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{
m_iNextDir = m_iHorzNum;
}
break;
case KEY_DEF_LEFT:
{
m_iNextDir = -1;
}
break;
case KEY_DEF_RIGHT:
{
m_iNextDir = 1;
}
break;
} return TRUE;
} // 获取食物数据
const __int32 CSnake::GetFoodData(void)
{
return m_iFood;
}
// 获取蛇数据
BOOL CSnake::GetSnakeData(IN OUT __int32 **lpSnake, IN OUT __int32 & iSnakeLen)
{
if (NULL == lpSnake)
{
return FALSE;
} *lpSnake = m_lpiSnake;
iSnakeLen = m_iSnakeLen;
return TRUE;
} // 规则判断
BOOL CSnake::RulesJuge(void)
{
__int32 iHead = INVALIDATE_VAL;
__int32 iNextIndex = INVALIDATE_VAL;
if (m_iBufSize <= 0\
|| m_iHorzNum <=0)
{
return FALSE;
} // 判断是否越过边界
iHead = GetHead();
iNextIndex = iHead + m_iNextDir;
if (iNextIndex < 0\
|| iNextIndex > m_iBufSize)
{
// 越上下界
return FALSE;
} if (iNextIndex / m_iHorzNum != iHead / m_iHorzNum)
{
// 越左右届
return FALSE;
} // 判断是否自撞
if (m_iFood != iNextIndex \
&& m_lpbUsed[m_iNextDir])
{
// 自撞
return FALSE;
} // 判断是否吃到食物
if (m_iFood == iNextIndex)
{
// 吃到食物
if (!AppendHead(iNextIndex))
{
return FALSE;
}
// 创建下一个食物
if (!CreateNextFood())
{
return FALSE;
}
}
else
{
RemoveTail();
AppendHead(iNextIndex);
} return TRUE;
} // 获取蛇头
__int32 CSnake::GetHead()
{
if (m_iSnakeLen <= 0\
|| NULL == m_lpiSnake)
{
return INVALIDATE_VAL;
} return m_lpiSnake[0];
}
// 移除蛇尾
void CSnake::RemoveTail()
{
__int32 iIndex = INVALIDATE_VAL;
if (m_iSnakeLen <= 0\
|| NULL == m_lpiSnake)
{
return ;
} iIndex = m_lpiSnake[m_iSnakeLen - 1];
if (iIndex != INVALIDATE_VAL)
{
m_lpbUsed[iIndex] = FALSE;
}
m_lpiSnake[m_iSnakeLen - 1] = INVALIDATE_VAL;
m_iSnakeLen -- ;
}
// 添加蛇头
BOOL CSnake::AppendHead(IN __int32 iHead)
{
if (iHead < 0 || iHead >= m_iBufSize)
{
return FALSE;
} memcpy(&m_lpiSnake[1], &m_lpiSnake[0], sizeof(__int32) * (m_iSnakeLen - 1)); m_lpiSnake[0] = iHead;
m_lpbUsed[iHead] = TRUE;
m_iSnakeLen++;
return TRUE;
} // 申请空间
BOOL CSnake::AllocBuf(IN __int32 iHorzNum, IN __int32 iVertNum)
{
if (iHorzNum <= 0 || iVertNum <= 0)
{
return FALSE;
} try
{
m_lpbUsed = new BOOL[iHorzNum * iVertNum];
m_lpiSnake = new __int32[iHorzNum * iVertNum];
m_lpiFood = new __int32[iHorzNum * iVertNum];
m_iBufSize = iHorzNum * iVertNum;
m_iHorzNum = iHorzNum;
m_iVertNum = iVertNum; memset(m_lpiSnake, INVALIDATE_VAL, sizeof(__int32) * m_iBufSize);
memset(m_lpiFood, INVALIDATE_VAL, sizeof(__int32) * m_iBufSize);
memset(m_lpbUsed, FALSE, sizeof(FALSE) * m_iBufSize);
}
catch(...)
{
ASSERT(FALSE);
return FALSE;
}
return TRUE;
} // 生成下一个食物位置
BOOL CSnake::CreateNextFood(void)
{
__int32 i = 0;
__int32 iFoodLstLen = 0;
__int32 iIndex = 0;
__int32 iFoodIndex = 0;
if (NULL == m_lpiFood\
|| NULL == m_lpbUsed\
|| m_iBufSize <=0\
|| (m_iBufSize - m_iSnakeLen) <= 0)
{
return FALSE;
} // 根据使用表初始化食物表
for (i = 0;i < m_iBufSize;i++)
{
if (!m_lpbUsed[i])
{
m_lpiFood[iFoodLstLen] = i;
iFoodLstLen++;
}
} iIndex = rand() % (iFoodLstLen);
iFoodIndex = m_lpiFood[iIndex];
if ( INVALIDATE_VAL == iFoodIndex)
{
return FALSE;
}
m_iFood = iFoodIndex;
m_lpbUsed[iFoodIndex] = TRUE; return TRUE;
} // 释放空间
void CSnake::ReleaseBuf(void)
{
if (m_lpbUsed != NULL)
{
delete[] m_lpbUsed;
} if (m_lpiFood != NULL)
{
delete[] m_lpiFood;
} if (m_lpiSnake != NULL)
{
delete[] m_lpiSnake;
}
m_lpbUsed = NULL;
m_lpiSnake = NULL;
m_iBufSize = 0;
m_iFood = INVALIDATE_VAL;
m_iHorzNum = 0;
m_iVertNum = 0;
m_iSnakeLen = 0;
m_iNextDir = 0;
}