using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShouBingSuDuJianCe : MonoBehaviour {
public Vector3 LastVec;
float time = 0;
public float Speed;
// Use this for initialization
void Start () {
LastVec = this.gameObject.transform.localPosition;
}
// Update is called once per frame
void Update () {
//虚拟时间
time += 0.016f;
Speed= Vector3.Distance(this.gameObject.transform.localPosition, LastVec);
//计算时间运行了一帧
if (Time.deltaTime/60<time)
{
//时间归零
time = 0;
//上一帧位置重新规划
LastVec = this.gameObject.transform.localPosition;
}
}
}