public class MaskableFrameLayout extends FrameLayout {
//Constants
private static final String TAG = "MaskableFrameLayout";
private static final int MODE_ADD = 0;
private static final int MODE_CLEAR = 1;
private static final int MODE_DARKEN = 2;
private static final int MODE_DST = 3;
private static final int MODE_DST_ATOP = 4;
private static final int MODE_DST_IN = 5;
private static final int MODE_DST_OUT = 6;
private static final int MODE_DST_OVER = 7;
private static final int MODE_LIGHTEN = 8;
private static final int MODE_MULTIPLY = 9;
private static final int MODE_OVERLAY = 10;
private static final int MODE_SCREEN = 11;
private static final int MODE_SRC = 12;
private static final int MODE_SRC_ATOP = 13;
private static final int MODE_SRC_IN = 14;
private static final int MODE_SRC_OUT = 15;
private static final int MODE_SRC_OVER = 16;
private static final int MODE_XOR = 17;
private Handler mHandler;
//Mask props
@Nullable
private Drawable mDrawableMask = null;
@Nullable
private Bitmap mFinalMask = null;
//Drawing props
private Paint mPaint = null;
private PorterDuffXfermode mPorterDuffXferMode = null;
public MaskableFrameLayout(Context context) {
super(context);
}
public MaskableFrameLayout(Context context, AttributeSet attrs) {
super(context, attrs);
construct(context, attrs);
}
public MaskableFrameLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
construct(context, attrs);
}
private void construct(Context context, AttributeSet attrs) {
mHandler = new Handler();
setDrawingCacheEnabled(true);
setLayerType(LAYER_TYPE_SOFTWARE, null); //Only works for software layers
mPaint = createPaint(false);
Resources.Theme theme = context.getTheme();
if (theme != null) {