AndroidManifest.xml配置
package com.example.lession8_matrix;
import android.os.Bundle;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.widget.EditText;
public class MainActivity extends Activity {
MyDrawView drawView=null;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
drawView=(MyDrawView)findViewById(R.id.view1);
}
public void clickBtn(View view)
{
float[] a=new float[9];
for(int i=0;i<9;i++)
{
EditText txt=(EditText) findViewById(R.id.txt11+i);
a[i]= Float.parseFloat(txt.getText().toString());
}
drawView.setMatrix(a);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
}
package com.example.lession8_matrix;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
public class MyDrawView extends View{
Matrix matrix=null;
float[] a={1,0,0,
0,1,0,
0,0,1};
Context context=null;
public MyDrawView(Context context) {
super(context);
this.context=context;
matrix=new Matrix();
matrix.setValues(a);
// TODO Auto-generated constructor stub
}
public MyDrawView(Context context, AttributeSet attrs) {
super(context, attrs);
this.context=context;
matrix=new Matrix();
matrix.setValues(a);
// TODO Auto-generated constructor stub
}
public MyDrawView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.context=context;
matrix=new Matrix();
matrix.setValues(a);
// TODO Auto-generated constructor stub
}
public void setMatrix(float[] a)
{
this.a=a;
matrix=new Matrix();
matrix.setValues(a);
postInvalidate();
}
@Override
protected void onDraw(Canvas canvas) {
Resources res=context.getResources();
Bitmap pic=BitmapFactory.decodeResource(res, R.drawable.test);
canvas.drawColor(Color.BLACK);
Paint paint=new Paint();
canvas.drawBitmap(pic, 0, 0, paint);
//璁剧疆鍗曚綅鐭╅樀
Matrix matrix=new Matrix();
// matrix.setTranslate(200, 100);
//set方法重新设置矩阵为新的值 矩阵原先的值将被覆盖
// //matrix.setRotate(30);
// matrix.preRotate(30);
// matrix.postRotate(30);
matrix.setRotate(30);
//pre开头的方法在当前矩阵的右边右乘对应的变换矩阵,使得当前变换能在原变换之前执行
matrix.preTranslate(-100,-85);
//post开头的方法在当前矩阵的左边左乘对应的变换矩阵,使得当前变幻能在原变换之后执行
matrix.postTranslate(100,85);
// matrix.postScale(0.5f, 0.5f);
canvas.drawBitmap(pic, matrix, paint);
}
}