1 策略模式
我们创建表示各种策略的对象和一个行为随着策略对象改变而改变的 context 对象。策略对象改变 context 对象的执行算法,
我们可以简单理解为更加不同的策略对象,执行不同策略方法。
2 类图
3 代码实现
1)接口:Strategy.java
public interface Strategy {
public int doOperation(int num1, int num2);
}
2)实现类:OperationAdd.java
public class OperationAdd implements Strategy{
@Override
public int doOperation(int num1, int num2) {
return num1 + num2;
}
}
3)实现类:OperationSubstract.java
public class OperationSubstract implements Strategy{
@Override
public int doOperation(int num1, int num2) {
return num1 - num2;
}
}
4)实现类:OperationMultiply.java
public class OperationMultiply implements Strategy{
@Override
public int doOperation(int num1, int num2) {
return num1 * num2;
}
}
5)创建Context.java
public class Context {
private Strategy strategy;
public Context(Strategy strategy){
this.strategy = strategy;
}
public int executeStrategy(int num1, int num2){
return strategy.doOperation(num1, num2);
}
}
StrategyPatternDemo 里面的main函数
public class StrategyPatternDemo {
public static void main(String[] args) {
Context context = new Context(new OperationAdd());
System.out.println("10 + 5 = " + context.executeStrategy(10, 5));
context = new Context(new OperationSubstract());
System.out.println("10 - 5 = " + context.executeStrategy(10, 5));
context = new Context(new OperationMultiply());
System.out.println("10 * 5 = " + context.executeStrategy(10, 5));
}
}