方舟一直显示服务器崩溃,【06-23 疑问】今天回来方舟没法进服务器一直崩溃

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Assertion failed: PackageFileTag.CompressedSize == PACKAGE_FILE_TAG_SWAPPED [File:C:\SVN_Ark\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 348]

VERSION: 259.32

KERNELBASE.dll!UnknownFunction (0x00007ffd64483c58) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff670bbeef8) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]

ShooterGame.exe!FDebug::AssertFailed() (0x00007ff670bbf495) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]

ShooterGame.exe!FArchive::SerializeCompressed() (0x00007ff670bd6685) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\serialization\archive.cpp:349]

ShooterGame.exe!FModUnZipAndCopyFileVisitor::Visit() (0x00007ff6722bc6a4) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:117]

ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b33972) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:36]

ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]

ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]

ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]

ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]

ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]

ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff670b3398e) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]

ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff670bf40e7) + 710 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]

ShooterGame.exe!IPlatformFile::IterateDirectoryRecursively() (0x00007ff670b33948) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:45]

ShooterGame.exe!FDecompressAndCopyModTask::DoWork() (0x00007ff6722bdebb) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:213]

ShooterGame.exe!FAsyncTask::Abandon() (0x00007ff6722ca452) + 9 bytes [c:\svn_ark\engine\source\runtime\core\public\async\asyncwork.h:335]

ShooterGame.exe!FQueuedThread::Run() (0x00007ff670b4989b) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\hal\threadingbase.cpp:352]

ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff670c0d106) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]

ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff670c0cfc8) + 8 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]

KERNEL32.DLL!UnknownFunction (0x00007ffd673d8364) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffd675e70d1) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffd675e70d1) + 0 bytes [UnknownFile:0]

Crash in runnable thread PoolThread 3

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