package view.window;
import java.awt.GridLayout;
import javax.swing.JPanel;
import view.entity.DoorView;
import view.entity.FloorView;
import view.entity.ShopView;
import view.entity.StairsView;
import view.entity.WallView;
import view.prop.GemVive;
import view.prop.KeyView;
import view.prop.KnifeView;
import view.prop.MedicineView;
import view.prop.ShieldView;
import view.role.MonsterView;
import view.role.NpcView;
public class MapView extends JPanel{
private static final long serialVersionUID = 5194956571714831597L;
public MapView(Integer[][] mapData) {
setLayout(new GridLayout(11, 11));
for (int i = 0; i < mapData.length; i++) {
for (int j = 0; j < mapData[i].length; j++) {
if(mapData[i][j] <= -11 && mapData[i][j] >= -20) {
add(new DoorView(mapData[i][j]));
}else if(mapData[i][j] <= -21 && mapData[i][j] >= -30) {
add(new StairsView(mapData[i][j]));
}else if(mapData[i][j] <= -31 && mapData[i][j] >= -40) {
add(new WallView(mapData[i][j] == -31));
}else if(mapData[i][j] <= -41 && mapData[i][j] >= -50) {
add(new MedicineView(mapData[i][j]));
}else if(mapData[i][j] <= -51 && mapData[i][j] >= -60) {
add(new KeyView(mapData[i][j]));
}else if(mapData[i][j] <= -61 && mapData[i][j] >= -70) {
add(new GemVive(mapData[i][j]));
}else if(mapData[i][j] <= -71 && mapData[i][j] >= -80) {
add(new KnifeView(mapData[i][j]));
}else if(mapData[i][j] <= -81 && mapData[i][j] >= -90) {
add(new ShieldView(mapData[i][j]));
}else if(mapData[i][j] <= -100 && mapData[i][j] >= -200) {
MonsterView monster = new MonsterView(mapData[i][j]);
monster.show();
add(monster);
}else if(mapData[i][j] <= -201 && mapData[i][j] >= -210) {
add(new ShopView(mapData[i][j]));
}else if(mapData[i][j] <= -211 && mapData[i][j] >= -300) {
add(new NpcView(mapData[i][j]));
}else {
add(new FloorView());
}
}
}
setBounds(48 * 6, 48, 48 * 11, MainView.HEIGHT - 28 - 48 * 2);
}
}
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