android加载视频进度条,android自定义进度条,类似微信视频加载

要实现的效果如下

00ae0e875171?utm_campaign=maleskine&utm_content=note&utm_medium=seo_notes&utm_source=recommendation

效果.png

00ae0e875171?utm_campaign=maleskine&utm_content=note&utm_medium=seo_notes&utm_source=recommendation

效果.gif

简单的步骤利用canvas画三个不同大小的圆,相互叠加,显示成为进度条,然后利用Animation重写applyTransformation来控制进度条。

下面的代码

public class LodingCircleView extends View {

private Paint paintBgCircle;

private Paint paintCircle;

private Paint paintProgressCircle;

private float startAngle = -90f;//开始角度

private float sweepAngle = 0;//结束

private int progressCirclePadding = 0;//进度圆与背景圆的间距

private boolean fillIn = false;//进度圆是否填充

private int animDuration = 2000;

private LodingCircleViewAnim mLodingCircleViewAnim;//动画效果

public LodingCircleView(Context context) {

super(context);

init();

}

public LodingCircleView(Context context, AttributeSet attrs) {

super(context, attrs);

init();

}

public LodingCircleView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

public int dip2px(Context context, float dpValue) {

final float scale = context.getResources().getDisplayMetrics().density;

return (int) (dpValue * scale + 0.5f);

}

private void init() {

mLodingCircleViewAnim = new LodingCircleViewAnim();

mLodingCircleViewAnim.setDuration(animDuration);

progressCirclePadding = dip2px(getContext(), 3);

paintBgCircle = new Paint();

paintBgCircle.setAntiAlias(true);

paintBgCircle.setStyle(Paint.Style.FILL);

paintBgCircle.setColor(Color.WHITE);

paintCircle = new Paint();

paintCircle.setAntiAlias(true);

paintCircle.setStyle(Paint.Style.FILL);

paintCircle.setColor(Color.BLACK);

paintProgressCircle = new Paint();

paintProgressCircle.setAntiAlias(true);

paintProgressCircle.setStyle(Paint.Style.FILL);

paintProgressCircle.setColor(Color.WHITE);

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

canvas.drawCircle(getMeasuredWidth() / 2, getMeasuredWidth() / 2, getMeasuredWidth() / 2, paintBgCircle);

canvas.drawCircle(getMeasuredWidth() / 2, getMeasuredWidth() / 2, getMeasuredWidth() / 2 - progressCirclePadding / 2, paintCircle);

RectF f = new RectF(progressCirclePadding, progressCirclePadding, getMeasuredWidth() - progressCirclePadding, getMeasuredWidth() - progressCirclePadding);

canvas.drawArc(f, startAngle, sweepAngle, true, paintProgressCircle);

if (!fillIn)

canvas.drawCircle(getMeasuredWidth() / 2, getMeasuredWidth() / 2, getMeasuredWidth() / 2 - progressCirclePadding * 2, paintCircle);

}

public void startAnimAutomatic(boolean fillIn) {

this.fillIn = fillIn;

if (mLodingCircleViewAnim != null)

clearAnimation();

startAnimation(mLodingCircleViewAnim);

}

public void stopAnimAutomatic() {

if (mLodingCircleViewAnim != null)

clearAnimation();

}

public void setProgerss(int progerss, boolean fillIn) {

this.fillIn = fillIn;

sweepAngle = (float) (360 / 100.0 * progerss);

invalidate();

}

private class LodingCircleViewAnim extends Animation {

@Override

protected void applyTransformation(float interpolatedTime, Transformation t) {

super.applyTransformation(interpolatedTime, t);

if (interpolatedTime < 1.0f) {

sweepAngle = 360 * interpolatedTime;

invalidate();

} else {

startAnimAutomatic(fillIn);

}

}

}

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值