java canvas Android,使用"canvas = Holder.lockCanvas();",Android Java时,canvas是空

我刚刚回到 android java,并且通过跟踪我在( 成功) 之前做的一个模板进行了一个快速游戏。 试图定义"画布"时,Holder.lockCanvas(); 返回"空"值( 我认为该命令本身可能失败) 。 通过执行以下操作,我已经检查曲面是否有效:if (!ourHolder.getSurface().isValid())

continue;

如果需要,它的余代码是 below,问题在底部,在类运行中。package creo.novus.tetris;

import java.util.Random;

import creo.novus.tetris.R;

import android.app.Activity;

import android.content.Context;

import android.graphics.Bitmap;

import android.graphics.BitmapFactory;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.os.Bundle;

import android.view.MotionEvent;

import android.view.SurfaceHolder;

import android.view.SurfaceView;

import android.view.View;

import android.view.View.OnTouchListener;

public class Main_game extends Activity implements OnTouchListener {

float touch_x, touch_y, screen_height, screen_width, game_height;

boolean once = true;

Bitmap left_pressed, left_unpressed, right_pressed, right_unpressed,

rotate_pressed, rotate_unpressed;

Canvas canvas;

Random generator = new Random();

GameView TetView;

int score;

float left_x;

float left_y;

float right_y;

float right_x;

float rotate_y;

float rotate_x;

@Override

protected void onCreate(Bundle savedInstanceState) {

//TODO Auto-generated method stub

super.onCreate(savedInstanceState);

TetView = new GameView(this);

TetView.setOnTouchListener(this);

left_unpressed = BitmapFactory.decodeResource(getResources(),

R.drawable.left_unpressed);

left_pressed = BitmapFactory.decodeResource(getResources(),

R.drawable.left_pressed);

right_unpressed = BitmapFactory.decodeResource(getResources(),

R.drawable.right_unpressed);

right_pressed = BitmapFactory.decodeResource(getResources(),

R.drawable.right_pressed);

rotate_unpressed = BitmapFactory.decodeResource(getResources(),

R.drawable.rotate_unpressed);

rotate_pressed = BitmapFactory.decodeResource(getResources(),

R.drawable.rotate_pressed);

setContentView(TetView);

}

@Override

protected void onResume() {

//TODO Auto-generated method stub

super.onResume();

TetView.resume();

}

@Override

protected void onPause() {

//TODO Auto-generated method stub

super.onPause();

TetView.pause();

}

@Override

public boolean onTouch(View v, MotionEvent event) {

//TODO Auto-generated method stub

touch_x = event.getX();

touch_y = event.getY();

return true;

}

public class GameView extends SurfaceView implements Runnable {

SurfaceHolder ourHolder;

Thread gameThread = null;

boolean isRunning = false;

Thread tetThread = null;

public GameView(Context context) {

super(context);

gameThread = new Thread(this);

tetThread = new Thread(this);

ourHolder = getHolder();

}

public void pause() {

isRunning = false;

while (true) {

try {

gameThread.join();

} catch (InterruptedException e) {

//TODO Auto-generated catch block

e.printStackTrace();

}

break;

}

gameThread = null;

tetThread = null;

}

public void resume() {

gameThread.start();

tetThread.start();

isRunning = true;

}

public void run() {

//TODO Auto-generated method stub

while (isRunning) {

if (!ourHolder.getSurface().isValid())

continue;

canvas = ourHolder.lockCanvas();

canvas.drawRGB(137, 137, 137);

if (once) {

//Initialization

Paint myPaint = new Paint();

myPaint.setColor(Color.BLACK);

myPaint.setStyle(Paint.Style.FILL);

myPaint.setTextSize(12);

screen_height = canvas.getHeight();

screen_width = canvas.getWidth();

game_height = (screen_height/6) * 5;

int button_height = (int) (screen_height - game_height);

rotate_x = (screen_width/4);

rotate_y = ((screen_height/6) * 5);

right_x = (screen_width/4) * 3;

right_y = rotate_y;

left_x = 0;

left_y = rotate_y;

Bitmap.createScaledBitmap(left_pressed,

(int) (screen_width/4), button_height, true);

Bitmap.createScaledBitmap(left_unpressed,

(int) (screen_width/4), button_height, true);

Bitmap.createScaledBitmap(right_pressed,

(int) (screen_width/4), button_height, true);

Bitmap.createScaledBitmap(right_unpressed,

(int) (screen_width/4), button_height, true);

Bitmap.createScaledBitmap(rotate_pressed,

(int) (screen_width/2), button_height, true);

Bitmap.createScaledBitmap(rotate_unpressed,

(int) (screen_width/2), button_height, true);

once = false;

}

if (touch_y> = rotate_y) {

if (touch_x

canvas.drawBitmap(left_pressed, left_x, left_y, null);

canvas.drawBitmap(rotate_unpressed, rotate_x, rotate_y, null);

canvas.drawBitmap(right_unpressed, right_x, right_y, null);

}else if(touch_x

canvas.drawBitmap(left_unpressed, left_x, left_y, null);

canvas.drawBitmap(rotate_pressed, rotate_x, rotate_y, null);

canvas.drawBitmap(right_unpressed, right_x, right_y, null);

}else{

canvas.drawBitmap(left_unpressed, left_x, left_y, null);

canvas.drawBitmap(rotate_unpressed, rotate_x, rotate_y, null);

canvas.drawBitmap(right_pressed, right_x, right_y, null);

}

}

}

}

}

}

任何帮助,都会感激你的,谢谢你的时间。

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