android中logcat没有错误,android – 我的logcat中的错误是什么?

我现在几乎完成了我的游戏,但今天我遇到了一个真正令人讨厌的问题.当我开始游戏并等待几分钟时,程序会自动关闭.而且我没有说明它.

这是我的logcat显示的内容:

01-22 16:20:31.232: DEBUG/szipinf(333): Initializing inflate state

01-22 16:20:31.563: DEBUG/PhoneWindow(333): couldn't save which view has focus because the focused view com.JDLApps.Snake.FrameWork.AndroidFastRenderView@4050f950 has no id.

01-22 16:20:36.362: WARN/ActivityManager(73): Activity pause timeout for HistoryRecord{406532f8 com.JDL.Apps.Snake/.SnakeGame}

01-22 16:20:43.682: INFO/ActivityManager(73): Start proc com.android.launcher for activity com.android.launcher/com.android.launcher2.Launcher: pid=358 uid=10026 gids={}

01-22 16:21:20.393: ERROR/InputDispatcher(73): channel '406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame (server)' ~ Consumer closed input channel or an error occurred. events=0x8

01-22 16:21:20.402: ERROR/InputDispatcher(73): channel '406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame (server)' ~ Channel is unrecoverably broken and will be disposed!

01-22 16:21:21.092: INFO/WindowManager(73): WIN DEATH: Window{406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame paused=false}

01-22 16:21:21.142: WARN/ActivityManager(73): Timeout of broadcast BroadcastRecord{40728640 android.intent.action.TIME_TICK} - receiver=android.app.LoadedApk$ReceiverDispatcher$InnerReceiver@406300f8,started 56630ms ago

01-22 16:21:21.142: WARN/ActivityManager(73): Receiver during timeout: BroadcastFilter{4062f930 ReceiverList{4062f8b8 73 system/1000 local:406300f8}}

01-22 16:21:21.172: INFO/ActivityManager(73): Process com.JDL.Apps.Snake (pid 333) has died.

01-22 16:21:21.362: INFO/WindowManager(73): WIN DEATH: Window{4072b188 SurfaceView paused=false}

01-22 16:21:21.443: INFO/ActivityManager(73): Low Memory: No more background processes.

我遗憾的是没有代码可以分享,因为我不知道程序崩溃了.

编辑:绘图代码:

@Override

public void screen(float deltaTime) {

Graphics g = app.getGraphics();

g.drawPixmap(Assets.background,0);

g.drawPixmap(Assets.facebook,750,20);

g.drawText("SNAKE",10,150,Color.BLACK,AndroidGraphics.LEFT,null,0);

g.drawText("START",g.getWidth() / 2,g.getHeight() - 20,120,AndroidGraphics.CENTER,startRec,0);

g.drawText("HIGHscore",20,275,50,highRec,0);

g.drawText("MORE APPS",g.getWidth() - 20,AndroidGraphics.RIGHT,moreRec,0);

if (Settings.soundEnabled)

g.drawPixmap(Assets.buttons,new Rect(0,100,100),380,480));

else

g.drawPixmap(Assets.buttons,new Rect(100,200,new Rect(

0,480));

}

drawText方法:

@Override

public void drawText(String text,int x,int y,int color,int size,int position,Rect bounds,int rotation) {

if (position == LEFT)

paint.setTextAlign(Paint.Align.LEFT);

else if (position == CENTER)

paint.setTextAlign(Paint.Align.CENTER);

else if (position == RIGHT)

paint.setTextAlign(Paint.Align.RIGHT);

else

return;

paint.setColor(color);

Typeface typeface = Typeface.createFromAsset(assets,"typewrite.TTF");

paint.setTypeface(typeface);

paint.setTextSize(size);

if (bounds != null) {

Rect rec = new Rect();

paint.getTextBounds(text,text.length(),rec);

bounds.bottom = y;

bounds.top = y - rec.height();

if (position == CENTER) {

bounds.left = x - rec.width() / 2;

bounds.right = x + rec.width() / 2;

} else if (position == RIGHT) {

bounds.left = x - rec.width();

bounds.right = x;

} else if (position == LEFT) {

bounds.left = x;

bounds.right = x + rec.width();

} else

return;

}

canvas.save();

canvas.rotate(rotation,x,y);

canvas.drawText(text,y,paint);

canvas.restore();

}

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