codelite开发php,CodeLite - 跨平台的 C/C++/PHP and Node.js集成开发环境IDE

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What is CodeLite?

CodeLite is a free, open source, cross platform IDE specialized in C, C++, PHP and JavaScript (mainly for backend developers using Node.js) programming languages, which runs best on all major platforms (Windows, macOS and Linux).

You can download pre-built binaries for Windows, macOS and Linux from our

More information can be found here:

Building CodeLite on Linux

To build CodeLite on your computer you will need these packages:

wxWidgets 3.0 or later development packages (or a self-build)

The GTK development packages: often called libgtk-3-dev or gtk3-devel, or similar

pkg-config (which usually comes with the GTK dev package)

The build-essential package (or the relevant bit of it: G++, Make etc)

CMake

Git.

You should have wxWidgets 3.0 or later built on your machine. If you don't know how to build (or you're just lazy...) you can download wxWidgets from CodeLite's repository.

On Ubuntu / Debian you can install all of the above by typing:

sudo apt-get install libgtk-3-dev pkg-config build-essential git cmake libssh-dev libwxgtk3.0-gtk3-dev libsqlite3-dev

Git clone the sources:

git clone https://github.com/eranif/codelite.git

Run CMake and build CodeLite:

cd codelite

mkdir build-release

cd build-release

cmake .. -DCMAKE_BUILD_TYPE=Release

cmake --build . -j $(nproc)

sudo cmake --build . --target install

Building CodeLite on macOS

Prerequisites:

wxWidgets 3.1 or later

CMake

Git

Xcode

Xcode command-line tools

Homebrew.

Preparation:

(Optional) Make a separate folder for building if you want to get rid of all except the .app file after building

Install Xcode from Mac App Store

Install Xcode command-line tools: xcode-select --install

Install Homebrew:

ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"

Update Homebrew: brew update

(Optional) Upgrade Homebrew packages: brew upgrade

Install Git: brew install git

Install CMake: brew install cmake

Install wxWidgets: brew install wxmac --dev --use-llvm

Clone the repo (lets assume that you have a folder /Users/YOU/src)

cd /Users/YOU/src

git clone https://github.com/eranif/codelite.git

the above will create the folder /Users/YOU/codelite

To build CodeLite:

cd /Users/YOU/codelite

mkdir build-release

cd build-release

cmake .. -DCMAKE_BUILD_TYPE=Release

cmake --build . -j $(sysctl -n hw.physicalcpu)

cmake --build . --target install

You should now have an app bundle /Users/YOU/codelite/build-release/codelite.app

To launch CodeLite:

open /Users/YOU/codelite/build-release/codelite.app

Building CodeLite on Windows

Git clone the sources:

git clone https://github.com/eranif/codelite.git

Download CodeLite installer for Windows from our Download Page

Build wxWidgets 3.1 or later. See build instructions here

Open the workspace CodeLiteIDE.workspace (located in the CodeLite's folder)

Make sure that the project CodeLiteIDE is selected (the active project uses bold font)

Select the Win_x64_Release or Win_x86_Release (depending if you want to build a 32 or 64 bit version of CodeLite) and hit F7

When the compilation is over, close the workspace

Next, locate the workspace codelite_utils/codelite_utils.workspce and open it

Select the Win_x64_Release or Win_x86_Release (depending if you want to build a 32 or 64 bit version of CodeLite), hit F7 and wait for the compilation to end

Close CodeLite

To update your installation with the new CodeLite, close CodeLite and from a cmd.exe window navigate to codelite-sources/Runtime/ and run the file update64.bat OR update.bat (again, depending on your selected arch).

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