上一篇说了利用ExecSource从本地日志文件异步的收集日志,这篇说说采用RPC方式同步收集日志的方式。笔者对Thrift比较熟悉,所以用ThriftSource来介绍RPC的日志收集方式。
整体的结构图如下:
1. ThriftSource包含了一个Thrift Server,以及一个Thrift Service服务的实现。这里的Thrift Service是由ThriftSourceProtocol定义
2. 应用程序调用Thrift Service的客户端,以RPC的方式将日志发送到ThriftSource的Thrfit Service的服务端,完成应用层序日志的收集
先来看下ThriftSourceProtocol定义的Thrfit服务。Thrift服务定义在flume-ng-sdk工程的flume.thrift中
1. 定义了ThriftFlumeEvent数据结构,日志封装成Event来Flume NG中传递
2. 定义了ThriftSourceProtocol服务,有两个接口,append和appendBatch
namespace java org.apache.flume.thrift
struct ThriftFlumeEvent {
1: required map <string, string> headers,
2: required binary body,
}
enum Status {
OK,
FAILED,
ERROR,
UNKNOWN
}
service ThriftSourceProtocol {
Status append(1: ThriftFlumeEvent event),
Status appendBatch(1: list<ThriftFlumeEvent> events),
}
Thrift生成的中间文件是ThrfitSourceProtocol,由服务器端和客户端共享
public class ThriftSourceProtocol {
public interface Iface {
public Status append(ThriftFlumeEvent event) throws org.apache.thrift.TException;
public Status appendBatch(List<ThriftFlumeEvent> events) throws org.apache.thrift.TException;
}
。。。。。。
}
ThrfitSource中的ThriftSourceHandler私有类实现了ThrfitSourceProtocol这个服务,append接口的实现逻辑如下
1. 把ThriftFlumeEvent转化成SimpleEvent
2. 修改计数器
3. 把SimpleEvent交给ChannelProcessor来处理,传递到下游的Channel中去
可以看到ThriftSouceHandler的实现逻辑和ExecRunnable的逻辑基本是一样的
private class ThriftSourceHandler implements ThriftSourceProtocol.Iface {
@Override
public Status append(ThriftFlumeEvent event) throws TException {
Event flumeEvent = EventBuilder.withBody(event.getBody(),
event.getHeaders());
sourceCounter.incrementAppendReceivedCount();
sourceCounter.incrementEventReceivedCount();
try {
getChannelProcessor().processEvent(flumeEvent);
} catch (ChannelException ex) {
logger.warn("Thrift source " + getName() + " could not append events " +
"to the channel.", ex);
return Status.FAILED;
}
sourceCounter.incrementAppendAcceptedCount();
sourceCounter.incrementEventAcceptedCount();
return Status.OK;
}
@Override
public Status appendBatch(List<ThriftFlumeEvent> events) throws TException {
sourceCounter.incrementAppendBatchReceivedCount();
sourceCounter.addToEventReceivedCount(events.size());
List<Event> flumeEvents = Lists.newArrayList();
for(ThriftFlumeEvent event : events) {
flumeEvents.add(EventBuilder.withBody(event.getBody(),
event.getHeaders()));
}
try {
getChannelProcessor().processEventBatch(flumeEvents);
} catch (ChannelException ex) {
logger.warn("Thrift source %s could not append events to the " +
"channel.", getName());
return Status.FAILED;
}
sourceCounter.incrementAppendBatchAcceptedCount();
sourceCounter.addToEventAcceptedCount(events.size());
return Status.OK;
}
}
}
有了Thrfit服务实现后,ThrfitSource定义了Thrfit Server。默认是TThreadedSelectorServer,当TThreadedSelectorServer ClassNotFound后,创建TThreadPoolServer,还是没找到的话,那么ThriftSource启动失败。
关于Thrfit Server的更多介绍可以看这篇Thrift源码分析(七)-- TServer服务器分析
Thrift Server的创建和启动主要做了几件事情
1. 创建ServerSocket,这里是TNonblockingServerSocket,非阻塞的ServerSocket
2. 创建服务器参数类TNonblockingServer.AbstractNonblockingServerArgs,所有的服务器的属性设置都是在Args类里传递的
3. TThreadedSelectorServer是一个Reactor模式的服务器实现,需要传递一个线程池。这里是Executors.newFixedThreadPool(maxThreads, threadFactory);
4. 设置编解码协议,这里是TFastFramedTransport协议
5. 设置Thrift服务的实现类Processor,这里是上面定义的ThrfitSourceHandler类
6. 启动Thrift服务器,这里在单独的线程中启动了Thrift服务器。servingExecutor.submit(new Runnable() {public void run() {server.serve();}})
在单独的线程启动Thrift服务器主要的目的是在原来的线程中可以处理一下Thrfit服务器停止后的清理工作。
Class<?> serverClass = null;
Class<?> argsClass = null;
TServer.AbstractServerArgs args = null;
/*
* Use reflection to determine if TThreadedSelectServer is available. If
* it is not available, use TThreadPoolServer
*/
try {
serverClass = Class.forName("org.apache.thrift" +
".server.TThreadedSelectorServer");
argsClass = Class.forName("org.apache.thrift" +
".server.TThreadedSelectorServer$Args");
// Looks like TThreadedSelectorServer is available, so continue..
ExecutorService sourceService;
ThreadFactory threadFactory = new ThreadFactoryBuilder().setNameFormat(
"Flume Thrift IPC Thread %d").build();
if (maxThreads == 0) {
sourceService = Executors.newCachedThreadPool(threadFactory);
} else {
sourceService = Executors.newFixedThreadPool(maxThreads, threadFactory);
}
serverTransport = new TNonblockingServerSocket(
new InetSocketAddress(bindAddress, port));
args = (TNonblockingServer.AbstractNonblockingServerArgs) argsClass
.getConstructor(TNonblockingServerTransport.class)
.newInstance(serverTransport);
Method m = argsClass.getDeclaredMethod("executorService",
ExecutorService.class);
m.invoke(args, sourceService);
}
try {
args.protocolFactory(new TCompactProtocol.Factory());
args.inputTransportFactory(new TFastFramedTransport.Factory());
args.outputTransportFactory(new TFastFramedTransport.Factory());
args.processor(new ThriftSourceProtocol
.Processor<ThriftSourceHandler>(new ThriftSourceHandler()));
server = (TServer) serverClass.getConstructor(argsClass).newInstance
(args);
} catch (Throwable ex) {
throw new FlumeException("Cannot start Thrift Source.", ex);
}
servingExecutor = Executors.newSingleThreadExecutor(new
ThreadFactoryBuilder().setNameFormat("Flume Thrift Source I/O Boss")
.build());
/**
* Start serving.
*/
servingExecutor.submit(new Runnable() {
@Override
public void run() {
server.serve();
}
});
总结一下,采用RPC的方式收集日志有几个步骤
1. 定义RPC服务来收集日志
2. 实现RPC服务,并提供客户端给应用程序。应用程序使用客户端来将日志封装成Event,通过RPC调用传递给RPC类型的Source
3. RPC类型的Source启动RPC Server,提供RPC服务,将接收到的Event传递给下游的Channel