【数据结构】栈的应用--行编辑程序(c++)
头文件:
#pragma once
#include
#include
using namespace std;
template
class SeqStack
{
public:
SeqStack(size_t sz = INIT_SZ);
~SeqStack();
public:
bool empty()const;
bool full()const;
void show()const;
bool push(const Type &x);
bool pop();
void gettop(Type &x);
int length()const;
void clear();
void destory();
void quit_system(Type &x);
private:
enum{ INIT_SZ = 64 };
Type *base;
int capacity;
int top;
};
template
SeqStack::SeqStack(size_t sz = INIT_SZ)
{
capacity = sz > INIT_SZ ? sz : INIT_SZ;
base = new Type[capacity];
assert(base != NULL);
top = 0;
}
template
SeqStack::~SeqStack()
{
destory();
}
// 判断栈是否满了
template
bool SeqStack::full()const
{
return (top >= capacity);
}
// 判断是否为空栈
template
bool SeqStack::empty()const
{
return (top == 0);
}
// 显示
template
void SeqStack::show()const
{
if (top == 0)
{
cout << "the stack is empty!" << endl;
return;
}
for (int i = top - 1; i >= 0; --i)
{
cout << base[i] << endl;
}
}
// 入栈
template
bool SeqStack::push(const Type &x)
{
if (full())
{
cout << "the stack is full,can not enter!" << endl;
return false;
}
else
{
base[top] = x;
top++;
return true;
}
}
// 出栈
template
bool SeqStack::pop()
{
if (empty())
{
cout << "the stack is empty,can not pop!" << endl;
return false;
}
else
{
top--;
return true;
}
}
// 获得栈顶元素
template
void SeqStack::gettop(Type &x)
{
x = base[top - 1];
}
// 求栈长度
template
int SeqStack::length()const
{
return top;
}
// 清空栈
template
void SeqStack::clear()
{
top = 0;
}
// 摧毁栈
template
void SeqStack::destory()
{
delete[]base;
base = NULL;
capacity = top = 0;
}
// 退出系统
template
void SeqStack::quit_system(Type &x)
{
x = 0;
}
主函数:
#include "Edlin.h"
int main()
{
SeqStack mystack;
char ch;
cout << "please enter:" << endl;
cout << "* @:delete all $:delete one *" << endl;
while ((ch = getchar()) != EOF)
{
switch (ch)
{
case '@':
mystack.clear();
cout << "please enter:" << endl;
break;
case '$':
mystack.pop();
break;
default:
mystack.push(ch);
break;
}
}
mystack.show();
return 0;
}