android bitmap res,android - How to load bitmap from res without resizing? - Stack Overflow

Using this code:

Drawable blankDrawable = context.getResources().getDrawable(image);

Bitmap blankBitmap=((BitmapDrawable)blankDrawable).getBitmap();

I get a bitmap that is scaled to the density of the context, preserving the physical size of the bitmap (based on its dpi value). So for example, I have a 405x500 bitmap (dpi=96) as a resource. But when I load it on a device, I get a 608x750 image with density=240. I want to load the bitmap without scaling. How do I do that?

This question is very similar to:

However, that solution cannot be used in my case, because I don't have an input stream. All I have is a resource id, and the getDrawable() method does not have parameters for density. Once the bitmap is loaded, it is too late - it was already resized.

Thank you.

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