java swing 单机事件传值,Java - 在Swing中的mouseMoved()事件处理

I want to listen for mouse movements and clicks in my JFrame. To do this, I've added a MouseListener implemented like this: (whole code of View class is at https://gist.github.com/2837224, Board class is at https://gist.github.com/2837231)

class BattleshipsFrame extends JFrame {

private final Board playerBoard, opponentBoard;

private View view;

/** Main window constructor. */

BattleshipsFrame() {

...

...

...

//creating and displaying boards

playerBoard = new Board();

opponentBoard = new Board();

PlayerBoardListener mouseListener = new PlayerBoardListener();

this.addMouseListener(mouseListener);

playerBoard.addMouseListener(mouseListener);

opponentBoard.addMouseListener(new OpponentBoardListener());

boards.add(playerBoard);

boards.add(opponentBoard);

...

...

...

}

/** Listener responsible for handling mouse events on player board */

private class PlayerBoardListener extends MouseAdapter {

@Override public void mousePressed(MouseEvent event) {

try {

if(event.getButton() == MouseEvent.BUTTON1 && controllerConnection != null)

controllerConnection.sendShipPlacedEvent(event.getX()/40, event.getY()/40, ShipType.EMPTY);

} catch(Exception e) {

e.printStackTrace();

}

}

@Override public void mouseMoved(MouseEvent event) {

//TODO

System.out.println("Mouse movement detected! Actual mouse position is: " + event.getX()+ "," + event.getY() + ".");

}

@Override public void mouseDragged(MouseEvent event) {

//TODO

System.out.println("Mouse movement detected! Actual mouse position is: " + event.getX()+ "," + event.getY() + ".");

}

}

Funny thing is that mousePressed() is working well, but the other two are not (nothing shows on console while moving the mouse). Anybody could tell me what am I doing wrong? Thanks in advance!

解决方案

If you want to receive mouseMoved and mouseDragged events, you need to also register your listener as a MouseMotionListener.

MouseAdapter adapter = ...

JFrame frame = ...

frame.addMouseListener(adapter);

frame.addMouseMotionListener(adapter);

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