python3d库vispy_vispy

VisPy: interactive scientific visualization in Python

VisPy is a

high-performance interactive 2D/3D data visualization library

.

VisPy leverages the computational power of modern

Graphics Processing Units

(GPUs)

through the

OpenGL

library to display very large datasets.

Applications of VisPy include:

High-quality interactive scientific plots with millions of points.

Direct visualization of real-time data.

Fast interactive visualization of 3D models (meshes, volume rendering).

OpenGL visualization demos.

Scientific GUIs with fast, scalable visualization widgets (

Qt

or

IPython notebook

with WebGL).

Announcements

Release!

Version 0.5, October 24, 2017

Release!

Version 0.4, May 22, 2015

Release!

Version 0.3, August 29, 2014

EuroSciPy 2014

: talk at Saturday 30, and sprint at Sunday 31, August 2014

Release!

, Version 0.2.1 04-11-2013

Presentation at BI forum

, Budapest, 6 November 2013

Presentation at Euroscipy

, Belgium, August 2013

EuroSciPy Sprint

, Belgium, August 2013

Release!

Version 0.1.0 14-08-2013

Using VisPy

VisPy is a young library under heavy development at this time. It targets two

categories of users:

Users knowing OpenGL

, or willing to learn OpenGL, who want to create beautiful and fast interactive 2D/3D visualizations in Python as easily as possible.

Scientists without any knowledge of OpenGL

, who are seeking a high-level, high-performance plotting toolkit.

If you're in the first category, you can already start using VisPy. VisPy

offers a Pythonic, NumPy-aware, user-friendly interface for OpenGL ES 2.0

called

gloo

. You can focus on writing your GLSL code instead of dealing

with the complicated OpenGL API - VisPy takes care of that automatically for

you.

If you're in the second category, we're starting to build experimental high-

level plotting interfaces. Notably, VisPy now ships a very basic and

experimental OpenGL backend for matplotlib.

Installation

VisPy runs on Python 2.7+ and Python 3.3+ and depends on NumPy. You also need

a backend (PyQt4/PySide, PyQt5/PySide2, glfw, pyglet, SDL, or wx).

PyQt5/PySide2 should be considered more experimental than PyQt4/PySide.

VisPy can be installed either via pip:

pip install vispy

or within the

Anaconda

Python

distribution. Anaconda provides a convenient package management system.

Installing VisPy can then easily be achieved by adding conda-forge to the

channels with:

conda config --add channels conda-forge

Once the conda-forge channel has been enabled, vispy can be installed with:

conda install vispy

Development Installation

As VisPy is under heavy development at this time, we highly recommend

developers to use the development version on Github (master branch). You need

to clone the repository and install VisPy with

python setup.py install

.

As a one-liner, assuming git is installed:

git clone --recurse-submodules https://github.com/vispy/vispy.git && cd vispy && python setup.py install --user

This will automatically install the latest version of vispy.

If you already have vispy cloned, you may need to update the git submodules to

make sure you have the newest code:

git pull

git submodule update --init --recursive

Structure of VisPy

Currently, the main subpackages are:

app

: integrates an event system and offers a unified interface on top of many window backends (Qt4, wx, glfw, IPython notebook with/without WebGL, and others). Relatively stable API.

gloo

: a Pythonic, object-oriented interface to OpenGL. Relatively stable API.

scene

: this is the system underlying our upcoming high level visualization interfaces. Under heavy development and still experimental, it contains several modules.

Visuals

are graphical abstractions representing 2D shapes, 3D meshes, text, etc.

Transforms

implement 2D/3D transformations implemented on both CPU and GPU.

Shaders

implements a shader composition system for plumbing together snippets of GLSL code.

The

scene graph

tracks all objects within a transformation graph.

plot

: high-level plotting interfaces.

The API of all public interfaces are subject to change in the future, although

app

and

gloo

are

relatively

stable at this point.

Genesis

VisPy began when four developers with their own visualization libraries

decided to team up:

Luke Campagnola

with

PyQtGraph

,

Almar

Klein

with

Visvis

,

Cyrille

Rossant

with

Galry

,

Nicolas

Rougier

with

Glumpy

.

Now VisPy looks to build on the expertise of these developers and the broader

open-source community to build a high-performance OpenGL library.

External links

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