BLACK = 0
RED = 1
#graphic elements of rbtree for printing
VC = '│'
HC = '─'
SIZE = 3
RIG = '┌' + HC * SIZE
LEF = '└' + HC * SIZE
SP = chr(32)
IND1 = SP * (SIZE + 1)
IND2 = VC + SP * SIZE
class rbnode(object):
def __init__(self, key=None, value=None, color=BLACK):
self.key = key
self.value = value
self.color = color
self.left = None
self.right = None
self.p = None
def __repr__(self):
return '%s%s%s' % (self.key,'◆' if self.color is BLACK else '◇',self.value )
class rbtree(object):
def __init__(self, data=False,default_value=0):
self.nil = rbnode()
self.root = self.nil
self.default_value = default_value #for method: force_search
if hasattr(data, '__iter__'):
for key, value in data:
self.insert(rbnode(key,value))
def __repr__(self):
return '\n'.join(self.graph())
def graph(self, x=False, prefix=''):
"beautifully print rbtree, big key node first"
if x is False:
x = self.root
if x is not self.nil:
p = x.p
last_prefix = ''
if p is not self.nil:
pp = p.p
last_prefix = LEF if p.left is x else RIG
if pp is not self.nil:
if (pp.left is p) is (p.left is x):
prefix = prefix + IND1
else:
prefix = prefix + IND2
yield from self.graph(x.right, prefix)
yield '%s%s%s' % (prefix, last_prefix, x)
yield from self.graph(x.left, prefix)
def search(self, key, x=False):
"find node according to key, return self.nil if not found"
if x is False:
x = self.root
while (x is not self.nil) and (key != x.key):
if key < x.key:
x = x.left
else:
x = x.right
return x
def insert(self, z):
"insert z node with key and value"
y = self.nil
x = self.root
while x is not self.nil:
y = x
if z.key < x.key:
x = x.left
else:
x = x.right
z.p = y
if y is self.nil:
self.root = z
elif z.key < y.key:
y.left = z
else:
y.right = z
z.left = self.nil
z.right = self.nil
z.color = RED
self.insert_fixup(z)
def delete(self, z):
y = z
y_original_color = y.color
if z.left is self.nil:
x = z.right
self.transplant(z, x)
elif z.right is self.nil:
x = z.left
self.transplant(z, x)
else:
y = self.minimum(z.right)
y_original_color = y.color
x = y.right
if y.p is z:
x.p = y
else:
self.transplant(y, x)
y.right = z.right
y.right.p = y
self.transplant(z, y)
y.left = z.left
y.left.p = y
y.color = z.color
if y_original_color is BLACK:
self.delete_fixup(x)
def is_empty(self):
return self.root is self.nil
def right_walk(self, x=False):
if x is False:
x = self.root
if x is not self.nil:
yield from self.right_walk(x.right)
yield x
yield from self.right_walk(x.left)
def left_walk(self, x=False):
if x is False:
x = self.root
if x is not self.nil:
yield from self.left_walk(x.left)
yield x
yield from self.left_walk(x.right)
def force_search(self,key):
y = self.nil
x = self.root
while x is not self.nil:
if key == x.key:
return x
y = x
if key < x.key:
x = x.left
else:
x = x.right
z = rbnode()
original_z = z
z.key = key
z.value = self.default_value
z.p = y
if y is self.nil:
self.root = z
elif z.key < y.key:
y.left = z
else:
y.right = z
z.left = self.nil
z.right = self.nil
z.color = RED
self.insert_fixup(z)
return original_z
def maximum(self, x=False):
if x is False:
x = self.root
while x.right is not self.nil:
x = x.right
return x
def minimum(self, x=False):
if x is False:
x = self.root
while x.left is not self.nil:
x = x.left
return x
def successor(self, x):
"return node with smallest key greater than x.key"
if x.right is not self.nil:
return self.minimum(x.right)
y = x.p
while (y is not self.nil) and (x is y.right):
x = y
y = y.p
return y
def predecessor(self, x):
"return node with biggest key lower than x.key"
if x.left is not self.nil:
return self.maximum(x.left)
y = x.p
while (y is not self.nil) and (x is y.left):
x = y
y = y.p
return y
def left_rotate(self, x):
y = x.right
x.right = y.left
if y.left is not self.nil:
y.left.p = x
y.p = x.p
if x.p is self.nil:
self.root = y
else:
if x is x.p.left:
x.p.left = y
else:
x.p.right = y
y.left = x
x.p = y
def right_rotate(self, x):
y = x.left
x.left = y.right
if y.right is not self.nil:
y.right.p = x
y.p = x.p
if x.p is self.nil:
self.root = y
else:
if x is x.p.right:
x.p.right = y
else:
x.p.left = y
y.right = x
x.p = y
def insert_fixup(self, z):
while z.p.color is RED:
if z.p is z.p.p.left:
y = z.p.p.right
if y.color is RED:
z.p.color = BLACK
y.color = BLACK
z.p.p.color = RED
z = z.p.p
else:
if z is z.p.right:
z = z.p
self.left_rotate(z)
z.p.color = BLACK
z.p.p.color = RED
self.right_rotate(z.p.p)
else:
y = z.p.p.left
if y.color is RED:
z.p.color = BLACK
y.color = BLACK
z.p.p.color = RED
z = z.p.p
else:
if z is z.p.left:
z = z.p
self.right_rotate(z)
z.p.color = BLACK
z.p.p.color = RED
self.left_rotate(z.p.p)
self.root.color = BLACK
def delete_fixup(self, x):
while (x is not self.root) and (x.color is BLACK):
if x is x.p.left:
w = x.p.right
if w.color is RED:
w.color = BLACK
x.p.color = RED
self.left_rotate(x.p)
w = x.p.right
if (w.left.color is BLACK) and (w.right.color is BLACK):
w.color = RED
x = x.p
else:
if w.right.color is BLACK:
w.left.color = BLACK
w.color = RED
self.right_rotate(w)
w = x.p.right
w.color = x.p.color
x.p.color = BLACK
w.right.color = BLACK
self.left_rotate(x.p)
x = self.root
else:
w = x.p.left
if w.color is RED:
w.color = BLACK
x.p.color = RED
self.right_rotate(x.p)
w = x.p.left
if (w.right.color is BLACK) and (w.left.color is BLACK):
w.color = RED
x = x.p
else:
if w.left.color is BLACK:
w.right.color = BLACK
w.color = RED
self.left_rotate(w)
w = x.p.left
w.color = x.p.color
x.p.color = BLACK
w.left.color = BLACK
self.right_rotate(x.p)
x = self.root
x.color = BLACK
def transplant(self, u, v):
if u.p is self.nil:
self.root = v
elif u is u.p.left:
u.p.left = v
else:
u.p.right = v
v.p = u.p
if __name__ == '__main__':
trd={'a':7,'b':1,'c':8,'d':2,'e':3}
tr=rbtree(trd.items())
print("after build from dict:")
print(tr)
for c in 'sfsdfsahfweruoiwejuckjdflsfj':
nd = tr.force_search(c)
nd.value += 1
print("\nafter insert from a string:")
print(tr)
while tr.root!=tr.nil:
tr.delete(tr.root)
print("\nafter delete all node:")
print(tr)
打印结果: