VS2017版
PS:自己写写可以,项目不要用
若编译失败则将头文件放入 #include “pch.h” 中;
两处编译报警无出错,但仍能正常运行;
warning C4996: ‘inet_addr’: Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
可尝试用新函数来表示;
编译失败可能原因一:
属性—C/C++ —常规—SDL检查 点“否”即可;
Client.cpp 客户端代码
#include <stdio.h>
#include <Winsock2.h>
#include "pch.h"
#pragma comment(lib, "ws2_32.lib")
void main()
{
//加载套接字
WSADATA wsaData;
char buff[]="hello, this is a Client....";
char buff2[1024];
memset(buff2, 0, sizeof(buff));
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
printf("Failed to load Winsock");
return;
}
SOCKADDR_IN addrSrv;
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(5099);
addrSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
//创建套接字
SOCKET sockClient = socket(AF_INET, SOCK_STREAM, 0);
if (SOCKET_ERROR == sockClient) {
printf("Socket() error:%d", WSAGetLastError());
return;
}
//向服务器发出连接请求
if (connect(sockClient, (struct sockaddr*)&addrSrv, sizeof(addrSrv)) == INVALID_SOCKET) {
printf("Connect failed:%d", WSAGetLastError());
return;
}
else
{
//接收数据
recv(sockClient, buff2, sizeof(buff2), 0);
/*对消息进行处理*/
for (int i = 0; i < sizeof(buff2); i++)
{
if (buff2[i] >= 'a'&& buff2[i] <= 'z')
buff2[i] -= 32;
}
printf("%s\n", buff2);
}
//发送数据
//char buff[30] = "hello, this is a Client....";
send(sockClient, buff,sizeof(buff), 0);
//关闭套接字
closesocket(sockClient);
WSACleanup();
}
Server.cpp 服务端
编译失败参考以上原因;
#include "pch.h"
#pragma comment(lib, "ws2_32.lib")
void main()
{
WSADATA wsaData;
int port = 5099;
char buf[] = "Server: hello, I am a server.....";
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
printf("Failed to load Winsock");
return;
}
//创建用于监听的套接字
SOCKET sockSrv = socket(AF_INET, SOCK_STREAM, 0);
SOCKADDR_IN addrSrv;
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(port); //1024以上的端口号
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
int retVal = bind(sockSrv, (LPSOCKADDR)&addrSrv, sizeof(SOCKADDR_IN));
if (retVal == SOCKET_ERROR) {
printf("Failed bind:%d\n", WSAGetLastError());
return;
}
if (listen(sockSrv, 10) == SOCKET_ERROR) {
printf("Listen failed:%d", WSAGetLastError());
return;
}
SOCKADDR_IN addrClient;
int len = sizeof(SOCKADDR);
while (1)
{
//等待客户请求到来
SOCKET sockConn = accept(sockSrv, (SOCKADDR *)&addrClient, &len);
if (sockConn == SOCKET_ERROR) {
printf("Accept failed:%d", WSAGetLastError());
break;
}
printf("Accept client IP:[%s]\n", inet_ntoa(addrClient.sin_addr));
//发送数据
int iSend = send(sockConn, buf, sizeof(buf), 0);
if (iSend == SOCKET_ERROR) {
printf("send failed");
break;
}
char recvBuf[100];
memset(recvBuf, 0, sizeof(recvBuf));
// //接收数据
recv(sockConn, recvBuf, sizeof(recvBuf), 0);
printf("%s\n", recvBuf);
closesocket(sockConn);
}
closesocket(sockSrv);
WSACleanup();
system("pause");
}