java播放正弦音,正弦波声音发生器在Java中

What's the simplest way to generate a sine wave sound at any frequency in Java?

A sample size more than 2 bytes would help, but it doesn't really matter.

Thanks

解决方案

See Beeper for a self-contained example.

U8dty.png

Perhaps something simpler?

That 51 lines of snippet (repeated below - spaced out for single line & in-line comments) as shown at the top of the linked answer, is about as simple as generating a tone gets (OK, you can take out 5+ lines for the harmonic).

People seem to assume it should be a method built into the toolkit to produce a pure tone. It is not, and takes a little calculating to make one.

/** Generates a tone, and assigns it to the Clip. */

public void generateTone()

throws LineUnavailableException {

if ( clip!=null ) {

clip.stop();

clip.close();

} else {

clip = AudioSystem.getClip();

}

boolean addHarmonic = harmonic.isSelected();

int intSR = ((Integer)sampleRate.getSelectedItem()).intValue();

int intFPW = framesPerWavelength.getValue();

float sampleRate = (float)intSR;

// oddly, the sound does not loop well for less than

// around 5 or so, wavelengths

int wavelengths = 20;

byte[] buf = new byte[2*intFPW*wavelengths];

AudioFormat af = new AudioFormat(

sampleRate,

8, // sample size in bits

2, // channels

true, // signed

false // bigendian

);

int maxVol = 127;

for(int i=0; i

double angle = ((float)(i*2)/((float)intFPW))*(Math.PI);

buf[i*2]=getByteValue(angle);

if(addHarmonic) {

buf[(i*2)+1]=getByteValue(2*angle);

} else {

buf[(i*2)+1] = buf[i*2];

}

}

try {

byte[] b = buf;

AudioInputStream ais = new AudioInputStream(

new ByteArrayInputStream(b),

af,

buf.length/2 );

clip.open( ais );

} catch(Exception e) {

e.printStackTrace();

}

}

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