android全局加载动画,Android--加载中动画View

/**

* 加载动画

*/

public class SplashView extends View {

//小球颜色

private int[] colors;

//不断旋转的圆的半径

private final float radiusRotate = 90;

//控件中心坐标

private float centerX, centerY;

private Paint mPaint;

//动画执行对象

private State mState;

private ValueAnimator mAnimator;

//动画旋转的角度

private float animeAngle;

//小球半径

private float smallRadius = 10;

//聚合动画的半径

private float radiusMerge;

//背景paint

Paint bgPaint;

private float radiusExpand;

private RectF viewRect;

public SplashView(Context context) {

this(context, null);

}

public SplashView(Context context, @Nullable AttributeSet attrs) {

this(context, attrs, 0);

}

public SplashView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init(context);

}

private void init(Context context) {

//关闭硬件加速

setLayerType(LAYER_TYPE_SOFTWARE, null);

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

bgPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

bgPaint.setColor(Color.WHITE);

colors = context.getResources().getIntArray(R.array.splash_circle_colors);

radiusMerge = radiusRotate;

}

@Override

protected void onSizeChanged(int w, int h, int oldw, int oldh) {

super.onSizeChanged(w, h, oldw, oldh);

centerX = w / 2f;

centerY = h / 2f;

viewRect = new RectF(0, 0, getWidth(), getHeight());

}

@Override

protected void onDraw(Canvas canvas) {

if (mState == null) {

mState = new RotateState();

}

mState.draw(canvas);

}

private void drawCircles(Canvas canvas) {

//初始角度,将360度平分给每个小球

float initAngle = (float) (2 * Math.PI / colors.length);

for (int i = 0; i < colors.length; i++) {

mPaint.setColor(colors[i]);

double angle = i * initAngle + animeAngle;

float x = (float) (Math.cos(angle) * radiusMerge + centerX);

float y = (float) (Math.sin(angle) * radiusMerge + centerY);

canvas.drawCircle(x, y, smallRadius, mPaint);

}

}

private void drawBackground(Canvas canvas) {

if (mState instanceof ExpandState) {

//画目标圆

canvas.drawCircle(centerX, centerY, radiusExpand, bgPaint);

bgPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));

canvas.drawRect(viewRect, bgPaint);

} else {

canvas.drawRect(viewRect, bgPaint);

}

}

/**

* 结束加载

*/

public void finshSplash() {

if (mState != null) {

((RotateState) mState).cancel();

}

}

/**

* 状态标准化接口

*/

interface State {

void draw(Canvas canvas);

}

/**

* 旋转动画

*/

class RotateState implements State {

public RotateState() {

mAnimator = ValueAnimator.ofFloat((float) (2 * Math.PI));

mAnimator.setDuration(1000);

mAnimator.setRepeatCount(ValueAnimator.INFINITE);

mAnimator.setInterpolator(new LinearInterpolator());

mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

animeAngle = (float) animation.getAnimatedValue();

postInvalidate();

}

});

mAnimator.addListener(new AnimatorListenerAdapter() {

@Override

public void onAnimationCancel(Animator animation) {

mState = new MegreState();

}

});

mAnimator.start();

}

@Override

public void draw(Canvas canvas) {

drawBackground(canvas);

drawCircles(canvas);

}

public void cancel() {

if (mAnimator != null && mAnimator.isRunning())

mAnimator.cancel();

}

}

/**

* 聚合动画

*/

class MegreState implements State {

public MegreState() {

mAnimator = ValueAnimator.ofFloat(radiusRotate, 0f);

mAnimator.setDuration(1000);

mAnimator.setInterpolator(new AnticipateInterpolator(5));

mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

radiusMerge = (float) animation.getAnimatedValue();

postInvalidate();

}

});

mAnimator.addListener(new AnimatorListenerAdapter() {

@Override

public void onAnimationEnd(Animator animation) {

mState = new ExpandState();

}

});

mAnimator.start();

}

@Override

public void draw(Canvas canvas) {

drawBackground(canvas);

drawCircles(canvas);

}

}

/**

* 扩散动画

*/

class ExpandState implements State {

public ExpandState() {

float width = (float) Math.hypot(centerX, centerY);

mAnimator = ValueAnimator.ofFloat(width);

mAnimator.setDuration(1000);

mAnimator.setInterpolator(new LinearInterpolator());

mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

radiusExpand = (float) animation.getAnimatedValue();

postInvalidate();

}

});

mAnimator.addListener(new AnimatorListenerAdapter() {

@Override

public void onAnimationEnd(Animator animation) {

setVisibility(GONE);

}

});

mAnimator.start();

}

@Override

public void draw(Canvas canvas) {

drawBackground(canvas);

}

}

}

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