网页加载出现没有合适的负载均衡器_Azure Load Balancer(一) 为我们的Web项目提供负载均衡

一,引言

  上节,我们讲到使用 Azure Traffic Manager 为我们的 Demo 项目提供负载均衡,以及流量转发的功能。但是Azure 提供类似的功能的服务远远不止这一个,今天我们就来讲一下 Azure Load Balance ,通过它来实现负载均衡,流量转发,以及分享一下 Azure Load Balance 的创建,和具体的配置。

  Azure Load Balance:是指在一组后端资源和服务器之间负载均衡的分配负载(传入网络流量)

  Azure 负载均衡器在开放式系统互连 (OSI) 模型的第四层上运行。 它是客户端的单一联系点。 负载均衡器将抵达负载均衡器前端的入站流量分配到后端池实例。 这些流取决于所配置的负载均衡规则和运行状况探测。 后端池实例可以是 Azure 虚拟机,或虚拟机规模集中的实例。

  我们今天演示的后端链接的是一组VM。

--------------------我是分割线--------------------上架构图

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--------------------我是分割线--------------------

Azure Web App 部署系列:

1,Azure Web App(一)发布你的Net Core Web 项目

2,Azure Web App(二)使用部署槽切换部署环境代码

3,Azure Web App(三)切换你的Net Core Web 项目的数据库连接字符串

4,Azure 提供负载均衡(一)Azure Traffic Manager 为我们的Web项目提供负载均衡

5,Azure Traffic Manager(二) 基于权重与基于优先级的路由策略为我们的Web项目提供负载均衡

6,Azure Load Balance(一) 为我们的Web项目提供负载均衡

二,正文

1,创建外部的Azure Load Balance

Azure Portal 点击 “create a resource”

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搜索框 输入 "Load Balancer"

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点击 “Create” 进行创建。

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我们可以看到,Load Balance 需要输入一些参数,例如 类型,SKU,公共IP配置,是否使用IPV6 等

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Resource group:点击 Create new 输入 “Web_Test_LB_RG”

Name:“lb_cnbateblogweb”

Type:“Public”

region 选择 :“East Asia”

Public IP address Name:"cbbateblgweb_pub_ip"

剩下都是默认选项, 点击 “Review + create” 进行预创建校验

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我们可以页面上显示 “Validation passed”,然后我们点击 “Create” 进行创建操作

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稍等一下,我们可以在Azure Portal的通知栏看到 部署成功的提示信息,我们可以点击 “Go to resource” 跳转到资源

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2,创建VM,部署 Web 项目

在创建VM 之前,我们先创建网络资源,比如,一个虚拟网络,虚拟网络中有个两个子网

搜索框中搜索 “Virtual Network”,进行搜索

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我们点击 “create” ,进行创建 虚拟网络 资源

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Name:“CnBateBlogWeb_VNET”

Region 选择:“East Asia”

点击下一步,进行配置 “IP Addresses” 信息

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IPv4 address space 配置我们使用默认的 “10.1.0.0/16”

我们点击红色圈圈部分 ”default“,修改默认子网的配置信息。

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我们讲默认的 subnet name 改成 “CnBateBlogWeb01_SubNET”,Subnet address range 改为 “10.1.1.0/24”,点击 “Save” 进行保存操作

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操作完成后,我们可以在 IP 地址配置页面可以看到刚刚修改的以及新添加的子网的信息,确认无误后,我们点击 “Review+create” ,进行添加预校验操作。

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等待检验成功后,我们可以看到 验证成功提示,然后我们点击 “Create”,进行创建,进行创建虚拟网络以及子网的资源。

再次回到资源创建页面,我们开始创建 "Network security group(网络安全组)" ,搜索框输入 “Network security group”

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点击 “create” 按钮进行创建

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Resource group 选择:"Web_Test_RG"

Name:“CnbateBlogWeb_NSG”

Region 选择:“East Asia”

点击 “Review + create”,进行预检查

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完成预校验之后,我们点击 “create” 进行创建资源,创建完成后,我们点击 “Go to resource”

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我们在 CnBateBlogWeb_NSG 页面需要配置入站规则,选择 "Settings=>Inbound security rules",然后点击 “Add”,进行添加操作

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我们计划是使用 windows 服务器,所以远程连接端口必须得打开,端口为 “3389”,如下图所示

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然后我接着使用相同的方式也将 “80” 端口加到入站规则中,添加完成后,我们也可以看到自己刚刚添加完成的入站规则信息

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接下来,我们进行创建VM

还是回到创建资源页面,我们选择 “Windows Server 2016 Datacenter”(作为演示,大家不要在意服务器类型,以及服务器性能的问题),并且跳转到配置页面

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我们可以看到,这么我们需要进行简单的配置服务器的镜像,所在区域,Size,以及远程登录所需要的服务器的用户名以及密码,以及需要开放的 3389 和 80 端口

Virtual machine name:“cnbateblogweb01”

Region:“East Asia”

UserName:“cnbateblogweb01”

Password:大家自行填写

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VM 的 size 的大小,我们可以点开看一下,我这边悬着的是 1核1g大小的,也是我图中圈起来的

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磁盘方面,我们使用默认,只是做演示用,不需要加数据盘,我们点击 “Next-Networking >” ,进入下一步配置网络信息

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关于 “Virtual Network” 和 “subnet” ,我们可以选择刚刚创建好的

Virtual Network 选择:"CnBateBlogWeb_VENT"

Subnet 选择:“CbBateBlogWeb01_SubNET”

public ip 我们使用默认,创建一个新的公共的IP

NIC network security group 选择:"Advanced"

Configure network security group 选择:"CnBateBlogWeb_NSG"

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将 Public IP 的 SKU 修改为 “Standard”,点击 “OK”

点击 “Review+create”,进行预创建校验操作,完成 预校验操作后,点击 “create” 进行创建操作。

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预校验完成后,我们点击 “Create”,进行创建资源

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等待部署成功后,我们可以点击 “Go to resource” 进行跳转到刚刚创建到的VM资源的页面查看具体信息

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我们重复上述工作,再次创建一台名字叫 cnbateblogweb02 的新的VM,IP 地址配置中子网选择 之前创建好的 "CnBateBlogWeb02_SubNET"

3,服务器安装IIS

Azure Portal 中找到 刚刚创建好的 cnbateblogweb01 的 VM,复制图中的 “Public IP address”

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回到我们的桌面,我们使用远程桌面连接,登录到 ”cnbateblogweb01“ 这台 VM 上

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登录上去后,我们使用 Powershell 安装IIS服务

powerShell 输入:

Install-WindowsFeature -name Web-Server -IncludeManagementTools
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等待安装进度条加载完成

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等待安装完成后,我们可以看到 成功或者失败的提示

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再次输入以下命令,移除默认的IIS启动页面

remove-item  C:inetpubwwwrootiisstart.htm
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再次输入如下命令,重新添加我们自定义的 index.html 文件。

Add-Content -Path "C:inetpubwwwrootindex.html" -Value $("Hello cnbatebogweb01---" + $env:computername)
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添加完成后,我们在本地访问 cnbateblogweb01 的 ip地址 测试一下,看看是否将 IIS 安装成功,以及我们自定义的页面是否成功展示,ok,测成功

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接下来,我们使用相同的方式登录到 cnbateblogweb02 这台VM 上也进行安装IIS,并且添加自定义的 index.html 文件

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同样的,我们在本地访问 cnbateblogweb02 的 ip地址 测试一下,看看是否将 IIS 安装成功,以及我们自定义的页面是否成功展示.

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ok,以上步骤完成后,我们就开始配置 Load Balancer

4,配置 Load Balancer 的后端池

回到 Azure Portal 中,我们找到之前创建好的名字叫 “lb_cnbateblogweb” 的负载均衡器,选择 “Settings=>Backend pools” 添加后端池信息

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Name:"cnbateblogweb_backendpool"

Virtual network 选择:“CnBateWeb_VNET”

IP 默认为:IPV4

Asscociated to 选择: “Virtual machines”

我们点击 “+Add” 讲我们之前创建好的两台VM 添加进来,如图所示

最后点击 “Add” 操作

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稍等片刻,我们可以看到刚刚添加好的负载均衡器的 Backend Pool 信息

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接下来,我们需要设置健康检查,选择 “Settings=>Health probes”,点击 “Add” 按钮

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Name:“cnbateblogweb_healthcheck”

port:“80”

其他的都走默认配置,也就是说,Azure会每隔 15s 访问一下后端池 80 端口 会进行健康探测,连续出现2次不正常的请求后,负载均衡器会自动将检查不正常的后端池中的 VM 移除掉

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接下来,我们就要配置负载均衡的规则,页面上我们 选择 “Settings=>Load balancing rules” ,点击 “Add”

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Name:“cnbateblogweb_HttpRule”

Port:“80”

Backend port:“80”

Backend pool 选择:"cnbateweb_backendpool"

Health probe 选择:“cnbateblogweb_healthcheck”

点击 “OK”

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以上信息,创建完成后,我们进行测试,服务当前 Load balancer 的 Public IP address ,复制到浏览器中,访问试试。

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我们访问负载均衡器的公网地址,目前是将我本地发出的请求转发到 cnbateblogweb02 这台VM上

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同时,我们可以选择Load Balance 的 “Insights”功能,如下图所示,我们可以清楚的看到当前请求的一个大致的走向,这个图和我们在文章最上面介绍的架构图特别相似

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ok,今天介绍的Load Balance 的用法,以及做了一个小小的演示页面,成功的通过负载均衡器将请求流量转发到后端池的某个 VM 中.

分享到此结束。撒花,撒花!!!

三,结尾

  ok,今天的分析篇幅有些多,确实是自己没有控制好,希望大家多多包涵,今天大概讲解关于 Load Balancer 创建,配置后端池,配置健康检查,配置负载均衡规则等,以及通过在两个VM中的IIS服务器中添加自定义的 “index” 页面,我们可能直观的看到负载均衡器将流量进行转发。下一节我们具体讲解

1,负载均衡器具体的一些配置

2,将之前说的demo 发布到 VM的IIS 服务器中,用demo项目更贴切与实际项目中的架构设计

作者:Allen

项目代码:https://github.com/yunqian44/CnBateBlogWeb.git

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// ComboBox control class CEdit; // Edit control class CScrollBar; // ScrollBar control // frame windows class CFrameWnd; // standard SDI frame class CMDIFrameWnd; // standard MDI frame class CMDIChildWnd; // standard MDI child class CMiniFrameWnd;// half-height caption frame wnd // views on a document class CView; // a view on a document class CScrollView; // a scrolling view class CWinThread; // thread base class class CWinApp; // application base class class CDocTemplate; // template for document creation class CSingleDocTemplate;// SDI support class CMultiDocTemplate; // MDI support class CDocument; // main document abstraction // Helper classes class CCmdUI; // Menu/button enabling class CDataExchange; // Data exchange and validation context class CCommandLineInfo; // CommandLine parsing helper class CDocManager; // CDocTemplate manager object ///////////////////////////////////////////////////////////////////////////// // Type modifier for message handlers #ifndef afx_msg #define afx_msg // intentional placeholder #endif #undef AFX_DATA #define AFX_DATA AFX_CORE_DATA ///////////////////////////////////////////////////////////////////////////// // CSize - An extent, similar to Windows SIZE structure. class CSize : public tagSIZE { public: // Constructors // construct an uninitialized size CSize(); // create from two integers CSize(int initCX, int initCY); // create from another size CSize(SIZE initSize); // create from a point CSize(POINT initPt); // create from a DWORD: cx = LOWORD(dw) cy = HIWORD(dw) CSize(DWORD dwSize); // Operations BOOL operator==(SIZE size) const; BOOL operator!=(SIZE size) const; void operator+=(SIZE size); void operator-=(SIZE size); // Operators returning CSize values CSize operator+(SIZE size) const; CSize operator-(SIZE size) const; CSize operator-() const; // Operators returning CPoint values CPoint operator+(POINT point) const; CPoint operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CPoint - A 2-D point, similar to Windows POINT structure. class CPoint : public tagPOINT { public: // Constructors // create an uninitialized point CPoint(); // create from two integers CPoint(int initX, int initY); // create from another point CPoint(POINT initPt); // create from a size CPoint(SIZE initSize); // create from a dword: x = LOWORD(dw) y = HIWORD(dw) CPoint(DWORD dwPoint); // Operations // translate the point void Offset(int xOffset, int yOffset); void Offset(POINT point); void Offset(SIZE size); BOOL operator==(POINT point) const; BOOL operator!=(POINT point) const; void operator+=(SIZE size); void operator-=(SIZE size); void operator+=(POINT point); void operator-=(POINT point); // Operators returning CPoint values CPoint operator+(SIZE size) const; CPoint operator-(SIZE size) const; CPoint operator-() const; CPoint operator+(POINT point) const; // Operators returning CSize values CSize operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CRect - A 2-D rectangle, similar to Windows RECT structure. typedef const RECT* LPCRECT; // pointer to read/only RECT class CRect : public tagRECT { public: // Constructors // uninitialized rectangle CRect(); // from left, top, right, and bottom CRect(int l, int t, int r, int b); // copy constructor CRect(const RECT& srcRect); // from a pointer to another rect CRect(LPCRECT lpSrcRect); // from a point and size CRect(POINT point, SIZE size); // from two points CRect(POINT topLeft, POINT bottomRight); // Attributes (in addition to RECT members) // retrieves the width int Width() const; // returns the height int Height() const; // returns the size CSize Size() const; // reference to the top-left point CPoint& TopLeft(); // reference to the bottom-right point CPoint& BottomRight(); // const reference to the top-left point const CPoint& TopLeft() const; // const reference to the bottom-right point const CPoint& BottomRight() const; // the geometric center point of the rectangle CPoint CenterPoint() const; // swap the left and right void SwapLeftRight(); static void SwapLeftRight(LPRECT lpRect); // convert between CRect and LPRECT/LPCRECT (no need for &) operator LPRECT(); operator LPCRECT() const; // returns TRUE if rectangle has no area BOOL IsRectEmpty() const; // returns TRUE if rectangle is at (0,0) and has no area BOOL IsRectNull() const; // returns TRUE if point is within rectangle BOOL PtInRect(POINT point) const; // Operations // set rectangle from left, top, right, and bottom void SetRect(int x1, int y1, int x2, int y2); void SetRect(POINT topLeft, POINT bottomRight); // empty the rectangle void SetRectEmpty(); // copy from another rectangle void CopyRect(LPCRECT lpSrcRect); // TRUE if exactly the same as another rectangle BOOL EqualRect(LPCRECT lpRect) const; // inflate rectangle's width and height without // moving its top or left void InflateRect(int x, int y); void InflateRect(SIZE size); void InflateRect(LPCRECT lpRect); void InflateRect(int l, int t, int r, int b); // deflate the rectangle's width and height without // moving its top or left void DeflateRect(int x, int y); void DeflateRect(SIZE size); void DeflateRect(LPCRECT lpRect); void DeflateRect(int l, int t, int r, int b); // translate the rectangle by moving its top and left void OffsetRect(int x, int y); void OffsetRect(SIZE size); void OffsetRect(POINT point); void NormalizeRect(); // set this rectangle to intersection of two others BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to bounding union of two others BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to minimum of two others BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2); // Additional Operations void operator=(const RECT& srcRect); BOOL operator==(const RECT& rect) const; BOOL operator!=(const RECT& rect) const; void operator+=(POINT point); void operator+=(SIZE size); void operator+=(LPCRECT lpRect); void operator-=(POINT point); void operator-=(SIZE size); void operator-=(LPCRECT lpRect); void operator&=(const RECT& rect); void operator|=(const RECT& rect); // Operators returning CRect values CRect operator+(POINT point) const; CRect operator-(POINT point) const; CRect operator+(LPCRECT lpRect) const; CRect operator+(SIZE size) const; CRect operator-(SIZE size) const; CRect operator-(LPCRECT lpRect) const; CRect operator&(const RECT& rect2) const; CRect operator|(const RECT& rect2) const; CRect MulDiv(int nMultiplier, int nDivisor) const; }; #ifdef _DEBUG // Diagnostic Output CDumpContext& AFXAPI operator<<(CDumpContext& dc, SIZE size); CDumpContext& AFXAPI operator<<(CDumpContext& dc, POINT point); CDumpContext& AFXAPI operator<<(CDumpContext& dc, const RECT& rect); #endif //_DEBUG // Serialization CArchive& AFXAPI operator<<(CArchive& ar, SIZE size); CArchive& AFXAPI operator<<(CArchive& ar, POINT point); CArchive& AFXAPI operator<>(CArchive& ar, SIZE& size); CArchive& AFXAPI operator>>(CArchive& ar, POINT& point); CArchive& AFXAPI operator>>(CArchive& ar, RECT& rect); ///////////////////////////////////////////////////////////////////////////// // Standard exceptions class CResourceException : public CSimpleException // resource failure { DECLARE_DYNAMIC(CResourceException) public: CResourceException(); // Implementation public: CResourceException(BOOL bAutoDelete); CResourceException(BOOL bAutoDelete, UINT nResourceID); virtual ~CResourceException(); }; class CUserException : public CSimpleException // general user visible alert { DECLARE_DYNAMIC(CUserException) public: CUserException(); // Implementation public: CUserException(BOOL bAutoDelete); CUserException(BOOL bAutoDelete, UINT nResourceID); virtual ~CUserException(); }; void AFXAPI AfxThrowResourceException(); void AFXAPI AfxThrowUserException(); ///////////////////////////////////////////////////////////////////////////// // CGdiObject abstract class for CDC SelectObject class CGdiObject : public CObject { DECLARE_DYNCREATE(CGdiObject) public: // Attributes HGDIOBJ m_hObject; // must be first data member operator HGDIOBJ() const; HGDIOBJ GetSafeHandle() const; static CGdiObject* PASCAL FromHandle(HGDIOBJ hObject); static void PASCAL DeleteTempMap(); BOOL Attach(HGDIOBJ hObject); HGDIOBJ Detach(); // Constructors CGdiObject(); // must Create a derived class object BOOL DeleteObject(); // Operations int GetObject(int nCount, LPVOID lpObject) const; UINT GetObjectType() const; BOOL CreateStockObject(int nIndex); BOOL UnrealizeObject(); BOOL operator==(const CGdiObject& obj) const; BOOL operator!=(const CGdiObject& obj) const; // Implementation public: virtual ~CGdiObject(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CGdiObject subclasses (drawing tools) class CPen : public CGdiObject { DECLARE_DYNAMIC(CPen) public: static CPen* PASCAL FromHandle(HPEN hPen); // Constructors CPen(); CPen(int nPenStyle, int nWidth, COLORREF crColor); CPen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePen(int nPenStyle, int nWidth, COLORREF crColor); BOOL CreatePen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePenIndirect(LPLOGPEN lpLogPen); // Attributes operator HPEN() const; int GetLogPen(LOGPEN* pLogPen); int GetExtLogPen(EXTLOGPEN* pLogPen); // Implementation public: virtual ~CPen(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBrush : public CGdiObject { DECLARE_DYNAMIC(CBrush) public: static CBrush* PASCAL FromHandle(HBRUSH hBrush); // Constructors CBrush(); CBrush(COLORREF crColor); // CreateSolidBrush CBrush(int nIndex, COLORREF crColor); // CreateHatchBrush CBrush(CBitmap* pBitmap); // CreatePatternBrush BOOL CreateSolidBrush(COLORREF crColor); BOOL CreateHatchBrush(int nIndex, COLORREF crColor); BOOL CreateBrushIndirect(const LOGBRUSH* lpLogBrush); BOOL CreatePatternBrush(CBitmap* pBitmap); BOOL CreateDIBPatternBrush(HGLOBAL hPackedDIB, UINT nUsage); BOOL CreateDIBPatternBrush(const void* lpPackedDIB, UINT nUsage); BOOL CreateSysColorBrush(int nIndex); // Attributes operator HBRUSH() const; int GetLogBrush(LOGBRUSH* pLogBrush); // Implementation public: virtual ~CBrush(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CFont : public CGdiObject { DECLARE_DYNAMIC(CFont) public: static CFont* PASCAL FromHandle(HFONT hFont); // Constructors CFont(); BOOL CreateFontIndirect(const LOGFONT* lpLogFont); BOOL CreateFont(int nHeight, int nWidth, int nEscapement, int nOrientation, int nWeight, BYTE bItalic, BYTE bUnderline, BYTE cStrikeOut, BYTE nCharSet, BYTE nOutPrecision, BYTE nClipPrecision, BYTE nQuality, BYTE nPitchAndFamily, LPCTSTR lpszFacename); BOOL CreatePointFont(int nPointSize, LPCTSTR lpszFaceName, CDC* pDC = NULL); BOOL CreatePointFontIndirect(const LOGFONT* lpLogFont, CDC* pDC = NULL); // Attributes operator HFONT() const; int GetLogFont(LOGFONT* pLogFont); // Implementation public: virtual ~CFont(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBitmap : public CGdiObject { DECLARE_DYNAMIC(CBitmap) public: static CBitmap* PASCAL FromHandle(HBITMAP hBitmap); // Constructors CBitmap(); BOOL LoadBitmap(LPCTSTR lpszResourceName); BOOL LoadBitmap(UINT nIDResource); BOOL LoadOEMBitmap(UINT nIDBitmap); // for OBM_/OCR_/OIC_ BOOL LoadMappedBitmap(UINT nIDBitmap, UINT nFlags = 0, LPCOLORMAP lpColorMap = NULL, int nMapSize = 0); BOOL CreateBitmap(int nWidth, int nHeight, UINT nPlanes, UINT nBitcount, const void* lpBits); BOOL CreateBitmapIndirect(LPBITMAP lpBitmap); BOOL CreateCompatibleBitmap(CDC* pDC, int nWidth, int nHeight); BOOL CreateDiscardableBitmap(CDC* pDC, int nWidth, int nHeight); // Attributes operator HBITMAP() const; int GetBitmap(BITMAP* pBitMap); // Operations DWORD SetBitmapBits(DWORD dwCount, const void* lpBits); DWORD GetBitmapBits(DWORD dwCount, LPVOID lpBits) const; CSize SetBitmapDimension(int nWidth, int nHeight); CSize GetBitmapDimension() const; // Implementation public: virtual ~CBitmap(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CPalette : public CGdiObject { DECLARE_DYNAMIC(CPalette) public: static CPalette* PASCAL FromHandle(HPALETTE hPalette); // Constructors CPalette(); BOOL CreatePalette(LPLOGPALETTE lpLogPalette); BOOL CreateHalftonePalette(CDC* pDC); // Attributes operator HPALETTE() const; int GetEntryCount(); UINT GetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors) const; UINT SetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); // Operations void AnimatePalette(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); UINT GetNearestPaletteIndex(COLORREF crColor) const; BOOL ResizePalette(UINT nNumEntries); // Implementation virtual ~CPalette(); }; class CRgn : public CGdiObject { DECLARE_DYNAMIC(CRgn) public: static CRgn* PASCAL FromHandle(HRGN hRgn); operator HRGN() const; // Constructors CRgn(); BOOL CreateRectRgn(int x1, int y1, int x2, int y2); BOOL CreateRectRgnIndirect(LPCRECT lpRect); BOOL CreateEllipticRgn(int x1, int y1, int x2, int y2); BOOL CreateEllipticRgnIndirect(LPCRECT lpRect); BOOL CreatePolygonRgn(LPPOINT lpPoints, int nCount, int nMode); BOOL CreatePolyPolygonRgn(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount, int nPolyFillMode); BOOL CreateRoundRectRgn(int x1, int y1, int x2, int y2, int x3, int y3); BOOL CreateFromPath(CDC* pDC); BOOL CreateFromData(const XFORM* lpXForm, int nCount, const RGNDATA* pRgnData); // Operations void SetRectRgn(int x1, int y1, int x2, int y2); void SetRectRgn(LPCRECT lpRect); int CombineRgn(CRgn* pRgn1, CRgn* pRgn2, int nCombineMode); int CopyRgn(CRgn* pRgnSrc); BOOL EqualRgn(CRgn* pRgn) const; int OffsetRgn(int x, int y); int OffsetRgn(POINT point); int GetRgnBox(LPRECT lpRect) const; BOOL PtInRegion(int x, int y) const; BOOL PtInRegion(POINT point) const; BOOL RectInRegion(LPCRECT lpRect) const; int GetRegionData(LPRGNDATA lpRgnData, int nCount) const; // Implementation virtual ~CRgn(); }; ///////////////////////////////////////////////////////////////////////////// // The device context class CDC : public CObject { DECLARE_DYNCREATE(CDC) public: // Attributes HDC m_hDC; // The output DC (must be first data member) HDC m_hAttribDC; // The Attribute DC operator HDC() const; HDC GetSafeHdc() const; // Always returns the Output DC CWnd* GetWindow() const; static CDC* PASCAL FromHandle(HDC hDC); static void PASCAL DeleteTempMap(); BOOL Attach(HDC hDC); // Attach/Detach affects only the Output DC HDC Detach(); virtual void SetAttribDC(HDC hDC); // Set the Attribute DC virtual void SetOutputDC(HDC hDC); // Set the Output DC virtual void ReleaseAttribDC(); // Release the Attribute DC virtual void ReleaseOutputDC(); // Release the Output DC BOOL IsPrinting() const; // TRUE if being used for printing CPen* GetCurrentPen() const; CBrush* GetCurrentBrush() const; CPalette* GetCurrentPalette() const; CFont* GetCurrentFont() const; CBitmap* GetCurrentBitmap() const; // for bidi and mirrored localization DWORD GetLayout() const; DWORD SetLayout(DWORD dwLayout); // Constructors CDC(); BOOL CreateDC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateIC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateCompatibleDC(CDC* pDC); BOOL DeleteDC(); // Device-Context Functions virtual int SaveDC(); virtual BOOL RestoreDC(int nSavedDC); int GetDeviceCaps(int nIndex) const; UINT SetBoundsRect(LPCRECT lpRectBounds, UINT flags); UINT GetBoundsRect(LPRECT lpRectBounds, UINT flags); BOOL ResetDC(const DEVMODE* lpDevMode); // Drawing-Tool Functions CPoint GetBrushOrg() const; CPoint SetBrushOrg(int x, int y); CPoint SetBrushOrg(POINT point); int EnumObjects(int nObjectType, int (CALLBACK* lpfn)(LPVOID, LPARAM), LPARAM lpData); // Type-safe selection helpers public: virtual CGdiObject* SelectStockObject(int nIndex); CPen* SelectObject(CPen* pPen); CBrush* SelectObject(CBrush* pBrush); virtual CFont* SelectObject(CFont* pFont); CBitmap* SelectObject(CBitmap* pBitmap); int SelectObject(CRgn* pRgn); // special return for regions CGdiObject* SelectObject(CGdiObject* pObject); // CGdiObject* provided so compiler doesn't use SelectObject(HGDIOBJ) // Color and Color Palette Functions COLORREF GetNearestColor(COLORREF crColor) const; CPalette* SelectPalette(CPalette* pPalette, BOOL bForceBackground); UINT RealizePalette(); void UpdateColors(); // Drawing-Attribute Functions COLORREF GetBkColor() const; int GetBkMode() const; int GetPolyFillMode() const; int GetROP2() const; int GetStretchBltMode() const; COLORREF GetTextColor() const; virtual COLORREF SetBkColor(COLORREF crColor); int SetBkMode(int nBkMode); int SetPolyFillMode(int nPolyFillMode); int SetROP2(int nDrawMode); int SetStretchBltMode(int nStretchMode); virtual COLORREF SetTextColor(COLORREF crColor); BOOL GetColorAdjustment(LPCOLORADJUSTMENT lpColorAdjust) const; BOOL SetColorAdjustment(const COLORADJUSTMENT* lpColorAdjust); // Mapping Functions int GetMapMode() const; CPoint GetViewportOrg() const; virtual int SetMapMode(int nMapMode); // Viewport Origin virtual CPoint SetViewportOrg(int x, int y); CPoint SetViewportOrg(POINT point); virtual CPoint OffsetViewportOrg(int nWidth, int nHeight); // Viewport Extent CSize GetViewportExt() const; virtual CSize SetViewportExt(int cx, int cy); CSize SetViewportExt(SIZE size); virtual CSize ScaleViewportExt(int xNum, int xDenom, int yNum, int yDenom); // Window Origin CPoint GetWindowOrg() const; CPoint SetWindowOrg(int x, int y); CPoint SetWindowOrg(POINT point); CPoint OffsetWindowOrg(int nWidth, int nHeight); // Window extent CSize GetWindowExt() const; virtual CSize SetWindowExt(int cx, int cy); CSize SetWindowExt(SIZE size); virtual CSize ScaleWindowExt(int xNum, int xDenom, int yNum, int yDenom); // Coordinate Functions void DPtoLP(LPPOINT lpPoints, int nCount = 1) const; void DPtoLP(LPRECT lpRect) const; void DPtoLP(LPSIZE lpSize) const; void LPtoDP(LPPOINT lpPoints, int nCount = 1) const; void LPtoDP(LPRECT lpRect) const; void LPtoDP(LPSIZE lpSize) const; // Special Coordinate Functions (useful for dealing with metafiles and OLE) void DPtoHIMETRIC(LPSIZE lpSize) const; void LPtoHIMETRIC(LPSIZE lpSize) const; void HIMETRICtoDP(LPSIZE lpSize) const; void HIMETRICtoLP(LPSIZE lpSize) const; // Region Functions BOOL FillRgn(CRgn* pRgn, CBrush* pBrush); BOOL FrameRgn(CRgn* pRgn, CBrush* pBrush, int nWidth, int nHeight); BOOL InvertRgn(CRgn* pRgn); BOOL PaintRgn(CRgn* pRgn); // Clipping Functions virtual int GetClipBox(LPRECT lpRect) const; virtual BOOL PtVisible(int x, int y) const; BOOL PtVisible(POINT point) const; virtual BOOL RectVisible(LPCRECT lpRect) const; int SelectClipRgn(CRgn* pRgn); int ExcludeClipRect(int x1, int y1, int x2, int y2); int ExcludeClipRect(LPCRECT lpRect); int ExcludeUpdateRgn(CWnd* pWnd); int IntersectClipRect(int x1, int y1, int x2, int y2); int IntersectClipRect(LPCRECT lpRect); int OffsetClipRgn(int x, int y); int OffsetClipRgn(SIZE size); int SelectClipRgn(CRgn* pRgn, int nMode); // Line-Output Functions CPoint GetCurrentPosition() const; CPoint MoveTo(int x, int y); CPoint MoveTo(POINT point); BOOL LineTo(int x, int y); BOOL LineTo(POINT point); BOOL Arc(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Arc(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polyline(LPPOINT lpPoints, int nCount); BOOL AngleArc(int x, int y, int nRadius, float fStartAngle, float fSweepAngle); BOOL ArcTo(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL ArcTo(LPCRECT lpRect, POINT ptStart, POINT ptEnd); int GetArcDirection() const; int SetArcDirection(int nArcDirection); BOOL PolyDraw(const POINT* lpPoints, const BYTE* lpTypes, int nCount); BOOL PolylineTo(const POINT* lpPoints, int nCount); BOOL PolyPolyline(const POINT* lpPoints, const DWORD* lpPolyPoints, int nCount); BOOL PolyBezier(const POINT* lpPoints, int nCount); BOOL PolyBezierTo(const POINT* lpPoints, int nCount); // Simple Drawing Functions void FillRect(LPCRECT lpRect, CBrush* pBrush); void FrameRect(LPCRECT lpRect, CBrush* pBrush); void InvertRect(LPCRECT lpRect); BOOL DrawIcon(int x, int y, HICON hIcon); BOOL DrawIcon(POINT point, HICON hIcon); #if (WINVER >= 0x400) BOOL DrawState(CPoint pt, CSize size, HBITMAP hBitmap, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, CBitmap* pBitmap, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, CBrush* pBrush = NULL); #endif // Ellipse and Polygon Functions BOOL Chord(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Chord(LPCRECT lpRect, POINT ptStart, POINT ptEnd); void DrawFocusRect(LPCRECT lpRect); BOOL Ellipse(int x1, int y1, int x2, int y2); BOOL Ellipse(LPCRECT lpRect); BOOL Pie(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Pie(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polygon(LPPOINT lpPoints, int nCount); BOOL PolyPolygon(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount); BOOL Rectangle(int x1, int y1, int x2, int y2); BOOL Rectangle(LPCRECT lpRect); BOOL RoundRect(int x1, int y1, int x2, int y2, int x3, int y3); BOOL RoundRect(LPCRECT lpRect, POINT point); // Bitmap Functions BOOL PatBlt(int x, int y, int nWidth, int nHeight, DWORD dwRop); BOOL BitBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, DWORD dwRop); BOOL StretchBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, int nSrcWidth, int nSrcHeight, DWORD dwRop); COLORREF GetPixel(int x, int y) const; COLORREF GetPixel(POINT point) const; COLORREF SetPixel(int x, int y, COLORREF crColor); COLORREF SetPixel(POINT point, COLORREF crColor); BOOL FloodFill(int x, int y, COLORREF crColor); BOOL ExtFloodFill(int x, int y, COLORREF crColor, UINT nFillType); BOOL MaskBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, CBitmap& maskBitmap, int xMask, int yMask, DWORD dwRop); BOOL PlgBlt(LPPOINT lpPoint, CDC* pSrcDC, int xSrc, int ySrc, int nWidth, int nHeight, CBitmap& maskBitmap, int xMask, int yMask); BOOL SetPixelV(int x, int y, COLORREF crColor); BOOL SetPixelV(POINT point, COLORREF crColor); // Text Functions virtual BOOL TextOut(int x, int y, LPCTSTR lpszString, int nCount); BOOL TextOut(int x, int y, const CString& str); virtual BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, LPCTSTR lpszString, UINT nCount, LPINT lpDxWidths); BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, const CString& str, LPINT lpDxWidths); virtual CSize TabbedTextOut(int x, int y, LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); CSize TabbedTextOut(int x, int y, const CString& str, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); virtual int DrawText(LPCTSTR lpszString, int nCount, LPRECT lpRect, UINT nFormat); int DrawText(const CString& str, LPRECT lpRect, UINT nFormat); CSize GetTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetTextExtent(const CString& str) const; CSize GetOutputTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetOutputTextExtent(const CString& str) const; CSize GetTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; virtual BOOL GrayString(CBrush* pBrush, BOOL (CALLBACK* lpfnOutput)(HDC, LPARAM, int), LPARAM lpData, int nCount, int x, int y, int nWidth, int nHeight); UINT GetTextAlign() const; UINT SetTextAlign(UINT nFlags); int GetTextFace(int nCount, LPTSTR lpszFacename) const; int GetTextFace(CString& rString) const; BOOL GetTextMetrics(LPTEXTMETRIC lpMetrics) const; BOOL GetOutputTextMetrics(LPTEXTMETRIC lpMetrics) const; int SetTextJustification(int nBreakExtra, int nBreakCount); int GetTextCharacterExtra() const; int SetTextCharacterExtra(int nCharExtra); // Advanced Drawing #if (WINVER >= 0x400) BOOL DrawEdge(LPRECT lpRect, UINT nEdge, UINT nFlags); BOOL DrawFrameControl(LPRECT lpRect, UINT nType, UINT nState); #endif // Scrolling Functions BOOL ScrollDC(int dx, int dy, LPCRECT lpRectScroll, LPCRECT lpRectClip, CRgn* pRgnUpdate, LPRECT lpRectUpdate); // Font Functions BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; BOOL GetOutputCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; DWORD SetMapperFlags(DWORD dwFlag); CSize GetAspectRatioFilter() const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABC lpabc) const; DWORD GetFontData(DWORD dwTable, DWORD dwOffset, LPVOID lpData, DWORD cbData) const; int GetKerningPairs(int nPairs, LPKERNINGPAIR lpkrnpair) const; UINT GetOutlineTextMetrics(UINT cbData, LPOUTLINETEXTMETRIC lpotm) const; DWORD GetGlyphOutline(UINT nChar, UINT nFormat, LPGLYPHMETRICS lpgm, DWORD cbBuffer, LPVOID lpBuffer, const MAT2* lpmat2) const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABCFLOAT lpABCF) const; BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, float* lpFloatBuffer) const; // Printer/Device Escape Functions virtual int Escape(int nEscape, int nCount, LPCSTR lpszInData, LPVOID lpOutData); int Escape(int nEscape, int nInputSize, LPCSTR lpszInputData, int nOutputSize, LPSTR lpszOutputData); int DrawEscape(int nEscape, int nInputSize, LPCSTR lpszInputData); // Escape helpers int StartDoc(LPCTSTR lpszDocName); // old Win3.0 version int StartDoc(LPDOCINFO lpDocInfo); int StartPage(); int EndPage(); int SetAbortProc(BOOL (CALLBACK* lpfn)(HDC, int)); int AbortDoc(); int EndDoc(); // MetaFile Functions BOOL PlayMetaFile(HMETAFILE hMF); BOOL PlayMetaFile(HENHMETAFILE hEnhMetaFile, LPCRECT lpBounds); BOOL AddMetaFileComment(UINT nDataSize, const BYTE* pCommentData); // can be used for enhanced metafiles only // Path Functions BOOL AbortPath(); BOOL BeginPath(); BOOL CloseFigure(); BOOL EndPath(); BOOL FillPath(); BOOL FlattenPath(); BOOL StrokeAndFillPath(); BOOL StrokePath(); BOOL WidenPath(); float GetMiterLimit() const; BOOL SetMiterLimit(float fMiterLimit); int GetPath(LPPOINT lpPoints, LPBYTE lpTypes, int nCount) const; BOOL SelectClipPath(int nMode); // Misc Helper Functions static CBrush* PASCAL GetHalftoneBrush(); void DrawDragRect(LPCRECT lpRect, SIZE size, LPCRECT lpRectLast, SIZE sizeLast, CBrush* pBrush = NULL, CBrush* pBrushLast = NULL); void FillSolidRect(LPCRECT lpRect, COLORREF clr); void FillSolidRect(int x, int y, int cx, int cy, COLORREF clr); void Draw3dRect(LPCRECT lpRect, COLORREF clrTopLeft, COLORREF clrBottomRight); void Draw3dRect(int x, int y, int cx, int cy, COLORREF clrTopLeft, COLORREF clrBottomRight); // Implementation public: virtual ~CDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // advanced use and implementation BOOL m_bPrinting; HGDIOBJ SelectObject(HGDIOBJ); // do not use for regions protected: // used for implementation of non-virtual SelectObject calls static CGdiObject* PASCAL SelectGdiObject(HDC hDC, HGDIOBJ h); }; ///////////////////////////////////////////////////////////////////////////// // CDC Helpers class CPaintDC : public CDC { DECLARE_DYNAMIC(CPaintDC) // Constructors public: CPaintDC(CWnd* pWnd); // BeginPaint // Attributes protected: HWND m_hWnd; public: PAINTSTRUCT m_ps; // actual paint struct! // Implementation public: virtual ~CPaintDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CClientDC : public CDC { DECLARE_DYNAMIC(CClientDC) // Constructors public: CClientDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CClientDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CWindowDC : public CDC { DECLARE_DYNAMIC(CWindowDC) // Constructors public: CWindowDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CWindowDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CMenu class CMenu : public CObject { DECLARE_DYNCREATE(CMenu) public: // Constructors CMenu(); BOOL CreateMenu(); BOOL CreatePopupMenu(); BOOL LoadMenu(LPCTSTR lpszResourceName); BOOL LoadMenu(UINT nIDResource); BOOL LoadMenuIndirect(const void* lpMenuTemplate); BOOL DestroyMenu(); // Attributes HMENU m_hMenu; // must be first data member HMENU GetSafeHmenu() const; operator HMENU() const; static CMenu* PASCAL FromHandle(HMENU hMenu); static void PASCAL DeleteTempMap(); BOOL Attach(HMENU hMenu); HMENU Detach(); // CMenu Operations BOOL DeleteMenu(UINT nPosition, UINT nFlags); BOOL TrackPopupMenu(UINT nFlags, int x, int y, CWnd* pWnd, LPCRECT lpRect = 0); BOOL operator==(const CMenu& menu) const; BOOL operator!=(const CMenu& menu) const; // CMenuItem Operations BOOL AppendMenu(UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL AppendMenu(UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); UINT CheckMenuItem(UINT nIDCheckItem, UINT nCheck); UINT EnableMenuItem(UINT nIDEnableItem, UINT nEnable); UINT GetMenuItemCount() const; UINT GetMenuItemID(int nPos) const; UINT GetMenuState(UINT nID, UINT nFlags) const; int GetMenuString(UINT nIDItem, LPTSTR lpString, int nMaxCount, UINT nFlags) const; int GetMenuString(UINT nIDItem, CString& rString, UINT nFlags) const; BOOL GetMenuItemInfo(UINT nIDItem, LPMENUITEMINFO lpMenuItemInfo, BOOL fByPos = FALSE); CMenu* GetSubMenu(int nPos) const; BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL RemoveMenu(UINT nPosition, UINT nFlags); BOOL SetMenuItemBitmaps(UINT nPosition, UINT nFlags, const CBitmap* pBmpUnchecked, const CBitmap* pBmpChecked); BOOL CheckMenuRadioItem(UINT nIDFirst, UINT nIDLast, UINT nIDItem, UINT nFlags); BOOL SetDefaultItem(UINT uItem, BOOL fByPos = FALSE); UINT GetDefaultItem(UINT gmdiFlags, BOOL fByPos = FALSE); // Context Help Functions BOOL SetMenuContextHelpId(DWORD dwContextHelpId); DWORD GetMenuContextHelpId() const; // Overridables (must override draw and measure for owner-draw menu items) virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct); // Implementation public: virtual ~CMenu(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif static CMenu* PASCAL CMenu::FromHandlePermanent(HMENU hMenu); }; ///////////////////////////////////////////////////////////////////////////// // Window message map handling struct AFX_MSGMAP_ENTRY; // declared below after CWnd struct AFX_MSGMAP { #ifdef _AFXDLL const AFX_MSGMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_MSGMAP* pBaseMap; #endif const AFX_MSGMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ static const AFX_MSGMAP* PASCAL _GetBaseMessageMap(); \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #else #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* PASCAL theClass::_GetBaseMessageMap() \ { return &baseClass;::messageMap; } \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &theClass;::_GetBaseMessageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #else #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &baseClass;::messageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #endif #define END_MESSAGE_MAP() \ {0, 0, 0, 0, AfxSig_end, (AFX_PMSG)0 } \ }; \ // Message map signature values and macros in separate header #include ///////////////////////////////////////////////////////////////////////////// // Dialog data exchange (DDX_) and validation (DDV_) // CDataExchange - for data exchange and validation class CDataExchange { // Attributes public: BOOL m_bSaveAndValidate; // TRUE => save and validate data CWnd* m_pDlgWnd; // container usually a dialog // Operations (for implementors of DDX and DDV procs) HWND PrepareCtrl(int nIDC); // return HWND of control HWND PrepareEditCtrl(int nIDC); // return HWND of control void Fail(); // will throw exception #ifndef _AFX_NO_OCC_SUPPORT CWnd* PrepareOleCtrl(int nIDC); // for OLE controls in dialog #endif // Implementation CDataExchange(CWnd* pDlgWnd, BOOL bSaveAndValidate); HWND m_hWndLastControl; // last control used (for validation) BOOL m_bEditLastControl; // last control was an edit item }; #include // standard DDX_ and DDV_ routines ///////////////////////////////////////////////////////////////////////////// // OLE types typedef LONG HRESULT; struct IUnknown; typedef IUnknown* LPUNKNOWN; struct IDispatch; typedef IDispatch* LPDISPATCH; struct IConnectionPoint; typedef IConnectionPoint* LPCONNECTIONPOINT; struct IEnumOLEVERB; typedef IEnumOLEVERB* LPENUMOLEVERB; typedef struct _GUID GUID; typedef GUID IID; typedef GUID CLSID; #ifndef _REFCLSID_DEFINED #define REFCLSID const CLSID & #endif typedef long DISPID; typedef unsigned short VARTYPE; typedef long SCODE; #if defined(WIN32) && !defined(OLE2ANSI) typedef WCHAR OLECHAR; #else typedef char OLECHAR; #endif typedef OLECHAR* BSTR; struct tagDISPPARAMS; typedef tagDISPPARAMS DISPPARAMS; struct tagVARIANT; typedef tagVARIANT VARIANT; struct ITypeInfo; typedef ITypeInfo* LPTYPEINFO; struct ITypeLib; typedef ITypeLib* LPTYPELIB; ///////////////////////////////////////////////////////////////////////////// // CCmdTarget // private structures struct AFX_CMDHANDLERINFO; // info about where the command is handled struct AFX_EVENT; // info about an event class CTypeLibCache; // cache for OLE type libraries ///////////////////////////////////////////////////////////////////////////// // OLE interface map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_INTERFACEMAP_ENTRY { const void* piid; // the interface id (IID) (NULL for aggregate) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_INTERFACEMAP { #ifdef _AFXDLL const AFX_INTERFACEMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_INTERFACEMAP* pBaseMap; #endif const AFX_INTERFACEMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ static const AFX_INTERFACEMAP* PASCAL _GetBaseInterfaceMap(); \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #else #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE dispatch map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_DISPMAP_ENTRY; struct AFX_DISPMAP { #ifdef _AFXDLL const AFX_DISPMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_DISPMAP* pBaseMap; #endif const AFX_DISPMAP_ENTRY* lpEntries; UINT* lpEntryCount; DWORD* lpStockPropMask; }; #ifdef _AFXDLL #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ static const AFX_DISPMAP* PASCAL _GetBaseDispatchMap(); \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #else #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE Document Object command target handling #ifndef _AFX_NO_DOCOBJECT_SUPPORT struct AFX_OLECMDMAP_ENTRY { const GUID* pguid; // id of the command group ULONG cmdID; // OLECMD ID UINT nID; // corresponding WM_COMMAND message ID }; struct AFX_OLECMDMAP { #ifdef _AFXDLL const AFX_OLECMDMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_OLECMDMAP* pBaseMap; #endif const AFX_OLECMDMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ static const AFX_OLECMDMAP* PASCAL _GetBaseCommandMap(); \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #else #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* PASCAL theClass::_GetBaseCommandMap() \ { return &baseClass;::commandMap; } \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &theClass;::_GetBaseCommandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #else #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &baseClass;::commandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #endif #define END_OLECMD_MAP() \ {NULL, 0, 0} \ }; \ class COleCmdUI; #endif //!_AFX_NO_DOCOBJECT_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE event sink map handling (more in AFXDISP.H) #ifndef _AFX_NO_OCC_SUPPORT struct AFX_EVENTSINKMAP_ENTRY; struct AFX_EVENTSINKMAP { #ifdef _AFXDLL const AFX_EVENTSINKMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_EVENTSINKMAP* pBaseMap; #endif const AFX_EVENTSINKMAP_ENTRY* lpEntries; UINT* lpEntryCount; }; #ifdef _AFXDLL #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ static const AFX_EVENTSINKMAP* PASCAL _GetBaseEventSinkMap(); \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #else #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #endif #endif //!_AFX_NO_OCC_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE connection map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_CONNECTIONMAP_ENTRY { const void* piid; // the interface id (IID) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_CONNECTIONMAP { #ifdef _AFXDLL const AFX_CONNECTIONMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_CONNECTIONMAP* pBaseMap; #endif const AFX_CONNECTIONMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ static const AFX_CONNECTIONMAP* PASCAL _GetBaseConnectionMap(); \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #else #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // CCmdTarget proper #ifndef _AFX_NO_OCC_SUPPORT class COccManager; // forward reference (see ..\src\occimpl.h) #endif #ifdef _AFXDLL class CCmdTarget : public CObject #else class AFX_NOVTABLE CCmdTarget : public CObject #endif { DECLARE_DYNAMIC(CCmdTarget) protected: public: // Constructors CCmdTarget(); // Attributes LPDISPATCH GetIDispatch(BOOL bAddRef); // retrieve IDispatch part of CCmdTarget static CCmdTarget* PASCAL FromIDispatch(LPDISPATCH lpDispatch); // map LPDISPATCH back to CCmdTarget* (inverse of GetIDispatch) BOOL IsResultExpected(); // returns TRUE if automation function should return a value // Operations void EnableAutomation(); // call in constructor to wire up IDispatch void EnableConnections(); // call in constructor to wire up IConnectionPointContainer void BeginWaitCursor(); void EndWaitCursor(); void RestoreWaitCursor(); // call after messagebox #ifndef _AFX_NO_OLE_SUPPORT // dispatch OLE verbs through the message map BOOL EnumOleVerbs(LPENUMOLEVERB* ppenumOleVerb); BOOL DoOleVerb(LONG iVerb, LPMSG lpMsg, HWND hWndParent, LPCRECT lpRect); #endif // Overridables // route and dispatch standard command message types // (more sophisticated than OnCommand) virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); #ifndef _AFX_NO_OLE_SUPPORT // called when last OLE reference is released virtual void OnFinalRelease(); #endif #ifndef _AFX_NO_OLE_SUPPORT // called before dispatching to an automation handler function virtual BOOL IsInvokeAllowed(DISPID dispid); #endif #ifndef _AFX_NO_OLE_SUPPORT // support for OLE type libraries void EnableTypeLib(); HRESULT GetTypeInfoOfGuid(LCID lcid, const GUID& guid, LPTYPEINFO* ppTypeInfo); virtual BOOL GetDispatchIID(IID* pIID); virtual UINT GetTypeInfoCount(); virtual CTypeLibCache* GetTypeLibCache(); virtual HRESULT GetTypeLib(LCID lcid, LPTYPELIB* ppTypeLib); #endif // Implementation public: virtual ~CCmdTarget(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif #ifndef _AFX_NO_OLE_SUPPORT void GetNotSupported(); void SetNotSupported(); #endif protected: friend class CView; CView* GetRoutingView(); CFrameWnd* GetRoutingFrame(); static CView* PASCAL GetRoutingView_(); static CFrameWnd* PASCAL GetRoutingFrame_(); DECLARE_MESSAGE_MAP() // base class - no {{ }} macros #ifndef _AFX_NO_DOCOBJECT_SUPPORT DECLARE_OLECMD_MAP() friend class COleCmdUI; #endif #ifndef _AFX_NO_OLE_SUPPORT DECLARE_DISPATCH_MAP() DECLARE_CONNECTION_MAP() DECLARE_INTERFACE_MAP() #ifndef _AFX_NO_OCC_SUPPORT DECLARE_EVENTSINK_MAP() #endif // !_AFX_NO_OCC_SUPPORT // OLE interface map implementation public: // data used when CCmdTarget is made OLE aware long m_dwRef; LPUNKNOWN m_pOuterUnknown; // external controlling unknown if != NULL DWORD m_xInnerUnknown; // place-holder for inner controlling unknown public: // advanced operations void EnableAggregation(); // call to enable aggregation void ExternalDisconnect(); // forcibly disconnect LPUNKNOWN GetControllingUnknown(); // get controlling IUnknown for aggregate creation // these versions do not delegate to m_pOuterUnknown DWORD InternalQueryInterface(const void*, LPVOID* ppvObj); DWORD InternalAddRef(); DWORD InternalRelease(); // these versions delegate to m_pOuterUnknown DWORD ExternalQueryInterface(const void*, LPVOID* ppvObj); DWORD ExternalAddRef(); DWORD ExternalRelease(); // implementation helpers LPUNKNOWN GetInterface(const void*); LPUNKNOWN QueryAggregates(const void*); // advanced overrideables for implementation virtual BOOL OnCreateAggregates(); virtual LPUNKNOWN GetInterfaceHook(const void*); // OLE automation implementation protected: struct XDispatch { DWORD m_vtbl; // place-holder for IDispatch vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xDispatch; BOOL m_bResultExpected; // member variable-based properties void GetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, VARIANT* pvarResult, UINT* puArgErr); SCODE SetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, DISPPARAMS* pDispParams, UINT* puArgErr); // DISPID to dispatch map lookup static UINT PASCAL GetEntryCount(const AFX_DISPMAP* pDispMap); const AFX_DISPMAP_ENTRY* PASCAL GetDispEntry(LONG memid); static LONG PASCAL MemberIDFromName(const AFX_DISPMAP* pDispMap, LPCTSTR lpszName); // helpers for member function calling implementation static UINT PASCAL GetStackSize(const BYTE* pbParams, VARTYPE vtResult); #ifdef _PPC_ SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars, UINT nSizeArgs); #else SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars); #endif SCODE CallMemberFunc(const AFX_DISPMAP_ENTRY* pEntry, WORD wFlags, VARIANT* pvarResult, DISPPARAMS* pDispParams, UINT* puArgErr); friend class COleDispatchImpl; #ifndef _AFX_NO_OCC_SUPPORT public: // OLE event sink implementation BOOL OnEvent(UINT idCtrl, AFX_EVENT* pEvent, AFX_CMDHANDLERINFO* pHandlerInfo); protected: const AFX_EVENTSINKMAP_ENTRY* PASCAL GetEventSinkEntry(UINT idCtrl, AFX_EVENT* pEvent); #endif // !_AFX_NO_OCC_SUPPORT // OLE connection implementation struct XConnPtContainer { DWORD m_vtbl; // place-holder for IConnectionPointContainer vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xConnPtContainer; #ifdef _AFXDLL AFX_MODULE_STATE* m_pModuleState; friend class CInnerUnknown; friend UINT APIENTRY _AfxThreadEntry(void* pParam); #endif virtual BOOL GetExtraConnectionPoints(CPtrArray* pConnPoints); virtual LPCONNECTIONPOINT GetConnectionHook(const IID& iid); friend class COleConnPtContainer; #endif //!_AFX_NO_OLE_SUPPORT }; class CCmdUI // simple helper class { public: // Attributes UINT m_nID; UINT m_nIndex; // menu item or other index // if a menu item CMenu* m_pMenu; // NULL if not a menu CMenu* m_pSubMenu; // sub containing menu item // if a popup sub menu - ID is for first in popup // if from some other window CWnd* m_pOther; // NULL if a menu or not a CWnd // Operations to do in ON_UPDATE_COMMAND_UI virtual void Enable(BOOL bOn = TRUE); virtual void SetCheck(int nCheck = 1); // 0, 1 or 2 (indeterminate) virtual void SetRadio(BOOL bOn = TRUE); virtual void SetText(LPCTSTR lpszText); // Advanced operation void ContinueRouting(); // Implementation CCmdUI(); BOOL m_bEnableChanged; BOOL m_bContinueRouting; UINT m_nIndexMax; // last + 1 for iterating m_nIndex CMenu* m_pParentMenu; // NULL if parent menu not easily determined // (probably a secondary popup menu) BOOL DoUpdate(CCmdTarget* pTarget, BOOL bDisableIfNoHndler); }; // special CCmdUI derived classes are used for other UI paradigms // like toolbar buttons and status indicators // pointer to afx_msg member function #ifndef AFX_MSG_CALL #define AFX_MSG_CALL #endif typedef void (AFX_MSG_CALL CCmdTarget::*AFX_PMSG)(void); enum AFX_DISPMAP_FLAGS { afxDispCustom = 0, afxDispStock = 1 }; struct AFX_DISPMAP_ENTRY { LPCTSTR lpszName; // member/property name long lDispID; // DISPID (may be DISPID_UNKNOWN) LPCSTR lpszParams; // member parameter description WORD vt; // return value type / or type of property AFX_PMSG pfn; // normal member On or, OnGet AFX_PMSG pfnSet; // special member for OnSet size_t nPropOffset; // property offset AFX_DISPMAP_FLAGS flags;// flags (e.g. stock/custom) }; struct AFX_EVENTSINKMAP_ENTRY { AFX_DISPMAP_ENTRY dispEntry; UINT nCtrlIDFirst; UINT nCtrlIDLast; }; // DSC Sink state/reason codes passed to MFC user event handlers enum DSCSTATE { dscNoState = 0, dscOKToDo, dscCancelled, dscSyncBefore, dscAboutToDo, dscFailedToDo, dscSyncAfter, dscDidEvent }; enum DSCREASON { dscNoReason = 0, dscClose, dscCommit, dscDelete, dscEdit, dscInsert, dscModify, dscMove }; ///////////////////////////////////////////////////////////////////////////// // CWnd implementation // structures (see afxext.h) struct CCreateContext; // context for creating things struct CPrintInfo; // print preview customization info struct AFX_MSGMAP_ENTRY { UINT nMessage; // windows message UINT nCode; // control code or WM_NOTIFY code UINT nID; // control ID (or 0 for windows messages) UINT nLastID; // used for entries specifying a range of control id's UINT nSig; // signature type (action) or pointer to message # AFX_PMSG pfn; // routine to call (or special value) }; ///////////////////////////////////////////////////////////////////////////// // CWnd - a Microsoft Windows application window class COleDropTarget; // for more information see AFXOLE.H class COleControlContainer; class COleControlSite; // CWnd::m_nFlags (generic to CWnd) #define WF_TOOLTIPS 0x0001 // window is enabled for tooltips #define WF_TEMPHIDE 0x0002 // window is temporarily hidden #define WF_STAYDISABLED 0x0004 // window should stay disabled #define WF_MODALLOOP 0x0008 // currently in modal loop #define WF_CONTINUEMODAL 0x0010 // modal loop should continue running #define WF_OLECTLCONTAINER 0x0100 // some descendant is an OLE control #define WF_TRACKINGTOOLTIPS 0x0400 // window is enabled for tracking tooltips // CWnd::m_nFlags (specific to CFrameWnd) #define WF_STAYACTIVE 0x0020 // look active even though not active #define WF_NOPOPMSG 0x0040 // ignore WM_POPMESSAGESTRING calls #define WF_MODALDISABLE 0x0080 // window is disabled #define WF_KEEPMINIACTIVE 0x0200 // stay activate even though you are deactivated // flags for CWnd::RunModalLoop #define ML

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