python3 音乐播放器_Python3——MP3播放器

#coding:utf-8

from tkinter import *

importtkinter.messageboxfrom tkinter.filedialog importaskopenfilenamesimportpygamefrom playservice importService#:鼠标左击事件#:鼠标中击事件#:鼠标右击事件#:鼠标释放事件,x=[1,2,3],分别表示鼠标的左中右键操作#:双击事件

classMainWindow:defplay(self,event):#tkinter.messagebox.showinfo("messagebox","this is button 1 dialog")

#filepath = askopenfilename(filetypes=(("MP3 file","*.mp3"),))

#print(filepath)

#track = pygame.mixer.music.load(r'D:/ProgramFiles/Development/PycharmProjects/music_player/music.mp3')

#print(track,type(track))

#pygame.mixer.music.play()

num = self.tl.curselection() #获取用户所选的MP3的下标

mp3_name = self.tl.get(num) #根据下标返回mp3的名字

self.service.play_mp3(mp3_name)defdelete_mp3(self,event):

num= self.tl.curselection() #获取用户所选的MP3的下标

mp3_name = self.tl.get(num) #根据下标返回mp3的名字

self.service.delete_play_list(mp3_name)

list=self.service.find_play_list_by_user()#print(list)

self.tl.delete(0, END)for i inlist:

self.tl.insert(END, i[0])defpause_mp3(self,event):

self.service.pause_mp3()defunpause_mp3(self,event):

self.service.unpause_mp3()defstop_mp3(self,event):

self.service.stop_mp3()defsetVolume(self,event):

self.service.setVolume()#当用户在导入歌曲的按钮上点击调用的函数

defloadMp3(self,event):#tkinter.messagebox.showinfo("messagebox","this is button 4 dialog")

files = askopenfilenames(filetypes=(("Mp3 file","*.mp3*"),))

self.service.load_mp3(files)

list=self.service.find_play_list_by_user()#print(list)

self.tl.delete(0,END)for i inlist:

self.tl.insert(END,i[0])defselect_text(self, event):#tkinter.messagebox.showinfo("messagebox", "this is")

#item = self.tl.curselection()

#print(self.tl.get(item))

pass

def __init__(self):

self.service=service

self.frame=Tk()

self.frame.title("Leslie的播放器")

self.button1= Button(self.frame, text="播放")

self.button2= Button(self.frame, text="暂停")

self.button7= Button(self.frame, text="继续")

self.button3= Button(self.frame, text="停止")

self.button4= Button(self.frame, text="导入歌曲")

self.button5= Button(self.frame, text="删除歌曲")

self.button6= Button(self.frame, text="增加音量")

self.tl= Listbox(self.frame,{"selectmode":SINGLE}) #播放列表

self.button1.grid(row=0, column=0, padx=5, pady=5)

self.button2.grid(row=0, column=1, padx=5, pady=5)

self.button3.grid(row=0, column=2, padx=5, pady=5)

self.button7.grid(row=0, column=6, padx=5, pady=5)

self.button4.grid(row=0, column=3, padx=5, pady=5)

self.button5.grid(row=0, column=4, padx=5, pady=5)

self.button6.grid(row=0, column=5, padx=5, pady=5)

self.tl.grid(row=1, column=0, padx=5, pady=5, columnspan=6)#返回该登陆用户的播放列表

list =self.service.find_play_list_by_user()

self.tl.delete(0, END)for i inlist:

self.tl.insert(END, i[0])#给list_box绑定鼠标事件

self.tl.bind("",self.select_text)

self.button1.bind("", self.play)

self.button5.bind("", self.delete_mp3)

self.button2.bind("", self.pause_mp3)

self.button7.bind("", self.unpause_mp3)

self.button4.bind("", self.loadMp3)

self.button3.bind("", self.stop_mp3)

self.button6.bind("", self.setVolume)

self.frame.mainloop()if __name__=="__main__":

username= input("请输入登陆的账号:")

password= input("请输入登陆的密码:")

service=Service()ifservice.login(username,password):

pygame.mixer.init()

window= MainWindow()

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值