代码地址:https://gitee.com/qq28069933146_admin/csharp_networkprotocol_research
视频演示: C#-TCP与UDP通讯示例演示
一、UDPClinet知识点
1、创建UDPClient客户端发送消息示例:
/// <summary>
/// 开启并发送
/// </summary>
/// <param name="iPAddress">IP</param>
/// <param name="port">端口</param>
/// <param name="sendMsg">信息</param>
/// <returns></returns>
public ResultData_TCP ConnectAndSed(string iPStr, int portStr, string sendMsg)
{
ResultData_TCP state = new ResultData_TCP();
try
{
IPAddress iPAddress = IPAddress.Parse(iPStr);
IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, portStr);
byte[] sendBytes = Encoding.ASCII.GetBytes(sendMsg);
int result = _udpClient.Send(sendBytes, sendBytes.Length, iPEndPoint); // 发送信息
state = new ResultData_TCP()
{
ResultCode = 0,
ResultMsg = "发送成功!",
ResultObject1 = sendMsg
};
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
}
finally
{
}
return state;
}
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
- 10.
- 11.
- 12.
- 13.
- 14.
- 15.
- 16.
- 17.
- 18.
- 19.
- 20.
- 21.
- 22.
- 23.
- 24.
- 25.
- 26.
- 27.
- 28.
- 29.
- 30.
- 31.
- 32.
- 33.
- 34.
- 35.
- 36.
- 37.
- 38.
- 39.
- 40.
- 41.
- 42.
- 43.
- 44.
- 45.
- 46.
- 47.
- 48.
- 49.
- 50.
- 51.
- 52.
2、创建UDPClient侦听(线程+委托方法-Net 5):
/// <summary>
/// 取消线程的标识
/// </summary>
private CancellationTokenSource cts;
/// <summary>
/// 开始接收-线程
/// </summary>
/// <param name="iPEndPoint">IP与端口</param>
/// <param name="callback">委托</param>
public void BeginReceive(string iPStr,int pointStr, Action<ResultData_TCP>? callback)
{
try
{
IPAddress iPAddress = IPAddress.Parse(iPStr);
IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, pointStr);
_udpClient = new UdpClient(iPEndPoint);
cts = new CancellationTokenSource();
Task.Run(() =>ThreadCode(cts.Token, iPEndPoint, callback));
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
callback?.Invoke(state);
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
callback?.Invoke(state);
}
finally
{
}
}
/// <summary>
/// 接收
/// </summary>
/// <param name="token">线程停止标识</param>
/// <param name="iPEndPoint">IP与端口</param>
/// <param name="callback">委托</param>
private void ThreadCode(CancellationToken token, IPEndPoint iPEndPoint, Action<ResultData_TCP>? callback)
{
while (!token.IsCancellationRequested)
{
try
{
// 接收信息
byte[] receiveBytes = _udpClient.Receive(ref iPEndPoint); // 接收到的流
string returnData = Encoding.ASCII.GetString(receiveBytes);
Console.WriteLine("Received: {0}", returnData);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = 1,
ResultMsg = "接收成功!",
ResultObject1 = returnData, // 接收的信息
};
callback?.Invoke(state);
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
callback?.Invoke(state);
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
callback?.Invoke(state);
}
}
_udpClient.Close(); // 关闭
}
/// <summary>
/// 停止接收-线程
/// </summary>
public void EndReceive()
{
cts.Cancel();
}
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
- 10.
- 11.
- 12.
- 13.
- 14.
- 15.
- 16.
- 17.
- 18.
- 19.
- 20.
- 21.
- 22.
- 23.
- 24.
- 25.
- 26.
- 27.
- 28.
- 29.
- 30.
- 31.
- 32.
- 33.
- 34.
- 35.
- 36.
- 37.
- 38.
- 39.
- 40.
- 41.
- 42.
- 43.
- 44.
- 45.
- 46.
- 47.
- 48.
- 49.
- 50.
- 51.
- 52.
- 53.
- 54.
- 55.
- 56.
- 57.
- 58.
- 59.
- 60.
- 61.
- 62.
- 63.
- 64.
- 65.
- 66.
- 67.
- 68.
- 69.
- 70.
- 71.
- 72.
- 73.
- 74.
- 75.
- 76.
- 77.
- 78.
- 79.
- 80.
- 81.
- 82.
- 83.
- 84.
- 85.
- 86.
- 87.
- 88.
- 89.
- 90.
- 91.
- 92.
- 93.
- 94.
- 95.
- 96.
- 97.
- 98.
- 99.
- 100.
- 101.
- 102.
- 103.
- 104.
- 105.
- 106.
- 107.
二、UDPHelper
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:UDP通讯相关的工具类
*│ 作 者:执笔小白
*│ 版 本:1.0
*│ 创建时间:2022-12-18 10:40:56
*└──────────────────────────────────────────────────────────────┘
*┌──────────────────────────────────────────────────────────────┐
*│ 命名空间: ZhibiXiaobai
*│ 类 名:UDPHelper
*└──────────────────────────────────────────────────────────────┘
*/
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using ZhibiXiaobai;
namespace ZhibiXiaobai
{
/// <summary>
/// UDP通信帮助类-类库翻译
/// System.Net.Sockets类库
/// UDPClient
/// </summary>
public class UDPHelper
{
/// <summary>
/// UdpClient实体
/// </summary>
UdpClient _udpClient=new UdpClient();
/// <summary>
/// 取消线程的标识
/// </summary>
private CancellationTokenSource cts;
#region 属性
/// <summary>
/// 获取或设置基础网络 Socket。
/// </summary>
public Socket Client => _udpClient.Client;
/// <summary>
/// 获取从网络接收的可读取的数据量。
/// </summary>
public int Available => _udpClient.Available;
/// <summary>
/// 获取或设置 Boolean 值,该值指定 UdpClient 是否允许将 Internet 协议(IP) 数据报分段。
/// </summary>
public bool DontFragment => _udpClient.DontFragment;
/// <summary>
/// 获取或设置一个 Boolean 值,该值指定是否可以 UdpClient 发送广播数据包。
/// </summary>
public bool EnableBroadcast => _udpClient.EnableBroadcast;
/// <summary>
/// 获取或设置 Boolean 值,指定 UdpClient 是否只允许一个客户端使用端口。
/// </summary>
public bool ExclusiveAddressUse => _udpClient.ExclusiveAddressUse;
/// <summary>
/// 获取或设置 Boolean 值,该值指定是否将输出多播数据包传递给发送应用程序。
/// </summary>
public bool MulticastLoopback => _udpClient.MulticastLoopback;
/// <summary>
/// 获取或设置一个值,它指定由 UdpClient 发送的 Internet 协议(IP) 数据包的生存时间(TTL)。
/// </summary>
public short Ttl => _udpClient.Ttl;
#endregion 属性
#region 方法
/// <summary>
/// 连接 By 端口
/// 其他方式请直接使用UdpClient
/// </summary>
/// <param name="point">端口</param>
public void Connect(int point)
{
_udpClient = new UdpClient(point);
}
/// <summary>
/// 关闭 UDP 连接。
/// </summary>
/// <param name=""></param>
public void Close() => _udpClient.Close();
/// <summary>
/// 释放由 UdpClient 占用的托管和非托管资源。
/// </summary>
/// <param name=""></param>
public void Dispose() => _udpClient.Dispose();
/// <summary>
/// 启用或禁用针对 UdpClient 实例的网络地址转换(NAT) 遍历。
/// </summary>
/// <param name="isUseNAT">启用或禁用NAT遍历</param>
public void AllowNatTraversal(bool isUseNAT) => _udpClient.AllowNatTraversal(isUseNAT);
/// <summary>
/// 将 UdpClient 添加到多播组。
/// </summary>
/// <param name=""></param>
public void JoinMulticastGroup(IPAddress multicastAddr) => _udpClient.JoinMulticastGroup(multicastAddr);
/// <summary>
/// 将 UdpClient 添加到具有指定生存时间(TTL) 的多播组。
/// </summary>
/// <param name=""></param>
public void JoinMulticastGroup(IPAddress multicastAddr, int timeToLive) => _udpClient.JoinMulticastGroup(multicastAddr, timeToLive);
/// <summary>
/// 将 UdpClient 添加到多播组。
/// </summary>
/// <param name=""></param>
public void JoinMulticastGroup(IPAddress multicastAddr, IPAddress localAddress) => _udpClient.JoinMulticastGroup(multicastAddr, localAddress);
/// <summary>
/// 将 UdpClient 添加到多播组。
/// </summary>
/// <param name=""></param>
public void JoinMulticastGroup(int ifindex, IPAddress multicastAddr) => _udpClient.JoinMulticastGroup(ifindex, multicastAddr);
/// <summary>
/// 退出多播组。
/// </summary>
/// <param name=""></param>
public void DropMulticastGroup(IPAddress multicastAddr) => _udpClient.DropMulticastGroup(multicastAddr);
/// <summary>
/// 退出多播组。
/// </summary>
/// <param name=""></param>
public void DropMulticastGroup(IPAddress multicastAddr, int ifindex) => _udpClient.DropMulticastGroup(multicastAddr, ifindex);
/// <summary>
/// 将数据报异步发送到远程主机。 先前已通过调用 Connect 指定目标。
/// </summary>
/// <param name=""></param>
public IAsyncResult BeginSend(byte[] datagram, int bytes, AsyncCallback? requestCallback, object? state) => _udpClient.BeginSend(datagram, bytes, requestCallback, state);
/// <summary>
/// 将数据报异步发送到目标。 目标由 EndPoint 指定。
/// </summary>
/// <param name=""></param>
public IAsyncResult BeginSend(byte[] datagram, int bytes, IPEndPoint? endPoint, AsyncCallback? requestCallback, object? state) => _udpClient.BeginSend(datagram, bytes, endPoint, requestCallback, state);
/// <summary>
/// 将数据报异步发送到目标。 目标由主机名和端口号指定。
/// </summary>
/// <param name=""></param>
public IAsyncResult BeginSend(byte[] datagram, int bytes, string? hostname, int port, AsyncCallback? requestCallback, object? state) => _udpClient.BeginSend(datagram, bytes, hostname, port, requestCallback, state);
/// <summary>
/// 结束挂起的异步发送。
/// </summary>
/// <param name=""></param>
public int EndSend(IAsyncResult asyncResult) => _udpClient.EndSend(asyncResult);
#endregion 方法
#region 接收
/// <summary>
/// 从远程主机异步接收数据报。
/// </summary>
/// <param name=""></param>
public IAsyncResult BeginReceive(AsyncCallback? requestCallback, object? state) => _udpClient.BeginReceive(requestCallback, state);
/// <summary>
/// 结束挂起的异步接收。
/// </summary>
/// <param name=""></param>
public byte[] EndReceive(IAsyncResult asyncResult, ref IPEndPoint? remoteEP) => _udpClient.EndReceive(asyncResult, ref remoteEP);
/// <summary>
/// 返回由远程主机发送的 UDP 数据报。
/// </summary>
/// <param name=""></param>
public byte[] Receive([NotNull] ref IPEndPoint? remoteEP) => _udpClient.Receive(ref remoteEP);
/// <summary>
/// 异步返回由远程主机发送的 UDP 数据报。
/// </summary>
/// <param name=""></param>
public Task<UdpReceiveResult> ReceiveAsync() => _udpClient.ReceiveAsync();
#endregion 接收
#region 发送
/// <summary>
/// 开启并发送
/// </summary>
/// <param name="iPAddress">IP</param>
/// <param name="port">端口</param>
/// <param name="sendMsg">信息</param>
/// <returns></returns>
public ResultData_TCP ConnectAndSed(string iPStr, int portStr, string sendMsg)
{
ResultData_TCP state = new ResultData_TCP();
try
{
IPAddress iPAddress = IPAddress.Parse(iPStr);
IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, portStr);
byte[] sendBytes = Encoding.ASCII.GetBytes(sendMsg);
int result = _udpClient.Send(sendBytes, sendBytes.Length, iPEndPoint); // 发送信息
state = new ResultData_TCP()
{
ResultCode = 0,
ResultMsg = "发送成功!",
ResultObject1 = sendMsg
};
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
}
finally
{
}
return state;
}
/// <summary>
/// 将 UDP 数据报发送到远程主机。
/// </summary>
/// <param name=""></param>
public int Send(byte[] datagram, int bytes) => _udpClient.Send(datagram, bytes);
/// <summary>
/// 将 UDP 数据报发送到位于指定远程终结点的主机。
/// </summary>
/// <param name=""></param>
public int Send(byte[] datagram, int bytes, IPEndPoint endPoint) => _udpClient.Send(datagram, bytes, endPoint);
/// <summary>
/// 将 UDP 数据报发送到指定远程主机上的指定端口。
/// </summary>
/// <param name=""></param>
public int Send(byte[] datagram, int bytes, string? hostname, int port) => _udpClient.Send(datagram, bytes, hostname, port);
/// <summary>
/// 将 UDP 数据报异步发送到远程主机。
/// </summary>
/// <param name=""></param>
public Task<int> SendAsync(byte[] datagram, int bytes) => _udpClient.SendAsync(datagram, bytes);
/// <summary>
/// 将 UDP 数据报异步发送到远程主机。
/// </summary>
/// <param name=""></param>
public Task<int> SendAsync(byte[] datagram, int bytes, IPEndPoint endPoint) => _udpClient.SendAsync(datagram, bytes, endPoint);
/// <summary>
/// 将 UDP 数据报异步发送到远程主机。
/// </summary>
/// <param name=""></param>
public Task<int> SendAsync(byte[] datagram, int bytes, string? hostname, int port) => _udpClient.SendAsync(datagram, bytes, hostname, port);
#endregion 发送
#region 接收-线程封装
/// <summary>
/// 开始接收-线程
/// </summary>
/// <param name="iPEndPoint">IP与端口</param>
/// <param name="callback">委托</param>
public void BeginReceive(string iPStr,int pointStr, Action<ResultData_TCP>? callback)
{
try
{
IPAddress iPAddress = IPAddress.Parse(iPStr);
IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, pointStr);
_udpClient = new UdpClient(iPEndPoint);
cts = new CancellationTokenSource();
Task.Run(() =>ThreadCode(cts.Token, iPEndPoint, callback));
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
callback?.Invoke(state);
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
callback?.Invoke(state);
}
finally
{
}
}
/// <summary>
/// 接收
/// </summary>
/// <param name="token">线程停止标识</param>
/// <param name="iPEndPoint">IP与端口</param>
/// <param name="callback">委托</param>
private void ThreadCode(CancellationToken token, IPEndPoint iPEndPoint, Action<ResultData_TCP>? callback)
{
while (!token.IsCancellationRequested)
{
try
{
// 接收信息
byte[] receiveBytes = _udpClient.Receive(ref iPEndPoint); // 接收到的流
string returnData = Encoding.ASCII.GetString(receiveBytes);
Console.WriteLine("Received: {0}", returnData);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = 1,
ResultMsg = "接收成功!",
ResultObject1 = returnData, // 接收的信息
};
callback?.Invoke(state);
}
catch (SocketException e)
{
Console.WriteLine("Socket异常,错误信息: {0}", e.HResult + "_" + e.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("SocketException:", e.HResult, ",", e.Message)
};
callback?.Invoke(state);
}
catch (Exception ex)
{
Console.WriteLine("接收出错,错误信息: {0}", ex.HResult + "_" + ex.Message);
ResultData_TCP state = new ResultData_TCP()
{
ResultCode = -1,
ResultMsg = string.Concat("出错,错误内容: ", ex.HResult, ",", ex.Message)
};
callback?.Invoke(state);
}
}
_udpClient.Close(); // 关闭
}
/// <summary>
/// 停止接收-线程
/// </summary>
public void EndReceive()
{
cts.Cancel();
}
#endregion 接收-线程封装
/// <summary>
/// 获取本地当前使用的Ip
/// </summary>
/// <returns></returns>
public static string GetlocalIp()
{
try
{
using (Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, 0))
{
socket.Connect("8.8.8.8", 65530);
if (socket.LocalEndPoint is IPEndPoint endPoint)
{
return endPoint.Address.ToString();
}
else
{
return "获取IP失败!";
}
}
}
catch (Exception ex)
{
return "获取IP失败,设备未联网!";
}
}
}
/// <summary>
/// 信息载体
/// </summary>
public class ResultData_UDP
{
/// <summary>
/// 结果Code
/// 正常1,其他为异常;0不作为回复结果
/// </summary>
public int ResultCode { get; set; } = 0;
/// <summary>
/// 结果信息
/// </summary>
public string ResultMsg { get; set; } = string.Empty;
/// <summary>
/// 扩展1
/// </summary>
public object? ResultObject1 { get; set; } = string.Empty;
/// <summary>
/// 扩展2
/// </summary>
public object? ResultObject2 { get; set; } = string.Empty;
}
}
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
- 10.
- 11.
- 12.
- 13.
- 14.
- 15.
- 16.
- 17.
- 18.
- 19.
- 20.
- 21.
- 22.
- 23.
- 24.
- 25.
- 26.
- 27.
- 28.
- 29.
- 30.
- 31.
- 32.
- 33.
- 34.
- 35.
- 36.
- 37.
- 38.
- 39.
- 40.
- 41.
- 42.
- 43.
- 44.
- 45.
- 46.
- 47.
- 48.
- 49.
- 50.
- 51.
- 52.
- 53.
- 54.
- 55.
- 56.
- 57.
- 58.
- 59.
- 60.
- 61.
- 62.
- 63.
- 64.
- 65.
- 66.
- 67.
- 68.
- 69.
- 70.
- 71.
- 72.
- 73.
- 74.
- 75.
- 76.
- 77.
- 78.
- 79.
- 80.
- 81.
- 82.
- 83.
- 84.
- 85.
- 86.
- 87.
- 88.
- 89.
- 90.
- 91.
- 92.
- 93.
- 94.
- 95.
- 96.
- 97.
- 98.
- 99.
- 100.
- 101.
- 102.
- 103.
- 104.
- 105.
- 106.
- 107.
- 108.
- 109.
- 110.
- 111.
- 112.
- 113.
- 114.
- 115.
- 116.
- 117.
- 118.
- 119.
- 120.
- 121.
- 122.
- 123.
- 124.
- 125.
- 126.
- 127.
- 128.
- 129.
- 130.
- 131.
- 132.
- 133.
- 134.
- 135.
- 136.
- 137.
- 138.
- 139.
- 140.
- 141.
- 142.
- 143.
- 144.
- 145.
- 146.
- 147.
- 148.
- 149.
- 150.
- 151.
- 152.
- 153.
- 154.
- 155.
- 156.
- 157.
- 158.
- 159.
- 160.
- 161.
- 162.
- 163.
- 164.
- 165.
- 166.
- 167.
- 168.
- 169.
- 170.
- 171.
- 172.
- 173.
- 174.
- 175.
- 176.
- 177.
- 178.
- 179.
- 180.
- 181.
- 182.
- 183.
- 184.
- 185.
- 186.
- 187.
- 188.
- 189.
- 190.
- 191.
- 192.
- 193.
- 194.
- 195.
- 196.
- 197.
- 198.
- 199.
- 200.
- 201.
- 202.
- 203.
- 204.
- 205.
- 206.
- 207.
- 208.
- 209.
- 210.
- 211.
- 212.
- 213.
- 214.
- 215.
- 216.
- 217.
- 218.
- 219.
- 220.
- 221.
- 222.
- 223.
- 224.
- 225.
- 226.
- 227.
- 228.
- 229.
- 230.
- 231.
- 232.
- 233.
- 234.
- 235.
- 236.
- 237.
- 238.
- 239.
- 240.
- 241.
- 242.
- 243.
- 244.
- 245.
- 246.
- 247.
- 248.
- 249.
- 250.
- 251.
- 252.
- 253.
- 254.
- 255.
- 256.
- 257.
- 258.
- 259.
- 260.
- 261.
- 262.
- 263.
- 264.
- 265.
- 266.
- 267.
- 268.
- 269.
- 270.
- 271.
- 272.
- 273.
- 274.
- 275.
- 276.
- 277.
- 278.
- 279.
- 280.
- 281.
- 282.
- 283.
- 284.
- 285.
- 286.
- 287.
- 288.
- 289.
- 290.
- 291.
- 292.
- 293.
- 294.
- 295.
- 296.
- 297.
- 298.
- 299.
- 300.
- 301.
- 302.
- 303.
- 304.
- 305.
- 306.
- 307.
- 308.
- 309.
- 310.
- 311.
- 312.
- 313.
- 314.
- 315.
- 316.
- 317.
- 318.
- 319.
- 320.
- 321.
- 322.
- 323.
- 324.
- 325.
- 326.
- 327.
- 328.
- 329.
- 330.
- 331.
- 332.
- 333.
- 334.
- 335.
- 336.
- 337.
- 338.
- 339.
- 340.
- 341.
- 342.
- 343.
- 344.
- 345.
- 346.
- 347.
- 348.
- 349.
- 350.
- 351.
- 352.
- 353.
- 354.
- 355.
- 356.
- 357.
- 358.
- 359.
- 360.
- 361.
- 362.
- 363.
- 364.
- 365.
- 366.
- 367.
- 368.
- 369.
- 370.
- 371.
- 372.
- 373.
- 374.
- 375.
- 376.
- 377.
- 378.
- 379.
- 380.
- 381.
- 382.
- 383.
- 384.
- 385.
- 386.
- 387.
- 388.
- 389.
- 390.
- 391.
- 392.
- 393.
- 394.
- 395.
- 396.
- 397.
- 398.
- 399.
- 400.
- 401.
- 402.
- 403.
- 404.
- 405.
- 406.
- 407.
- 408.
- 409.
- 410.
- 411.
- 412.
- 413.
- 414.
- 415.
- 416.
- 417.
- 418.
- 419.
- 420.
- 421.
- 422.
- 423.
- 424.
- 425.
- 426.
- 427.
- 428.
- 429.
- 430.
- 431.
- 432.
- 433.
- 434.
- 435.
- 436.
- 437.
- 438.
- 439.
- 440.
- 441.
- 442.
- 443.
- 444.
- 445.
- 446.
作者:꧁执笔小白꧂