linux 下针对echo服务的tcp 客户端软件实现,Linux select实现的TCP echo

该文主要是用select实现了一个TCP的echo,客户端连接到服务器端,发送数据,服务器端直接回复原数据给客户端。客户端发送quit则服务器终止。

需要注意的是:

1、每次select前最好都要重新设置一下fd_set

2、不要忘记关闭socket

3、将server_sockfd用fcntl设置为非阻塞

4、select最后一个超时参数,0表示不阻塞,-1表示一直阻塞直到事件发送,还有自定义超时时间。

服务器端代码:

#include

#include

#include

#include

#include

#include

#include

#include

void select_test(int port, int backlog) {

int rcd;

int new_cli_fd;

int maxfd;

int socklen, server_len;

int ci;

int watch_fd_list[backlog + 1];

for (ci = 0; ci <= backlog; ci++)

watch_fd_list[ci] = -1;

int server_sockfd;

//建立socket,类型为TCP流

server_sockfd = socket(AF_INET, SOCK_STREAM, 0);

if (server_sockfd == -1) {

printf("create server_socket error!\n");

exit(1);

}

//设为非阻塞

if (fcntl(server_sockfd, F_SETFL, O_NONBLOCK) == -1) {

printf("Set server socket nonblock failed\n");

exit(1);

}

struct sockaddr_in server_sockaddr;

memset(&server_sockaddr, 0, sizeof(server_sockaddr));

server_sockaddr.sin_family = AF_INET;

server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);

//设置监听端口

server_sockaddr.sin_port = htons(port);

server_len = sizeof(server_sockaddr);

//绑定

rcd = bind(server_sockfd, (struct sockaddr *) &server_sockaddr, server_len);

if (rcd == -1) {

printf("bind port %d error!\n", ntohs(server_sockaddr.sin_port));

exit(1);

}

//监听

rcd = listen(server_sockfd, backlog);

if (rcd == -1) {

printf("listen error!\n");

exit(1);

}

printf("Server is waiting on socket=%d \n", server_sockfd);

watch_fd_list[0] = server_sockfd;

maxfd = server_sockfd;

//初始化监听集合

fd_set watchset;

FD_ZERO(&watchset);

FD_SET(server_sockfd, &watchset);

struct timeval tv; /* 声明一个时间变量来保存时间 */

struct sockaddr_in cli_sockaddr;

while (1) {

tv.tv_sec = 20;

tv.tv_usec = 0; /* 设置select等待的最大时间为20秒*/

//每次都要重新设置集合才能激发事件

FD_ZERO(&watchset);

FD_SET(server_sockfd, &watchset);

//对已存在到socket重新设置

for (ci = 0; ci <= backlog; ci++)

if (watch_fd_list[ci] != -1) {

FD_SET(watch_fd_list[ci], &watchset);

}

rcd = select(maxfd + 1, &watchset, NULL, NULL, &tv);

switch (rcd) {

case -1:

printf("Select error\n");

exit(1);

case 0:

printf("Select time_out\n");

//超时则清理掉所有集合元素并关闭所有与客户端的socket

FD_ZERO(&watchset);

for (ci = 1; ci <= backlog; ci++){

shutdown(watch_fd_list[ci],2);

watch_fd_list[ci] = -1;

}

//重新设置监听socket,等待链接

FD_CLR(server_sockfd, &watchset);

FD_SET(server_sockfd, &watchset);

continue;

default:

//检测是否有新连接建立

if (FD_ISSET(server_sockfd, &watchset)) { //new connection

socklen = sizeof(cli_sockaddr);

new_cli_fd = accept(server_sockfd,

(struct sockaddr *) &cli_sockaddr, &socklen);

if (new_cli_fd < 0) {

printf("Accept error\n");

exit(1);

}

printf("\nopen communication with Client %s on socket %d\n",

inet_ntoa(cli_sockaddr.sin_addr), new_cli_fd);

for (ci = 1; ci <= backlog; ci++) {

if (watch_fd_list[ci] == -1) {

watch_fd_list[ci] = new_cli_fd;

break;

}

}

FD_SET(new_cli_fd, &watchset);

if (maxfd < new_cli_fd) {

maxfd = new_cli_fd;

}

continue;

} else {//已有连接的数据通信

//遍历每个设置过的集合元素

for (ci = 1; ci <= backlog; ci++) { //data

if (watch_fd_list[ci] == -1)

continue;

if (!FD_ISSET(watch_fd_list[ci], &watchset)) {

continue;

}

char buffer[128];

//接收

int len = recv(watch_fd_list[ci], buffer, 128, 0);

if (len < 0) {

printf("Recv error\n");

exit(1);

}

buffer[len] = 0;

//获得客户端的IP地址

struct sockaddr_in sockaddr;

getpeername(watch_fd_list[ci], (struct sockaddr*) &sockaddr,

sizeof(sockaddr));

printf("read data [%s] from Client %s on socket %d\n",

buffer,inet_ntoa(sockaddr.sin_addr),watch_fd_list[ci]);

//发送接收到到数据

len = send(watch_fd_list[ci], buffer, strlen(buffer), 0);

if (len < 0) {

printf("Send error\n");

exit(1);

}

printf("write data [%s] to Client %s on socket %d\n",

buffer, inet_ntoa(sockaddr.sin_addr),

watch_fd_list[ci]);

shutdown(watch_fd_list[ci],2);

watch_fd_list[ci] = -1;

FD_CLR(watch_fd_list[ci], &watchset);

//接收到的是关闭命令

if (strcmp(buffer, "quit") == 0) {

for (ci = 0; ci <= backlog; ci++)

if (watch_fd_list[ci] != -1) {

shutdown(watch_fd_list[ci],2);

}

printf("\nWeb Server Quit!\n");

exit(0);

}

}

}

break;

}

}

}

#define backlog   5

const int port = 8888;

int main() {

select_test(port,backlog);

return 0;

}

客户端代码:

#include

#include

#include

#include

#include

#include

int client_tcp(char *serIP,in_port_t serPort,char *data);

int main()

{

int port=8888;

client_tcp("127.0.0.1",port,"Hello Server1!");

client_tcp("127.0.0.1",port,"Hello Server2!");

client_tcp("127.0.0.1",port,"Hello Server3!");

client_tcp("127.0.0.1",port,"quit");

}

int client_tcp(char *serIP,in_port_t serPort,char *data)

{

//创建socket

int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

if (sock < 0) {

printf("socket Error!");

exit(0);

}

//填充sockaddr_in

struct sockaddr_in serAddr;

memset(&serAddr, 0, sizeof(serAddr));

serAddr.sin_family = AF_INET;

serAddr.sin_port = htons(serPort);

int rtn = inet_pton(AF_INET, serIP, &serAddr.sin_addr.s_addr);

//或者是 serAddr.sin_addr.s_addr=inet_addr(serIP);

if (rtn <= 0) {

printf("inet_pton Error!");

exit(0);

}

printf("目标服务器地址:%s: %d\n", inet_ntoa(serAddr.sin_addr), ntohs(serAddr.sin_port));

printf(" 网络层协议:%s\n", serAddr.sin_family == 2 ? "IPv4" : "IPv6");

printf(" 传输层协议:TCP\n");

//链接服务器

if (connect(sock, (struct sockaddr *) &serAddr, sizeof(serAddr)) < 0) {

printf("connect Error!!\n");

exit(0);

}

//show the other side

printf("connected Server %s : %d\n", inet_ntoa(serAddr.sin_addr), ntohs(serAddr.sin_port));

//发送数据

int bufsize = strlen(data);

int num = send(sock, data, bufsize, 0);

if (num <= 0) {

printf("Send Error!!\n");

exit(0);

}

//接收数据

fputs("Received: ", stdout);

char buffer[100];

int n = recv(sock, buffer, 100 - 1, 0);

if (n <= 0) {

printf("Receive Error!!\n");

exit(0);

} else {

buffer[n] = '\0';

printf("%s\n", buffer);

}

//关闭socket

close(sock);

//exit(0);

return 0;

}

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