android定义了很多种音频类型,完整定义在native层如下,system\core\include\system\audio.h文件中:
/* Audio stream types */
typedef enum {
/* These values must kept in sync with
* frameworks/base/media/java/android/media/AudioSystem.java
*/
AUDIO_STREAM_DEFAULT = -1,
AUDIO_STREAM_MIN = 0,
AUDIO_STREAM_VOICE_CALL = 0,
AUDIO_STREAM_SYSTEM = 1,
AUDIO_STREAM_RING = 2,
AUDIO_STREAM_MUSIC = 3,
AUDIO_STREAM_ALARM = 4,
AUDIO_STREAM_NOTIFICATION = 5,
AUDIO_STREAM_BLUETOOTH_SCO = 6,
AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user
* and must be routed to speaker
*/
AUDIO_STREAM_DTMF = 8,
AUDIO_STREAM_TTS = 9, /* Transmitted Through Speaker.
* Plays over speaker only, silent on other devices.
*/
AUDIO_STREAM_USB_HEADSET = 10, /* For accessibility talk back prompts */
AUDIO_STREAM_REROUTING = 11, /* For dynamic policy output mixes */
AUDIO_STREAM_PATCH = 12, /* For internal audio flinger tracks. Fixed volume */
AUDIO_STREAM_USB_MIC = 13,
AUDIO_STREAM_ACCESSIBILITY = 14,
AUDIO_STREAM_PUBLIC_CNT = AUDIO_STREAM_USB_MIC + 1,
AUDIO_STREAM_CNT = AUDIO_STREAM_ACCESSIBILITY + 1,
} audio_stream_type_t;
android为不同音频类型设置了不同的路由,根据路由选择不同的输出设备,这便是android的音频管理策略。
比如,应用层传入的音频类型是STREAM_MUSIC,插上耳机时,这种类型的声音会从speaker切换到耳机,如果音频类型是STREAM_RING,则会从耳机和speaker同时传出来。
AudioPolicyManager.h中定义了一下几种路由策略:
enum routing_strategy {
STRATEGY_MEDIA,
STRATEGY_PHONE,
STRATEGY_SONIFICATION,
STRATEGY_SONIFICATION_RESPECTFUL,
STRATEGY_DTMF,
ST