c语言为什么要标准库,C语言中为什么应该使用标准库函数而不要自己编写函数?...

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void __fileDECL qsort (

void *base,

size_t num,

size_t width,

int (__fileDECL *comp)(const void *, const void *)

)

#endif  /* __USE_CONTEXT */

{

char *lo, *hi;              /* ends of sub-array currently sorting */

char *mid;                  /* points to middle of subarray */

char *loguy, *higuy;        /* traveling pointers for partition step */

size_t size;                /* size of the sub-array */

char *lostk[STKSIZ], *histk[STKSIZ];

int stkptr;                 /* stack for saving sub-array to be processed */

/* validation section */

_VALIDATE_RETURN_VOID(base != NULL || num == 0, EINVAL);

_VALIDATE_RETURN_VOID(width > 0, EINVAL);

_VALIDATE_RETURN_VOID(comp != NULL, EINVAL);

if (num < 2)

return;                 /* nothing to do */

stkptr = 0;                 /* initialize stack */

lo = (char *)base;

hi = (char *)base + width * (num-1);        /* initialize limits */

/* this entry point is for pseudo-recursion calling: setting

lo and hi and jumping to here is like recursion, but stkptr is

preserved, locals aren't, so we preserve stuff on the stack */

recurse:

size = (hi - lo) / width + 1;        /* number of el's to sort */

/* below a certain size, it is faster to use a O(n^2) sorting method */

if (size <= CUTOFF) {

__SHORTSORT(lo, hi, width, comp, context);

}

else {

/* First we pick a partitioning element.  The efficiency of the

algorithm demands that we find one that is approximately the median

of the values, but also that we select one fast.  We choose the

median of the first, middle, and last elements, to avoid bad

performance in the face of already sorted data, or data that is made

up of multiple sorted runs appended together.  Testing shows that a

median-of-three algorithm provides better performance than simply

picking the middle element for the latter case. */

mid = lo + (size / 2) * width;      /* find middle element */

/* Sort the first, middle, last elements into order */

if (__COMPARE(context, lo, mid) > 0) {

swap(lo, mid, width);

}

if (__COMPARE(context, lo, hi) > 0) {

swap(lo, hi, width);

}

if (__COMPARE(context, mid, hi) > 0) {

swap(mid, hi, width);

}

/* We now wish to partition the array into three pieces, one consisting

of elements <= partition element, one of elements equal to the

partition element, and one of elements > than it.  This is done

below; comments indicate conditions established at every step. */

loguy = lo;

higuy = hi;

/* Note that higuy decreases and loguy increases on every iteration,

so loop must terminate. */

for (;;) {

/* lo <= loguy < hi, lo < higuy <= hi,

A[i] <= A[mid] for lo <= i <= loguy,

A[i] > A[mid] for higuy <= i < hi,

A[hi] >= A[mid] */

/* The doubled loop is to avoid calling comp(mid,mid), since some

existing comparison funcs don't work when passed the same

value for both pointers. */

if (mid > loguy) {

do  {

loguy += width;

} while (loguy < mid && __COMPARE(context, loguy, mid) <= 0);

}

if (mid <= loguy) {

do  {

loguy += width;

} while (loguy <= hi && __COMPARE(context, loguy, mid) <= 0);

}

/* lo < loguy <= hi+1, A[i] <= A[mid] for lo <= i < loguy,

either loguy > hi or A[loguy] > A[mid] */

do  {

higuy -= width;

} while (higuy > mid && __COMPARE(context, higuy, mid) > 0);

/* lo <= higuy < hi, A[i] > A[mid] for higuy < i < hi,

either higuy == lo or A[higuy] <= A[mid] */

if (higuy < loguy)

break;

/* if loguy > hi or higuy == lo, then we would have exited, so

A[loguy] > A[mid], A[higuy] <= A[mid],

loguy <= hi, higuy > lo */

swap(loguy, higuy, width);

/* If the partition element was moved, follow it.  Only need

to check for mid == higuy, since before the swap,

A[loguy] > A[mid] implies loguy != mid. */

if (mid == higuy)

mid = loguy;

/* A[loguy] <= A[mid], A[higuy] > A[mid]; so condition at top

of loop is re-established */

}

/*     A[i] <= A[mid] for lo <= i < loguy,

A[i] > A[mid] for higuy < i < hi,

A[hi] >= A[mid]

higuy < loguy

implying:

higuy == loguy-1

or higuy == hi - 1, loguy == hi + 1, A[hi] == A[mid] */

/* Find adjacent elements equal to the partition element.  The

doubled loop is to avoid calling comp(mid,mid), since some

existing comparison funcs don't work when passed the same value

for both pointers. */

higuy += width;

if (mid < higuy) {

do  {

higuy -= width;

} while (higuy > mid && __COMPARE(context, higuy, mid) == 0);

}

if (mid >= higuy) {

do  {

higuy -= width;

} while (higuy > lo && __COMPARE(context, higuy, mid) == 0);

}

/* OK, now we have the following:

higuy < loguy

lo <= higuy <= hi

A[i]  <= A[mid] for lo <= i <= higuy

A[i]  == A[mid] for higuy < i < loguy

A[i]  >  A[mid] for loguy <= i < hi

A[hi] >= A[mid] */

/* We've finished the partition, now we want to sort the subarrays

[lo, higuy] and [loguy, hi].

We do the smaller one first to minimize stack usage.

We only sort arrays of length 2 or more.*/

if ( higuy - lo >= hi - loguy ) {

if (lo < higuy) {

lostk[stkptr] = lo;

histk[stkptr] = higuy;

++stkptr;

}                           /* save big recursion for later */

if (loguy < hi) {

lo = loguy;

goto recurse;           /* do small recursion */

}

}

else {

if (loguy < hi) {

lostk[stkptr] = loguy;

histk[stkptr] = hi;

++stkptr;               /* save big recursion for later */

}

if (lo < higuy) {

hi = higuy;

goto recurse;           /* do small recursion */

}

}

}

/* We have sorted the array, except for any pending sorts on the stack.

Check if there are any, and do them. */

--stkptr;

if (stkptr >= 0) {

lo = lostk[stkptr];

hi = histk[stkptr];

goto recurse;           /* pop subarray from stack */

}

else

return;                 /* all subarrays done */

}参考资料:MSC Library

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