我在
Rosetta Code的MATLAB中找到了Hough变换的实现,但是我无法理解它.另外我想修改它以显示原始图像和重建线(de-Houghing).
理解它和de-Houghing的任何帮助表示赞赏.谢谢
>为什么图像会翻转?
theImage = flipud(theImage);
>我无法绕过规范函数.它的目的是什么,是否可以避免?
编辑:norm只是欧几里德距离的同义词:sqrt(width ^ 2 height ^ 2)
rhoLimit = norm([width height]);
>有人可以解释如何/为什么计算rho,theta和houghSpace?
rho = (-rhoLimit:1:rhoLimit);
theta = (0:thetaSampleFrequency:pi);
numThetas = numel(theta);
houghSpace = zeros(numel(rho),numThetas);
>我如何去霍夫空间重建线条呢?
使用使用身份(眼睛)功能创建的对角线的10×10图像调用该功能
theImage = eye(10)
thetaSampleFrequency = 0.1
[rho,theta,houghSpace] = houghTransform(theImage,thetaSampleFrequency)
实际功能
function [rho,theta,houghSpace] = houghTransform(theImage,thetaSampleFrequency)
%Define the hough space
theImage = flipud(theImage);
[width,height] = size(theImage);
rhoLimit = norm([width height]);
rho = (-rhoLimit:1:rhoLimit);
theta = (0:thetaSampleFrequency:pi);
numThetas = numel(theta);
houghSpace = zeros(numel(rho),numThetas);
%Find the "edge" pixels
[xIndicies,yIndicies] = find(theImage);
%Preallocate space for the accumulator array
numEdgePixels = numel(xIndicies);
accumulator = zeros(numEdgePixels,numThetas);
%Preallocate cosine and sine calculations to increase speed. In
%addition to precallculating sine and cosine we are also multiplying
%them by the proper pixel weights such that the rows will be indexed by
%the pixel number and the columns will be indexed by the thetas.
%Example: cosine(3,:) is 2*cosine(0 to pi)
% cosine(:,1) is (0 to width of image)*cosine(0)
cosine = (0:width-1)'*cos(theta); %Matrix Outerproduct
sine = (0:height-1)'*sin(theta); %Matrix Outerproduct
accumulator((1:numEdgePixels),:) = cosine(xIndicies,:) + sine(yIndicies,:);
%Scan over the thetas and bin the rhos
for i = (1:numThetas)
houghSpace(:,i) = hist(accumulator(:,i),rho);
end
pcolor(theta,rho,houghSpace);
shading flat;
title('Hough Transform');
xlabel('Theta (radians)');
ylabel('Rho (pixels)');
colormap('gray');
end