countdownlatch java_java多线程对CountDownLatch的使用实例

本文详细介绍了Java并发工具类CountDownLatch的使用,通过实例展示了如何模拟多线程任务并行执行,直到所有任务完成后再进行下一步操作。同时,对比了CountDownLatch与join方法在处理线程依赖关系上的不同,强调了CountDownLatch在处理复杂线程同步场景中的优势。
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介绍

CountDownLatch是一个同步辅助类,它允许一个或多个线程一直等待直到其他线程执行完毕才开始执行。

用给定的计数初始化CountDownLatch,其含义是要被等待执行完的线程个数。

每次调用CountDown(),计数减1

主程序执行到await()函数会阻塞等待线程的执行,直到计数为0

实现原理

计数器通过使用锁(共享锁、排它锁)实现

实例1

场景:模拟10人赛跑。10人跑完后才喊"Game Over."

packagecom.jihite;importjava.util.concurrent.CountDownLatch;importjava.util.concurrent.ExecutorService;importjava.util.concurrent.Executors;public classCountDownLatchTest {private static final int RUNNER_COUNT = 10;public static void main(String[] args) throwsInterruptedException {final CountDownLatch begin = new CountDownLatch(1);final CountDownLatch end = newCountDownLatch(RUNNER_COUNT);final ExecutorService exec = Executors.newFixedThreadPool(10);for (int i = 0; i < RUNNER_COUNT; i++) {final int NO = i + 1;

Runnable run= newRunnable() {

@Overridepublic voidrun() {try{

begin.await();

Thread.sleep((long)(Math.random() * 10000));

System.out.println("No." + NO + " arrived");

}catch(InterruptedException e) {

e.printStackTrace();

}finally{

end.countDown();

}

}

};

exec.submit(run);

}

System.out.println("Game Start ...");

begin.countDown();

end.await();//end.await(30, TimeUnit.SECONDS);

System.out.println("Game Over.");

exec.shutdown();

}

}

分析:代码中定义了2个计数器,个数分别为1和10。

如果不执行begin.countDown(),进程会一致阻塞在begin.await()

主进程执行到end.awit()阻塞等待end计数器清0,进程中每执行一次CountDown()减1,所有执行完后主进程继续往下执行

输出

Game Start ...

No.6arrived

No.4arrived

No.10arrived

No.3arrived

No.9arrived

No.5arrived

No.8arrived

No.7arrived

No.1arrived

No.2arrived

Game Over.

注:countDown()一定要执行到(考虑异常及线程与开始计数设置不一致),否则会一直卡在await()(可以设置时间,超过一定时间就不等了)

实例2(和join的相似处)

场景:流水线上有3个worker: worker1、worker2、worker3,只有当worker1和worker2执行完时才可以执行worker3

WorkerCount.java

packagecom.jihite;importjava.util.concurrent.CountDownLatch;public class WorkerCount extendsThread {privateString name;private longtime;privateCountDownLatch countDownLatch;public WorkerCount(String name, longtime, CountDownLatch countDownLatch) {this.name =name;this.time =time;this.countDownLatch =countDownLatch;

}

@Overridepublic voidrun() {try{

System.out.println(name+ "开始工作");

Thread.sleep(time);

System.out.println(name+ "工作完成, 耗时:"+time);

countDownLatch.countDown();

System.out.println("countDownLatch.getCount():" +countDownLatch.getCount());

}catch(InterruptedException e) {

e.printStackTrace();

}

}

}

CountDownLatch实现:

@Testpublic void CountDownLatchTest() throwsInterruptedException {int COUNT = 2;final CountDownLatch countDownLatch = newCountDownLatch(COUNT);

WorkerCount worker0= new WorkerCount("lilei-0", (long)(Math.random() * 10000), countDownLatch);

WorkerCount worker1= new WorkerCount("lilei-1", (long)(Math.random() * 10000), countDownLatch);

worker0.start();

worker1.start();

countDownLatch.await();

System.out.println("准备工作就绪");

WorkerCount worker2= new WorkerCount("lilei-2", (long)(Math.random() * 10000), countDownLatch);

worker2.start();

Thread.sleep(10000);

}

输出:

lilei-0开始工作

lilei-1开始工作

lilei-1工作完成, 耗时:4039countDownLatch.getCount():1lilei-0工作完成, 耗时:9933countDownLatch.getCount():0准备工作就绪

lilei-2开始工作

lilei-2工作完成, 耗时:6402countDownLatch.getCount():0

该场景join也可以完成

Worker.java

packagecom.jihite;public class Worker extendsThread{privateString name;private longtime;public Worker(String name, longtime) {this.name =name;this.time =time;

}

@Overridepublic voidrun() {try{

System.out.println(name+ "开始工作");

Thread.sleep(time);

System.out.println(name+ "工作完成, 耗时:"+time);

}catch(InterruptedException e) {

e.printStackTrace();

}

}

}

join实现

@Testpublic void JoinTest() throwsInterruptedException {

Worker worker0= new Worker("lilei-0", (long)(Math.random() * 10000));

Worker worker1= new Worker("lilei-1", (long)(Math.random() * 10000));

Worker worker2= new Worker("lilei-2", (long)(Math.random() * 10000));

worker0.start();

worker1.start();

worker0.join();

worker1.join();

System.out.println("准备工作就绪");

worker2.start();

Thread.sleep(10000);

}

输出

lilei-0开始工作

lilei-1开始工作

lilei-1工作完成, 耗时:4483lilei-0工作完成, 耗时:6301准备工作就绪

lilei-2开始工作

lilei-2工作完成, 耗时:6126

既然这样,那CountDownLatch和join的区别在哪?通过下面的场景三就可以看出

实例3(和join的不同处)

场景:流水线上有3个worker: worker1、worker2、worker3,只有当worker1和worker2两者的阶段一都执行完后才可以执行worker3

WorkerCount2.java

packagecom.jihite;importjava.util.concurrent.CountDownLatch;public class WorkerCount2 extendsThread {privateString name;private longtime;privateCountDownLatch countDownLatch;public WorkerCount2(String name, longtime, CountDownLatch countDownLatch) {this.name =name;this.time =time;this.countDownLatch =countDownLatch;

}

@Overridepublic voidrun() {try{

System.out.println(name+ "开始阶段1工作");

Thread.sleep(time);

System.out.println(name+ "阶段1完成, 耗时:"+time);

countDownLatch.countDown();

System.out.println(name+ "开始阶段2工作");

Thread.sleep(time);

System.out.println(name+ "阶段2完成, 耗时:"+time);

}catch(InterruptedException e) {

e.printStackTrace();

}

}

}

此时用join无法实现,只能用CountDownLatch

@Testpublic void CountDownLatchTest2() throwsInterruptedException {int COUNT = 2;final CountDownLatch countDownLatch = newCountDownLatch(COUNT);

WorkerCount2 worker0= new WorkerCount2("lilei-0", (long)(Math.random() * 10000), countDownLatch);

WorkerCount2 worker1= new WorkerCount2("lilei-1", (long)(Math.random() * 10000), countDownLatch);

worker0.start();

worker1.start();

countDownLatch.await();

System.out.println("准备工作就绪");

WorkerCount2 worker2= new WorkerCount2("lilei-2", (long)(Math.random() * 10000), countDownLatch);

worker2.start();

Thread.sleep(10000);

}

输出

lilei-0开始阶段1工作

lilei-1开始阶段1工作

lilei-0阶段1完成, 耗时:3938lilei-0开始阶段2工作

lilei-1阶段1完成, 耗时:6259lilei-1开始阶段2工作

准备工作就绪

lilei-2开始阶段1工作

lilei-0阶段2完成, 耗时:3938lilei-1阶段2完成, 耗时:6259lilei-2阶段1完成, 耗时:7775lilei-2开始阶段2工作

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