}
// Inject dependencies into Reconciler
if err := mgr.SetFields(options.Reconciler); err != nil {
return nil, err
}
// Create controller with dependencies set
return &controller.Controller{
Do: options.Reconciler,
MakeQueue: func() workqueue.RateLimitingInterface {
return workqueue.NewNamedRateLimitingQueue(options.RateLimiter, name)
},
MaxConcurrentReconciles: options.MaxConcurrentReconciles,
CacheSyncTimeout: options.CacheSyncTimeout,
SetFields: mgr.SetFields,
Name: name,
Log: options.Log.WithName("controller").WithName(name),
}, nil
}
doController
调用controller.New
来创建controller
并添加到manager
,在NewUnmanaged
可以看到我们熟悉的配置,与上文sample-controller
类似这里也设置了工作队列、最大Worker数等。
doWatch
代码如下
func (blder *Builder) doWatch() error {
// Reconcile type
typeForSrc, err := blder.project(blder.forInput.object, blder.forInput.objectProjection)
if err != nil {
return err
}
src := &source.Kind{Type: typeForSrc}
hdler := &handler.EnqueueRequestForObject{}
allPredicates := append(blder.globalPredicates, blder.forInput.predicates...)
if err := blder.ctrl.Watch(src, hdler, allPredicates...); err != nil {
return err
}
// Watches the managed types
for _, own := range blder.ownsInput {
typeForSrc, err := blder.project(own.object, own.objectProjection)
if err != nil {
return err
}
src := &source.Kind{Type: typeForSrc}
hdler := &handler.EnqueueRequestForOwner{
OwnerType: blder.forInput.object,
IsController: true,
}
allPredicates := append([]predicate.Predicate(nil), blder.globalPredicates...)
allPredicates = append(allPredicates, own.predicates...)
if err := blder.ctrl.Watch(src, hdler, allPredicates...); err != nil {
return err
}
}
// Do the watch requests
for _, w := range blder.watchesInput {
allPredicates := append([]predicate.Predicate(nil), blder.globalPredicates...)
allPredicates = append(allPredicates, w.predicates...)
// If the source of this watch is of type *source.Kind, project it.
if srckind, ok := w.src.(*source.Kind); ok {
typeForSrc, err := blder.project(srckind.Type, w.objectProjection)
if err != nil {
return err
}
srckind.Type = typeForSrc
}
if err := blder.ctrl.Watch(w.src, w.eventhandler, allPredicates...); err != nil {
return err
}
}
return nil
}
doWatch
以此watch
当前资源,ownsInput
资源(即owner为当前资源),以及通过builder
传入的watchsInput
,最后调用ctrl.Watch
来注册。其中参数eventhandler
为入队函数,如当前资源入队实现为handler.EnqueueRequestForObject
,类似地handler.EnqueueRequestForOwner
是将owner
加入工作队列。
type EnqueueRequestForObject struct{}
// Create implements EventHandler
func (e *EnqueueRequestForObject) Create(evt event.CreateEvent, q workqueue.RateLimitingInterface) {
if evt.Object == nil {
enqueueLog.Error(nil, "CreateEvent received with no metadata", "event", evt)
return
}
// 加入队列
q.Add(reconcile.Request{NamespacedName: types.NamespacedName{
Name: evt.Object.GetName(),
Namespace: evt.Object.GetNamespace(),
}})
}
Watch
实现如下:
func (c *Controller) Watch(src source.Source, evthdler handler.EventHandler, prct ...predicate.Predicate) error {
c.mu.Lock()
defer c.mu.Unlock()
// Inject Cache into arguments
if err := c.SetFields(src); err != nil {
return err
}
if err := c.SetFields(evthdler); err != nil {
return err
}
for _, pr := range prct {
if err := c.SetFields(pr); err != nil {
return err
}
}
if !c.Started {
c.startWatches = append(c.startWatches, watchDescription{src: src, handler: evthdler, predicates: prct})
return nil
}
c.Log.Info("Starting EventSource", "source", src)
return src.Start(c.ctx, evthdler, c.Queue, prct...)
}
func (ks *Kind) InjectCache(c cache.Cache) error {
if ks.cache == nil {
ks.cache = c
}
return nil
}
func (ks *Kind) Start(ctx context.Context, handler handler.EventHandler, queue workqueue.RateLimitingInterface,
prct ...predicate.Predicate) error {
...
i, err := ks.cache.GetInformer(ctx, ks.Type)
if err != nil {
if kindMatchErr, ok := err.(*meta.NoKindMatchError); ok {
log.Error(err, "if kind is a CRD, it should be installed before calling Start",
"kind", kindMatchErr.GroupKind)
}
return err
}
i.AddEventHandler(internal.EventHandler{Queue: queue, EventHandler: handler, Predicates: prct})
return nil
}
// informer get 实现
func (m *InformersMap) Get(ctx context.Context, gvk schema.GroupVersionKind, obj runtime.Object) (bool, *MapEntry, error) {
switch obj.(type) {
case *unstructured.Unstructured:
return m.unstructured.Get(ctx, gvk, obj)
case *unstructured.UnstructuredList:
return m.unstructured.Get(ctx, gvk, obj)
case *metav1.PartialObjectMetadata:
return m.metadata.Get(ctx, gvk, obj)
case *metav1.PartialObjectMetadataList:
return m.metadata.Get(ctx, gvk, obj)
default:
return m.structured.Get(ctx, gvk, obj)
}
}
// 如果informer不存在则新创建一个,加入到informerMap
func (ip *specificInformersMap) Get(ctx context.Context, gvk schema.GroupVersionKind, obj runtime.Object) (bool, *MapEntry, error) {
// Return the informer if it is found
i, started, ok := func() (*MapEntry, bool, bool) {
ip.mu.RLock()
defer ip.mu.RUnlock()
i, ok := ip.informersByGVK[gvk]
return i, ip.started, ok
}()
if !ok {
var err error
if i, started, err = ip.addInformerToMap(gvk, obj); err != nil {
return started, nil, err
}
}
...
return started, i, nil
}
Watch
通过SetFeilds
方法注入cache
, 最后添加到controller
的startWatches
队列,若已启动,调用Start
方法配置回调函数EventHandler
。
Manager启动
最后来看Manager
启动流程
func (cm *controllerManager) Start(ctx context.Context) (err error) {
if err := cm.Add(cm.cluster); err != nil {
return fmt.Errorf("failed to add cluster to runnables: %w", err)
}
cm.internalCtx, cm.internalCancel = context.WithCancel(ctx)
stopComplete := make(chan struct{})
defer close(stopComplete)
defer func() {
stopErr := cm.engageStopProcedure(stopComplete)
}()
cm.errChan = make(chan error)
if cm.metricsListener != nil {
go cm.serveMetrics()
}
// Serve health probes
if cm.healthProbeListener != nil {
go cm.serveHealthProbes()
}
go cm.startNonLeaderElectionRunnables()
go func() {
if cm.resourceLock != nil {
err := cm.startLeaderElection()
if err != nil {
cm.errChan <- err
}
} else {
// Treat not having leader election enabled the same as being elected.
cm.startLeaderElectionRunnables()
close(cm.elected)
}
}()
select {
case <-ctx.Done():
// We are done
return nil
case err := <-cm.errChan:
// Error starting or running a runnable
return err
}
}
主要流程包括:
- 启动监控服务
- 启动健康检查服务
- 启动非选主服务
- 启动选主服务
对于非选主服务,代码如下
func (cm *controllerManager) startNonLeaderElectionRunnables() {
cm.mu.Lock()
defer cm.mu.Unlock()
cm.waitForCache(cm.internalCtx)
// Start the non-leaderelection Runnables after the cache has synced
for _, c := range cm.nonLeaderElectionRunnables {
cm.startRunnable(c)
}
}
func (cm *controllerManager) waitForCache(ctx context.Context) {
if cm.started {
return
}
for _, cache := range cm.caches {
cm.startRunnable(cache)
}
for _, cache := range cm.caches {
cache.GetCache().WaitForCacheSync(ctx)
}
cm.started = true
}
启动cache
,启动其他服务,对于选主服务也类似,初始化controller
时会加入到选主服务队列,即最后启动Controller
func (c *Controller) Start(ctx context.Context) error {
...
c.Queue = c.MakeQueue()
defer c.Queue.ShutDown() // needs to be outside the iife so that we shutdown after the stop channel is closed
err := func() error {
defer c.mu.Unlock()
defer utilruntime.HandleCrash()
for _, watch := range c.startWatches {
c.Log.Info("Starting EventSource", "source", watch.src)
if err := watch.src.Start(ctx, watch.handler, c.Queue, watch.predicates...); err != nil {
return err
}
}
for _, watch := range c.startWatches {
syncingSource, ok := watch.src.(source.SyncingSource)
if !ok {
continue
}
if err := func() error {
// use a context with timeout for launching sources and syncing caches.
sourceStartCtx, cancel := context.WithTimeout(ctx, c.CacheSyncTimeout)
defer cancel()
if err := syncingSource.WaitForSync(sourceStartCtx); err != nil {
err := fmt.Errorf("failed to wait for %s caches to sync: %w", c.Name, err)
c.Log.Error(err, "Could not wait for Cache to sync")
return err
}
return nil
}(); err != nil {
return err
}
}
...
for i := 0; i < c.MaxConcurrentReconciles; i++ {
go wait.UntilWithContext(ctx, func(ctx context.Context) {
for c.processNextWorkItem(ctx) {
}
}, c.JitterPeriod)
}
c.Started = true
return nil
}()
if err != nil {
return err
}
<-ctx.Done()
c.Log.Info("Stopping workers")
return nil
}
func (c *Controller) processNextWorkItem(ctx context.Context) bool {
obj, shutdown := c.Queue.Get()
...
c.reconcileHandler(ctx, obj)
return true
}
func (c *Controller) reconcileHandler(ctx context.Context, obj interface{}) {
// Make sure that the the object is a valid request.
req, ok := obj.(reconcile.Request)
...
if result, err := c.Do.Reconcile(ctx, req); err != nil {
...
}
Controller
启动主要包括
- 等待cache同步
- 启动多个
processNextWorkItem
- 每个Worker调用
c.Do.Reconcile
来进行数据处理
与sample-controller
工作流程一致,不断获取工作队列中的数据调用Reconcile
进行调谐。
流程归纳
至此,通过kubebuilder
生成代码的主要逻辑已经明朗,对比sample-controller
其实整体流程类似,只是kubebuilder
通过controller-runtime
已经帮我们做了很多工作,如client
、cache
的初始化,controller
的运行框架,我们只需要关心Reconcile
逻辑即可。
- 初始化
manager
,创建client
与cache
- 创建
controller
,对于监听资源会创建对应informer
并添加回调函数 - 启动
manager
,启动cache
与controller
总结
kubebuilder
大大简化了开发Operator
的流程,了解其背后的原理有利于我们对Operator
进行调优,能更好地应用于生产。
引用
[1] https://github.com/kubernetes/sample-controller
[2] https://book.kubebuilder.io/architecture.html
[3] https://developer.aliyun.com/article/719215