1、窗口大小与自适应:
static cocos2d::Size designResolutionSize = cocos2d::Size(320, 480);
static cocos2d::Size smallResolutionSize = cocos2d::Size(320, 480);
2、auto:C++11的新语法
auto age = 5; //定义一个变量,类型自动赋为右边的类型
3、创建场景
auto scene = HelloWorld::createScene();