该楼层疑似违规已被系统折叠 隐藏此楼查看此楼
Assertion failed: PackageFileTag.CompressedSize == PACKAGE_FILE_TAG_SWAPPED [File:C:\SVN_Ark\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 348]
VERSION: 259.32
KERNELBASE.dll!UnknownFunction (0x00007ffd64483c58) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff670bbeef8) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff670bbf495) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FArchive::SerializeCompressed() (0x00007ff670bd6685) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\serialization\archive.cpp:349]
ShooterGame.exe!FModUnZipAndCopyFileVisitor::Visit() (0x00007ff6722bc6a4) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:117]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b33972) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:36]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!IPlatformFile::IterateDirectoryRecursively() (0x00007ff670b33948) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:45]
ShooterGame.exe!FDecompressAndCopyModTask::DoWork() (0x00007ff6722bdebb) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:213]
ShooterGame.exe!FAsyncTask::Abandon() (0x00007ff6722ca452) + 9 bytes [c:\svn_ark\engine\source\runtime\core\public\async\asyncwork.h:335]
ShooterGame.exe!FQueuedThread::Run() (0x00007ff670b4989b) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\hal\threadingbase.cpp:352]
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff670c0d106) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff670c0cfc8) + 8 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffd673d8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd675e70d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd675e70d1) + 0 bytes [UnknownFile:0]
Crash in runnable thread PoolThread 3