安卓饼状图设置软件_手把手教你用Android自定义饼状图

照例先上效果图

通过该例子,你能学到什么:

对Paint 深入理解,画绘制饼图,矩形,文字等

加深对canvas的API的掌握,对自定义View掌握

下面我们分七步来完成一个简单的饼形图绘制过程。

1. 重新View的构造方法

public PieView(Context context) {

this(context, null);

}

public PieView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public PieView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

private void init() {

mPieColorList = new ArrayList<>();

mPieValue = new ArrayList<>();

mStringList = new ArrayList<>();

mPaint = new Paint();

mMaxString = "";

mPaint.setColor(Color.BLACK);

mPaint.setStrokeWidth(10);//画笔宽度

mPaint.setAntiAlias(true);//抗锯齿

}

2.绘制图形

/**

* 绘制饼图

*

* @param canvas

* @param amount

*/

private void drawPie(Canvas canvas, int amount) {

mPaint.setColor(mCurrentColor);

mPaint.setStyle(Paint.Style.FILL);

int angle = (int) (360f * amount / mMaxValue);

Log.d("angle", "drawPie: " + angle);

canvas.drawArc(oval, mStartAngle, angle, true, mPaint);

mStartAngle += angle;

}

/**

* 绘制矩形

*

* @param canvas

*/

private void drawRect(Canvas canvas) {

if (mCurrentIndex == 0) {

rect = new RectF(mRectMarginLeft, mPadding, mRectMarginLeft + RECT_WIDTH, mPadding + RECT_WIDTH);

canvas.drawRect(rect, mPaint);

} else {

rect = new RectF(mRectMarginLeft, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding, mRectMarginLeft + RECT_WIDTH, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding + RECT_WIDTH);

canvas.drawRect(rect, mPaint);

}

}

/**

* 绘画文字

*

* @param canvas

* @param text

*/

private void drawText(Canvas canvas, String text) {

mPaint.setColor(TEXT_COLOR);

if (mCurrentIndex == 0) {

canvas.drawText(text, mTextMarginLeft, mPadding + TEXT_SIZE * 0.8f - 5, mPaint);

} else {

canvas.drawText(text, mTextMarginLeft, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding + TEXT_SIZE * 0.8f - 5, mPaint);

}

}

3.Pie 实体类

public class Pie {

public int PieColor;

public int PieValue;

public String PieString;

public Pie(int pieValue, String pieString, int pieColor) {

this.PieValue = pieValue;

this.PieString = pieString;

this.PieColor = pieColor;

}

}

4.xml引用

android:layout_width="match_parent"

android:layout_height="200dp"

android:id="@+id/PieView" />

5.填充数据

public class MainActivity extends Activity {

private ArrayList pieArrayList = new ArrayList<>();

private String[] arr = {"C#", "C", "C++", "JAVA", "JavaScript", "Object-C"};

private int[] pre = {20, 30, 10, 10, 10, 20};

private PieView pieView;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

pieView = (PieView) findViewById(R.id.PieView);

int[] pieColor = {getResources().getColor(R.color.blue), getResources().getColor(R.color.red), getResources().getColor(R.color.gray_dark),

getResources().getColor(R.color.dark), getResources().getColor(R.color.colorPrimary), getResources().getColor(R.color.black_alpha_light)};

for (int i = 0; i < arr.length; i++) {

Pie pie = new Pie(pre[i], arr[i], pieColor[i]);

pieArrayList.add(pie);

}

pieView.SetPie(pieArrayList);

}

}

6.完整的PieView

public class PieView extends View {

private Paint mPaint;

//饼图和矩形的距离

private final int PIE_RECT_PADDING = getResources().getDimensionPixelSize(R.dimen.pie_rect_padding);

//矩形的宽度

private final int RECT_WIDTH = getResources().getDimensionPixelSize(R.dimen.rect_width);

//矩形和文字的距离

private final int RECT_TEXT_PADDING = getResources().getDimensionPixelSize(R.dimen.rect_text_padding);

//文字的大小

private final int TEXT_SIZE = getResources().getDimensionPixelSize(R.dimen.text_size);

//文字的垂直距离

private final int TEXT_VERTICAL_PADDING = getResources().getDimensionPixelSize(R.dimen.text_vertical_padding);

//得到文字颜色

private final int TEXT_COLOR = getResources().getColor(R.color.gray_dark);

//文字和控件顶部的距离

private float mPadding;

//饼图的半径

private int mPieRadios;

//所有数值的总和

private int mMaxValue;

//饼图开始的角度

private int mStartAngle;

//文字的宽度

private int mTextWidth;

//控件半高

private int mControlHalfHeight;

//当前索引

private int mCurrentIndex;

//左边距

private int mRectMarginLeft;

private int mTextMarginLeft;

//当前颜色

private int mCurrentColor;

//圆的范围

private RectF oval;

//最长的字符串

private String mMaxString;

private List mPieColorList;

private List mPieValue;

private List mStringList;

private ArrayList mPieArrayList;

private RectF rect;

public PieView(Context context) {

this(context, null);

}

public PieView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public PieView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

private void init() {

mPieColorList = new ArrayList<>();

mPieValue = new ArrayList<>();

mStringList = new ArrayList<>();

mPaint = new Paint();

mMaxString = "";

mPaint.setColor(Color.BLACK);

mPaint.setStrokeWidth(10);//画笔宽度

mPaint.setAntiAlias(true);//抗锯齿

}

@Override

protected void onSizeChanged(int width, int height, int oldWidth, int oldHeight) {

super.onSizeChanged(width, height, oldWidth, oldHeight);

mTextWidth = (int) mPaint.measureText(mMaxString);

mControlHalfHeight = height / 2;

//饼图半径

mPieRadios = mControlHalfHeight - 5;

//控件内容宽度

int contentWidth = mPieRadios * 2 + PIE_RECT_PADDING + RECT_WIDTH + RECT_TEXT_PADDING + mTextWidth;

//内容的左边距

int contentMarginLeft = (width - contentWidth) / 2;

//矩形的左边距

mRectMarginLeft = contentMarginLeft + mPieRadios * 2 + PIE_RECT_PADDING;

//文字的左边距

mTextMarginLeft = mRectMarginLeft + RECT_WIDTH + RECT_TEXT_PADDING;

//文字和控件顶部的距离

mPadding = height / mPieArrayList.size() * 0.8f;

oval = new RectF(contentMarginLeft, mControlHalfHeight - mPieRadios,

contentMarginLeft + mPieRadios * 2, mControlHalfHeight + mPieRadios);

}

/**

* @param pieArrayList

*/

public void SetPie(ArrayList pieArrayList) {

mPieArrayList = pieArrayList;

for (Pie mPie : mPieArrayList) {

mPieColorList.add(mPie.PieColor);

mPieValue.add(mPie.PieValue);

mStringList.add(mPie.PieString);

if (mMaxString.length() > mPie.PieString.length())

mMaxString = mPie.PieString;

}

//使用postInvalidate可以直接在主线程中更新界面

postInvalidate();

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

mStartAngle = -90;

mCurrentIndex = 0;

mMaxValue = 100;

mPaint.setStyle(Paint.Style.FILL);

for (int i = 0; i < mPieValue.size(); i++) {

mCurrentColor = mPieColorList.get(mCurrentIndex);

Log.i("mCurrentColor", "onDraw: " + mCurrentColor);

drawPie(canvas, mPieValue.get(mCurrentIndex));

drawRect(canvas);

drawText(canvas, mStringList.get(mCurrentIndex));

mCurrentIndex++;

}

}

/**

* 绘制饼图

*

* @param canvas

* @param amount

*/

private void drawPie(Canvas canvas, int amount) {

mPaint.setColor(mCurrentColor);

mPaint.setStyle(Paint.Style.FILL);

int angle = (int) (360f * amount / mMaxValue);

Log.d("angle", "drawPie: " + angle);

canvas.drawArc(oval, mStartAngle, angle, true, mPaint);

mStartAngle += angle;

}

/**

* 绘制矩形

*

* @param canvas

*/

private void drawRect(Canvas canvas) {

if (mCurrentIndex == 0) {

rect = new RectF(mRectMarginLeft, mPadding, mRectMarginLeft + RECT_WIDTH, mPadding + RECT_WIDTH);

canvas.drawRect(rect, mPaint);

} else {

rect = new RectF(mRectMarginLeft, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding, mRectMarginLeft + RECT_WIDTH, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding + RECT_WIDTH);

canvas.drawRect(rect, mPaint);

}

}

/**

* 绘画文字

*

* @param canvas

* @param text

*/

private void drawText(Canvas canvas, String text) {

mPaint.setColor(TEXT_COLOR);

if (mCurrentIndex == 0) {

canvas.drawText(text, mTextMarginLeft, mPadding + TEXT_SIZE * 0.8f - 5, mPaint);

} else {

canvas.drawText(text, mTextMarginLeft, (mCurrentIndex) * TEXT_VERTICAL_PADDING + mPadding + TEXT_SIZE * 0.8f - 5, mPaint);

}

}

@Override

public boolean onTouchEvent(MotionEvent event) {

if (event.getAction() == MotionEvent.ACTION_DOWN) {

float x = event.getX();

float y = event.getY();

Log.e("",x+"-----------");

}

return true;

}

}

7.其他文件

colors.xml

#0097a7

#e0e0e0

#666666

#3c3f41

#383838

#03a9f4

#ff4081

dimens.xml

16dp

30dp

6dp

15dp

18sp

25dp

总结

好了,这样一个简单的饼形图绘制就算完成了。希望这篇文章的内容对各位Android开发者们能有所帮助,如果有疑问大家可以留言交流。

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