我想从其他rootwidgets访问根widgets id,但是我似乎不能完全理解Kivy中引用的工作原理,而且使用不同屏幕的屏幕管理器会让我更加困难。在
我想实现以下目标:
编辑:单文件版本
(这段代码假设您要构建一个复杂的应用程序,所以我不想在启动时加载所有代码。因此,在切换屏幕时,kv_串被加载,而不是放入屏幕管理器的kv代码中。代码基于Kivy Showcase。)
代码主.py,编辑2:工作代码(参见答案为什么)#!/usr/bin/kivy
# -*- coding: utf-8 -*-
from kivy.app import App
from kivy.uix.screenmanager import Screen
from kivy.uix.boxlayout import BoxLayout
from kivy.lang import Builder
from kivy.clock import Clock
from kivy.properties import StringProperty, ObjectProperty
kv_foo = '''
:
id: fooscreen_id
BoxLayout:
id: content
orientation: 'vertical'
spacing: '20dp'
padding: '8dp'
size_hint: (1, 1)
BoxLayout:
orientation: 'vertical'
Label:
id: important_text
size_hint_y: 0.3
text: app.imp_text
Button:
id: magic_change
size_hint_y: 0.3
text: "Change text above to text below (after screen switch)"
on_press: app.change_text()
ScreenManager:
id: sm
on_current_screen:
idx = app.screen_names.index(args[1].name)
'''
class FooScreen(Screen):
# 'content' refers to the id of the BoxLayout in FooScreen in foo.kv
def add_widget(self, *args):
if 'content' in self.ids:
return self.ids.content.add_widget(*args)
return super(FooScreen, self).add_widget(*args)
class FooApp(App):
imp_text = StringProperty("Should change to text from id: magic_text")
screen_magic = ObjectProperty()
magic_layout = ObjectProperty()
def build(self):
self.title = 'Foo'
self.root = root = Builder.load_string(kv_foo)
# Trying stuff with References
self.sm = self.root.ids.sm # ScreenManager
# Setting up screens for screen manager
self.screens = {}
self.available_screens = [kv_mainmenu, kv_magic]
self.screen_names = ['MainMenu', 'Magic']
self.go_screen(0)
# Go to other screen
def go_screen(self, idx):
print("Change MainScreen to: {}".format(idx))
self.index = idx
# Go to not main menu
if idx == 0:
self.root.ids.sm.switch_to(self.load_screen(idx), direction='right')
# Go to main menu
else:
self.root.ids.sm.switch_to(self.load_screen(idx), direction='left')
# Load kv files
def load_screen(self, index):
if index in self.screens:
return self.screens[index]
screen = Builder.load_string(self.available_screens[index])
self.screens[index] = screen
# if index refers to 'Magic' (kv_magic), create reference
if index == 1:
Clock.schedule_once(lambda dt: self.create_reference())
return screen
# Trying to get id's
def create_reference(self):
print("\nrefs:")
# Get screen from ScreenManager
self.screen_magic = self.sm.get_screen(self.screen_names[1])
# screen.boxlayout.magiclayout
self.magic_layout = self.screen_magic.children[0].children[0]
def change_text(self):
# Get text from id: magic_text
if self.magic_layout:
self.imp_text = self.magic_layout.ids['magic_text'].text
kv_mainmenu = '''
FooScreen:
id: mainm
name: 'MainMenu'
Button:
text: 'Magic'
on_release: app.go_screen(1)
'''
kv_magic = '''
id: magic_layout
orientation: 'vertical'
Label:
id: magic_text
text: root.m_text
FooScreen:
id: magic_screen
name: 'Magic'
MagicLayout:
id: testmagic
'''
class MagicLayout(BoxLayout):
m_text = StringProperty("Reference between widgets test")
if __name__ == '__main__':
FooApp().run()
问题
如何设置适当的引用,使按钮“更改上面的文本…”可以检索magic_text.text(“widgets之间的引用测试”)并将self.imp_text更改为{}?在