Java——FutureTask原理
1. 分享目的
在Java异步多线程领域中,当既需要异步执行,又需要获取异步执行的结果时,Future
接口从而诞生。而FutureTask
是Future
的其中一种实现,通过分享FutureTask
的原理给大家提供一种获取异步执行结果的实现思路,当我们遇到适合的场景时,可以自定义实现Future
接口来满足场景需要。比如在Redisson
框架中的RFuture
,Netty
中的Future\Promise
.
2. 代码分析
1. FutureTask的简单使用
FutureTask<String> task = new FutureTask<>(new Callable<String>() {
@Override
public String call() throws Exception {
TimeUnit.SECONDS.sleep(2);
return "Tarzan写bug";
}
});
new Thread(task).start();
System.out.println(task.get());
FutureTask有Callable或Runnable为参数的构造方法,分别代表有返回值和无返回值。然后创建新线程或放入线程池中执行,最后通过FutureTask.get()
阻塞主线程获取异步线程结果。
2. FutureTask.run()
FutureTask可以直接放入Thread或线程池中,可以看出其实现了Runnable
结果,顾名思义可以从run()
入手
// 当前的任务状态,由于状态的实时性,所以用了volatile
private volatile int state;
private static final int NEW = 0;
private static final int COMPLETING = 1;
private static final int NORMAL = 2;
private static final int EXCEPTIONAL = 3;
private static final int CANCELLED = 4;
private static final int INTERRUPTING = 5;
private static final int INTERRUPTED = 6;
private Object outcome;
public void run() {
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call();
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex);
}
if (ran)
set(result);
}
} finally {
runner = null;
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
protected void set(V v) {
if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
outcome = v;
UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
finishCompletion();
}
}
private void finishCompletion() {
for (WaitNode q; (q = waiters) != null;) {
if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
for (;;) {
Thread t = q.thread;
if (t != null) {
q.thread = null;
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null;
q = next;
}
break;
}
}
done();
callable = null;
}
方法逻辑:
- 判断任务状态是否是NEW;
- 调用
Callable.call()
执行任务,得到结果result; - 将结果保存到
outcome
变量中,并更新状态为COMPLETING; - 调用
LockSupport.unpark()
唤醒线程,用于后面的get()
.
3. FutureTask.get()
看看get()
是如何阻塞获取异步任务结果的
public V get() throws InterruptedException, ExecutionException {
int s = state;
if (s <= COMPLETING)
s = awaitDone(false, 0L);
return report(s);
}
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
final long deadline = timed ? System.nanoTime() + nanos : 0L;
WaitNode q = null;
boolean queued = false;
for (;;) {
if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
int s = state;
if (s > COMPLETING) {
if (q != null)
q.thread = null;
return s;
}
else if (s == COMPLETING) // cannot time out yet
Thread.yield();
else if (q == null)
q = new WaitNode();
else if (!queued)
queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
q.next = waiters, q);
else if (timed) {
nanos = deadline - System.nanoTime();
if (nanos <= 0L) {
removeWaiter(q);
return state;
}
LockSupport.parkNanos(this, nanos);
}
else
LockSupport.park(this);
}
}
private V report(int s) throws ExecutionException {
Object x = outcome;
if (s == NORMAL)
return (V)x;
if (s >= CANCELLED)
throw new CancellationException();
throw new ExecutionException((Throwable)x);
}
阻塞等待逻辑在awaitDone()
中,该方法逻辑:
- 声明一个自旋循环;
- 循环中判断任务状态state是否等于COMPLETING;
- 等于COMPLETING的话则跳出循环,不等于的话通过
LockSupport.park()
进行阻塞线程,与任务完成时的LockSupport.unpark()
相呼应。如果是有时间限制的get(long timeout, TimeUnit unit)
,则使用LockSupport.parkNanos()
进行固定时间阻塞。
阻塞完后通过report()
返回异步任务的结果。
3. 总结
FutureTask
通过LockSupport
的park()/unpark()
进行阻塞异步线程获取结果,还可以通过wait()\notifyAll()
来实现。
世界那么大,感谢遇见,未来可期…
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作者公众号:Tarzan写bug