load css javascript,GitHub - muicss/loadjs: A tiny async loader / dependency manager for modern brow...

LoadJS

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LoadJS is a tiny async loader for modern browsers (899 bytes).

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68747470733a2f2f64617669642d646d2e6f72672f6d75696373732f6c6f61646a732f6465762d7374617475732e737667

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Introduction

LoadJS is a tiny async loading library for modern browsers (IE9+). It has a simple yet powerful dependency management system that lets you fetch JavaScript, CSS and image files in parallel and execute code after the dependencies have been met. The recommended way to use LoadJS is to include the minified source code of loadjs.js in your (possibly in the

tag) and then use the loadjs global to manage JavaScript dependencies after pageload.

LoadJS is based on the excellent $script library by Dustin Diaz. We kept the behavior of the library the same but we re-wrote the code from scratch to add support for success/error callbacks and to optimize the library for modern browsers. LoadJS is 899 bytes (minified + gzipped).

Here's an example of what you can do with LoadJS:

// define a dependency bundle and execute code when it loads

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

loadjs.ready('foobar', function() {

/* foo.js & bar.js loaded */

});

You can also use more advanced syntax for more options:

// define a dependency bundle with advanced options

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {

before: function(path, scriptEl) { /* execute code before fetch */ },

async: true, // load files synchronously or asynchronously (default: true)

numRetries: 3 // see caveats about using numRetries with async:false (default: 0),

returnPromise: false // return Promise object (default: false)

});

loadjs.ready('foobar', {

success: function() { /* foo.js & bar.js loaded */ },

error: function(depsNotFound) { /* foobar bundle load failed */ },

});

The latest version of LoadJS can be found in the dist/ directory in this repository:

It's also available from these public CDNs:

You can also use it as a CJS or AMD module:

$ npm install --save loadjs

var loadjs = require('loadjs');

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

loadjs.ready('foobar', function() {

/* foo.js & bar.js loaded */

});

Browser Support

IE9+ (async: false support only works in IE10+)

Opera 12+

Safari 5+

Chrome

Firefox

iOS 6+

Android 4.4+

LoadJS also detects script load failures from AdBlock Plus and Ghostery in:

Safari

Chrome

Note: LoadJS treats empty CSS files as load failures in IE9-11 and uses rel="preload" to load CSS files in Edge (to get around lack of support for onerror events on tags)

Documentation

Load a single file

loadjs('/path/to/foo.js', function() {

/* foo.js loaded */

});

Fetch files in parallel and load them asynchronously

loadjs(['/path/to/foo.js', '/path/to/bar.js'], function() {

/* foo.js and bar.js loaded */

});

Fetch JavaScript, CSS and image files

loadjs(['/path/to/foo.css', '/path/to/bar.png', 'path/to/thunk.js'], function() {

/* foo.css, bar.png and thunk.js loaded */

});

Force treat file as CSS stylesheet

loadjs(['css!/path/to/cssfile.custom'], function() {

/* cssfile.custom loaded as stylesheet */

});

Force treat file as image

loadjs(['img!/path/to/image.custom'], function() {

/* image.custom loaded */

});

Add a bundle id

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() {

/* foo.js & bar.js loaded */

});

Use .ready() to define bundles and callbacks separately

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

loadjs.ready('foobar', function() {

/* foo.js & bar.js loaded */

});

Use multiple bundles in .ready() dependency lists

loadjs('/path/to/foo.js', 'foo');

loadjs(['/path/to/bar1.js', '/path/to/bar2.js'], 'bar');

loadjs.ready(['foo', 'bar'], function() {

/* foo.js & bar1.js & bar2.js loaded */

});

Chain .ready() together

loadjs('/path/to/foo.js', 'foo');

loadjs('/path/to/bar.js', 'bar');

loadjs

.ready('foo', function() {

/* foo.js loaded */

})

.ready('bar', function() {

/* bar.js loaded */

});

Use Promises to register callbacks

loadjs(['/path/to/foo.js', '/path/to/bar.js'], {returnPromise: true})

.then(function() { /* foo.js & bar.js loaded */ })

.catch(function(pathsNotFound) { /* at least one didn't load */ });

Check if bundle has already been defined

if (!loadjs.isDefined('foobar')) {

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() {

/* foo.js & bar.js loaded */

});

}

Fetch files in parallel and load them in series

loadjs(['/path/to/foo.js', '/path/to/bar.js'], {

success: function() { /* foo.js and bar.js loaded in series */ },

async: false

});

Add an error callback

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {

success: function() { /* foo.js & bar.js loaded */ },

error: function(pathsNotFound) { /* at least one path didn't load */ }

});

Retry files before calling the error callback

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {

success: function() { /* foo.js & bar.js loaded */ },

error: function(pathsNotFound) { /* at least one path didn't load */ },

numRetries: 3

});

// NOTE: Using `numRetries` with `async: false` can cause files to load out-of-sync on retries

Execute a callback before script tags are embedded

loadjs(['/path/to/foo.js', '/path/to/bar.js'], {

success: function() {},

error: function(pathsNotFound) {},

before: function(path, scriptEl) {

/* called for each script node before being embedded */

if (path === '/path/to/foo.js') scriptEl.crossOrigin = true;

}

});

Bypass LoadJS default DOM insertion mechanism (DOM

)

loadjs(['/path/to/foo.js'], {

success: function() {},

error: function(pathsNotFound) {},

before: function(path, scriptEl) {

document.body.appendChild(scriptEl);

/* return `false` to bypass default DOM insertion mechanism */

return false;

}

});

Use bundle ids in error callback

loadjs('/path/to/foo.js', 'foo');

loadjs('/path/to/bar.js', 'bar');

loadjs(['/path/to/thunkor.js', '/path/to/thunky.js'], 'thunk');

// wait for multiple depdendencies

loadjs.ready(['foo', 'bar', 'thunk'], {

success: function() {

// foo.js & bar.js & thunkor.js & thunky.js loaded

},

error: function(depsNotFound) {

if (depsNotFound.indexOf('foo') > -1) {}; // foo failed

if (depsNotFound.indexOf('bar') > -1) {}; // bar failed

if (depsNotFound.indexOf('thunk') > -1) {}; // thunk failed

}

});

Use .done() for more control

loadjs.ready(['dependency1', 'dependency2'], function() {

/* run code after dependencies have been met */

});

function fn1() {

loadjs.done('dependency1');

}

function fn2() {

loadjs.done('dependency2');

}

Reset dependency trackers

loadjs.reset();

Implement a require-like dependency manager

var bundles = {

'bundleA': ['/file1.js', '/file2.js'],

'bundleB': ['/file3.js', '/file4.js']

};

function require(bundleIds, callbackFn) {

bundleIds.forEach(function(bundleId) {

if (!loadjs.isDefined(bundleId)) loadjs(bundles[bundleId], bundleId);

});

loadjs.ready(bundleIds, callbackFn);

}

require(['bundleA'], function() { /* bundleA loaded */ });

require(['bundleB'], function() { /* bundleB loaded */ });

require(['bundleA', 'bundleB'], function() { /* bundleA and bundleB loaded */ });

Directory structure

loadjs/

├── dist

│   ├── loadjs.js

│   ├── loadjs.min.js

│   └── loadjs.umd.js

├── examples

├── gulpfile.js

├── LICENSE.txt

├── package.json

├── README.md

├── src

│   └── loadjs.js

├── test

└── umd-templates

Development Quickstart

Install dependencies

http-server (via npm)

Clone repository

$ git clone git@github.com:muicss/loadjs.git

$ cd loadjs

Install node dependencies using npm

$ npm install

Build examples

$ npm run build-examples

To view the examples you can use any static file server. To use the nodejs http-server module:

$ npm install http-server

$ npm run http-server -- -p 3000

Build distribution files

$ npm run build-dist

The files will be located in the dist directory.

Run tests

To run the browser tests first build the loadjs library:

$ npm run build-tests

Build all files

$ npm run build-all

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